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  • 用Xcode配置完美ACMer环境

    用Xcode配置完美ACMer环境

    前言

    ​ 作为(ACMer),需求大致为强大的文本编辑功能((VIM)),便捷的文件模版功能以及多文件编译功能。(vscode)虽然强大,但是与集成(IDE)相比其缺点也很明显,就是没有完美的(Debug)功能。而(Xcode)刚好有此功能,但是在其他方面却显得有些笨拙,经过在网上探查,逐步实现了(Xcode+vim+多文件编译 +自定义模版)等功能。下面就来一一介绍如何配置。

    万能头文件

    • 打开(Finder)

    • 按快捷键:(Command+Shift+G)

    • 输入路径:

    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1
    
    • 创建名为"bits"的文件夹

    • 创建名为"stdc++.h"的文件

    • 文件中写入以下代码:

    // C++ includes used for precompiling -*- C++ -*-
    // Copyright (C) 2003-2013 Free Software Foundation, Inc.
    //
    // This file is part of the GNU ISO C++ Library.  This library is free
    // software; you can redistribute it and/or modify it under the
    // terms of the GNU General Public License as published by the
    // Free Software Foundation; either version 3, or (at your option)
    // any later version.
    // This library is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    // GNU General Public License for more details.
    // Under Section 7 of GPL version 3, you are granted additional
    // permissions described in the GCC Runtime Library Exception, version
    // 3.1, as published by the Free Software Foundation.
    // You should have received a copy of the GNU General Public License and
    // a copy of the GCC Runtime Library Exception along with this program;
    // see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
    // <http://www.gnu.org/licenses/>.
    /** @file stdc++.h
    *  This is an implementation file for a precompiled header.
    */
    // 17.4.1.2 Headers
    // C
    #ifndef _GLIBCXX_NO_ASSERT
    #include <cassert>
    #endif
    #include <cctype>
    #include <cerrno>
    #include <cfloat>
    #include <ciso646>
    #include <climits>
    #include <clocale>
    #include <cmath>
    #include <csetjmp>
    #include <csignal>
    #include <cstdarg>
    #include <cstddef>
    #include <cstdio>
    #include <cstdlib>
    #include <cstring>
    #include <ctime>
    #if __cplusplus >= 201103L
    #include <ccomplex>
    #include <cfenv>
    #include <cinttypes>
    //#include <cstdalign>
    #include <cstdbool>
    #include <cstdint>
    #include <ctgmath>
    #include <cwchar>
    #include <cwctype>
    #endif
    // C++
    #include <algorithm>
    #include <bitset>
    #include <complex>
    #include <deque>
    #include <exception>
    #include <fstream>
    #include <functional>
    #include <iomanip>
    #include <ios>
    #include <iosfwd>
    #include <iostream>
    #include <istream>
    #include <iterator>
    #include <limits>
    #include <list>
    #include <locale>
    #include <map>
    #include <memory>
    #include <new>
    #include <numeric>
    #include <ostream>
    #include <queue>
    #include <set>
    #include <sstream>
    #include <stack>
    #include <stdexcept>
    #include <streambuf>
    #include <string>
    #include <typeinfo>
    #include <utility>
    #include <valarray>
    #include <vector>
    #if __cplusplus >= 201103L
    #include <array>
    #include <atomic>
    #include <chrono>
    #include <condition_variable>
    #include <forward_list>
    #include <future>
    #include <initializer_list>
    #include <mutex>
    #include <random>
    #include <ratio>
    #include <regex>
    #include <scoped_allocator>
    #include <system_error>
    #include <thread>
    #include <tuple>
    #include <typeindex>
    #include <type_traits>
    #include <unordered_map>
    #include <unordered_set>
    #endif
    
    • 保存退出即可。

    Vim插件

    • 首先确认(Xcode)处于关闭状态
    • 因为(Vim)插件属于第三方软件,所以需要给其注册一个证书:
    # 下载注册软件
    git clone https://github.com/slegetank/ResignXcode.git
    
    # 进入安装目录
    cd ResignXcode
    
    # 运行注册程序
    python2.7 ResignXcode.py
    
    • 等待,可能时间比较长
    • 安装(Vim)插件:
    # 确认 Xcode 指向 /Applications/Xcode.app/Contents/Developer
    xcode-select -p
    
    # 下载 XVim2
    git clone https://github.com/XVimProject/XVim2.git
    
    # 下载完毕后,进入目录
    cd xvim2
    
    # 安装
    make
    
    • 安装完成后显示(BUILD SUCCEEDED)则表示安装成功。

    • 打开(Xcode)提示Unexpected code bundle "XXVim2.xcpplugin,选择Load Bundle 即可。

    自定义模版格式

    • 打开(Finder)
    • 按快捷键:(Command+Shift+G)
    • 输入文件路径:
    /Applications/Xcode.app/Contents/Developer/Library/Xcode/Templates/Project Templates/Mac/Application/Command Line Tool.xctemplate
    
    • 复制文件(TemplateInfo.plist)到以下目录中:(没有文件夹的需要创建文件夹)
    ~/Library/Developer/Xcode/Templates/Application/My Command Line Tool.xctemplate
    
    • 修改(TemplateInfo.plist)文件:(根据需要自行修改第(100)行和最后一段)
    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    <plist version="1.0">
    <dict>
    <key>Kind</key>
    <string>Xcode.Xcode3.ProjectTemplateUnitKind</string>
    <key>Identifier</key>
    <string>com.apple.dt.unit.commandLineTool</string>
    <key>Ancestors</key>
    <array>
    <string>com.apple.dt.unit.base</string>
    <string>com.apple.dt.unit.osxBase</string>
    </array>
    <key>Concrete</key>
    <true/>
    <key>SortOrder</key>
    <integer>50</integer>
    <key>Description</key>
    <string>This template creates a command-line tool.</string>
    <key>Targets</key>
    <array>
    <dict>
    <key>ProductType</key>
    <string>com.apple.product-type.tool</string>
    <key>TargetIdentifier</key>
    <string>com.apple.dt.commandLineToolTarget</string>
    <key>BuildPhases</key>
    <array>
    <dict>
    <key>Class</key>
    <string>Sources</string>
    </dict>
    <dict>
    <key>Class</key>
    <string>Frameworks</string>
    </dict>
    <dict>
    <key>Class</key>
    <string>CopyFiles</string>
    <key>DstPath</key>
    <string>/usr/share/man/man1/</string>
    <key>DstSubfolderSpec</key>
    <string>0</string>
    <key>RunOnlyForDeploymentPostprocessing</key>
    <string>YES</string>
    </dict>
    </array>
    </dict>
    </array>
    <key>Options</key>
    <array>
    <dict>
    <key>Identifier</key>
    <string>languageChoice</string>
    <key>Name</key>
    <string>Language:</string>
    <key>Description</key>
    <string>The primary implementation language for the command-line tool</string>
    <key>Default</key>
    <string>Swift</string>
    <key>Type</key>
    <string>popup</string>
    <key>Values</key>
    <array>
    <string>Swift</string>
    <string>Objective-C</string>
    <string>C++</string>
    <string>C</string>
    </array>
    <key>Units</key>
    <dict>
    <key>C</key>
    <dict>
    <key>Nodes</key>
    <array>
    <string>main.c:comments</string>
    <string>main.c:include</string>
    <string>main.c:main:content</string>
    </array>
    <key>Definitions</key>
    <dict>
    <key>main.c:include</key>
    <string>#include &lt;stdio.h&gt;
    </string>
    <key>main.c:main:content</key>
    <string>// insert code here...
    printf(&quot;Hello, World!
    &quot;);
    return 0;
    </string>
    </dict>
    </dict>
    <key>C++</key>
    <dict>
    <key>Nodes</key>
    <array>
    <string>main.cpp:include</string>
    <string>main.cpp:main:content</string>
    </array>
    <key>Definitions</key>
    <dict>
    <key>main.cpp:include</key>
    <string>#include &lt;bits/stdc++.h&gt;
    using namespace std;
    typedef int Int;
    #define int long long
    #define INF 0x3f3f3f3f
    #define maxn 200000
    int a[maxn];</string>
    <key>main.cpp:main:content</key>
    <string>ios::sync_with_stdio(false);
    cin.tie(0);
    return 0;
    </string>
    </dict>
    </dict>
    <key>Objective-C</key>
    <dict>
    <key>Nodes</key>
    <array>
    <string>main.m:comments</string>
    <string>main.m:include</string>
    <string>main.m:main:content</string>
    </array>
    <key>Definitions</key>
    <dict>
    <key>main.m:include</key>
    <string>#import &lt;Foundation/Foundation.h&gt;
    </string>
    <key>main.m:main:content</key>
    <string>@autoreleasepool {
    // insert code here...
    NSLog(@&quot;Hello, World!&quot;);
    }
    return 0;
    </string>
    </dict>
    </dict>
    <key>Swift</key>
    <dict>
    <key>Project</key>
    <dict>
    <key>Configurations</key>
    <dict>
    <key>Debug</key>
    <dict>
    <key>SWIFT_OPTIMIZATION_LEVEL</key>
    <string>-Onone</string>
    </dict>
    <key>Release</key>
    <dict>
    <key>SWIFT_COMPILATION_MODE</key>
    <string>wholemodule</string>
    <key>SWIFT_OPTIMIZATION_LEVEL</key>
    <string>-O</string>
    </dict>
    </dict>
    </dict>
    <key>Targets</key>
    <array>
    <dict>
    <key>SharedSettings</key>
    <dict>
    <key>SWIFT_VERSION</key>
    <string>5.0</string>
    </dict>
    </dict>
    </array>
    <key>Nodes</key>
    <array>
    <string>main.swift:comments</string>
    <string>main.swift:include</string>
    <string>main.swift:main:content</string>
    </array>
    <key>Definitions</key>
    <dict>
    <key>main.swift:include</key>
    <string>import Foundation
    </string>
    <key>main.swift:main</key>
    <dict>
    <key>Beginning</key>
    <string></string>
    <key>End</key>
    <string></string>
    </dict>
    <key>main.swift:main:content</key>
    <string>print(&quot;Hello, World!&quot;)
    </string>
    </dict>
    </dict>
    </dict>
    </dict>
    </array>
    <key>Definitions</key>
    <dict>
    <key>*:main</key>
    <dict>
    <key>Beginning</key>
    <string>signed main() {</string>
    <key>End</key>
    <string>}</string>
    <key>Indent</key>
    <integer>1</integer>
    </dict>
    </dict>
    </dict>
    </plist>
    

    多文件编译

    • 正常创建工程即可,当需要创建第二个文件时选择(File->New->Target)。然后正常创建一个(Console)文件。编译运行的时候,在窗口左上角选择要运行的文件即可。
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  • 原文地址:https://www.cnblogs.com/--Simon/p/11595121.html
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