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  • Winform下实现图片切换特效

    代码
    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Drawing.Text;
    using System.Drawing.Drawing2D;
    using System.Drawing.Imaging;
    using System.Windows.Forms;

    namespace MengYu.Image
    {
    public class ImageClass
    {
    /// <summary>
    /// 将图片转换成黑白色效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void HeiBaiSeImage(Bitmap bmp, PictureBox picBox)
    {
    //以黑白效果显示图像
    Bitmap oldBitmap;
    Bitmap newBitmap
    =null;
    try
    {
    int Height = bmp.Height;
    int Width = bmp.Width;
    newBitmap
    = new Bitmap(Width, Height);
    oldBitmap
    = bmp;
    Color pixel;
    for (int x = 0; x < Width; x++)
    for (int y = 0; y < Height; y++)
    {
    pixel
    = oldBitmap.GetPixel(x, y);
    int r, g, b, Result = 0;
    r
    = pixel.R;
    g
    = pixel.G;
    b
    = pixel.B;
    //实例程序以加权平均值法产生黑白图像
    int iType = 2;
    switch (iType)
    {
    case 0://平均值法
    Result = ((r + g + b) / 3);
    break;
    case 1://最大值法
    Result = r > g ? r : g;
    Result
    = Result > b ? Result : b;
    break;
    case 2://加权平均值法
    Result = ((int)(0.7 * r) + (int)(0.2 * g) + (int)(0.1 * b));
    break;
    }
    newBitmap.SetPixel(x, y, Color.FromArgb(Result, Result, Result));
    }

    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    picBox.Image
    = newBitmap;
    }

    /// <summary>
    /// 雾化效果
    /// </summary>
    /// <param name="bmp"></param>
    /// <param name="picBox"></param>
    public static void WuHuaImage(Bitmap bmp, PictureBox picBox)
    {
    //雾化效果
    Bitmap oldBitmap;
    Bitmap newBitmap
    = null;
    try
    {
    int Height = bmp.Height;
    int Width = bmp.Width;
    newBitmap
    = new Bitmap(Width, Height);
    oldBitmap
    = bmp;
    Color pixel;
    for (int x = 1; x < Width - 1; x++)
    for (int y = 1; y < Height - 1; y++)
    {
    System.Random MyRandom
    = new Random();
    int k = MyRandom.Next(123456);
    //像素块大小
    int dx = x + k % 19;
    int dy = y + k % 19;
    if (dx >= Width)
    dx
    = Width - 1;
    if (dy >= Height)
    dy
    = Height - 1;
    pixel
    = oldBitmap.GetPixel(dx, dy);
    newBitmap.SetPixel(x, y, pixel);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    picBox.Image
    = newBitmap;
    }


    /// <summary>
    /// 锐化效果
    /// </summary>
    /// <param name="bmp"></param>
    /// <param name="picBox"></param>
    public static void RuiHuaImage(Bitmap bmp, PictureBox picBox)
    {
    Bitmap oldBitmap;
    Bitmap newBitmap
    = null;
    try
    {
    int Height = bmp.Height;
    int Width = bmp.Width;
    newBitmap
    = new Bitmap(Width, Height);
    oldBitmap
    = bmp;
    Color pixel;
    //拉普拉斯模板
    int[] Laplacian ={ -1, -1, -1, -1, 9, -1, -1, -1, -1 };
    for (int x = 1; x < Width - 1; x++)
    for (int y = 1; y < Height - 1; y++)
    {
    int r = 0, g = 0, b = 0;
    int Index = 0;
    for (int col = -1; col <= 1; col++)
    for (int row = -1; row <= 1; row++)
    {
    pixel
    = oldBitmap.GetPixel(x + row, y + col); r += pixel.R * Laplacian[Index];
    g
    += pixel.G * Laplacian[Index];
    b
    += pixel.B * Laplacian[Index];
    Index
    ++;
    }
    //处理颜色值溢出
    r = r > 255 ? 255 : r;
    r
    = r < 0 ? 0 : r;

    g
    = g > 255 ? 255 : g;
    g
    = g < 0 ? 0 : g;

    b
    = b > 255 ? 255 : b;
    b
    = b < 0 ? 0 : b;

    newBitmap.SetPixel(x
    - 1, y - 1, Color.FromArgb(r, g, b));
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    picBox.Image
    = newBitmap;
    }

    /// <summary>
    ///底片效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void DiPianImage(Bitmap bmp, PictureBox picBox)
    {
    Bitmap oldBitmap;
    Bitmap newBitmap
    = null;
    try
    {
    int Height = bmp.Height;
    int Width = bmp.Width;
    newBitmap
    = new Bitmap(Width, Height);
    oldBitmap
    = bmp;
    Color pixel;
    for (int x = 1; x < Width; x++)
    {
    for (int y = 1; y < Height; y++)
    {
    int r, g, b;
    pixel
    = oldBitmap.GetPixel(x, y);
    r
    = 255 - pixel.R;
    g
    = 255 - pixel.G;
    b
    = 255 - pixel.B;
    newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
    }
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
    }
    picBox.Image
    = newBitmap;
    }


    /// <summary>
    ///浮雕效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void FuDiaoImage(Bitmap bmp, PictureBox picBox)
    {
    Bitmap oldBitmap;
    Bitmap newBitmap
    = null;
    try
    {
    int Height = bmp.Height;
    int Width = bmp.Width;
    newBitmap
    = new Bitmap(Width, Height);
    oldBitmap
    = bmp;
    Color pixel1, pixel2;
    for (int x = 0; x < Width - 1; x++)
    {
    for (int y = 0; y < Height - 1; y++)
    {
    int r = 0, g = 0, b = 0;
    pixel1
    = oldBitmap.GetPixel(x, y);
    pixel2
    = oldBitmap.GetPixel(x + 1, y + 1);
    r
    = Math.Abs(pixel1.R - pixel2.R + 128);
    g
    = Math.Abs(pixel1.G - pixel2.G + 128);
    b
    = Math.Abs(pixel1.B - pixel2.B + 128);
    if (r > 255)
    r
    = 255;
    if (r < 0)
    r
    = 0;
    if (g > 255)
    g
    = 255;
    if (g < 0)
    g
    = 0;
    if (b > 255)
    b
    = 255;
    if (b < 0)
    b
    = 0;
    newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
    }
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
    }
    picBox.Image
    = newBitmap;
    }


    /// <summary>
    /// 日光照射效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void RiGuangZhaoSheImage(Bitmap bmp,PictureBox picBox)
    {
    //以光照效果显示图像
    Graphics MyGraphics = picBox.CreateGraphics();
    MyGraphics.Clear(Color.White);
    Bitmap MyBmp
    = new Bitmap(bmp, bmp.Width, bmp.Height);
    int MyWidth = MyBmp.Width;
    int MyHeight = MyBmp.Height;
    Bitmap MyImage
    = MyBmp.Clone(new RectangleF(0, 0, MyWidth, MyHeight), System.Drawing.Imaging.PixelFormat.DontCare);
    int A = MyWidth / 2;
    int B = MyHeight / 2;
    //MyCenter图片中心点,发亮此值会让强光中心发生偏移
    Point MyCenter = new Point(MyWidth / 2, MyHeight / 2);
    //R强光照射面的半径,即”光晕”
    int R = Math.Min(MyWidth / 2, MyHeight / 2);
    for (int i = MyWidth - 1; i >= 1; i--)
    {
    for (int j = MyHeight - 1; j >= 1; j--)
    {
    float MyLength = (float)Math.Sqrt(Math.Pow((i - MyCenter.X), 2) + Math.Pow((j - MyCenter.Y), 2));
    //如果像素位于”光晕”之内
    if (MyLength < R)
    {
    Color MyColor
    = MyImage.GetPixel(i, j);
    int r, g, b;
    //220亮度增加常量,该值越大,光亮度越强
    float MyPixel = 220.0f * (1.0f - MyLength / R);
    r
    = MyColor.R + (int)MyPixel;
    r
    = Math.Max(0, Math.Min(r, 255));
    g
    = MyColor.G + (int)MyPixel;
    g
    = Math.Max(0, Math.Min(g, 255));
    b
    = MyColor.B + (int)MyPixel;
    b
    = Math.Max(0, Math.Min(b, 255));
    //将增亮后的像素值回写到位图
    Color MyNewColor = Color.FromArgb(255, r, g, b);
    MyImage.SetPixel(i, j, MyNewColor);
    }
    }
    //重新绘制图片
    MyGraphics.DrawImage(MyImage, new Rectangle(0, 0, MyWidth, MyHeight));
    }
    }


    /// <summary>
    /// 油画效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void YouHuaImage(Bitmap bmp, PictureBox picBox)
    {
    //以油画效果显示图像
    Graphics g = picBox.CreateGraphics();
    int width = bmp.Width;
    int height = bmp.Height;
    RectangleF rect
    = new RectangleF(0, 0, width, height);
    Bitmap MyBitmap
    = bmp;
    Bitmap img
    = MyBitmap.Clone(rect, System.Drawing.Imaging.PixelFormat.DontCare);
    //产生随机数序列
    Random rnd = new Random();
    //取不同的值决定油画效果的不同程度
    int iModel = 2;
    int i = width - iModel;
    while (i > 1)
    {
    int j = height - iModel;
    while (j > 1)
    {
    int iPos = rnd.Next(100000) % iModel;
    //将该点的RGB值设置成附近iModel点之内的任一点
    Color color = img.GetPixel(i + iPos, j + iPos);
    img.SetPixel(i, j, color);
    j
    = j - 1;
    }
    i
    = i - 1;
    }
    //重新绘制图像
    g.Clear(Color.White);
    g.DrawImage(img,
    new Rectangle(0, 0, width, height));
    }


    /// <summary>
    /// 垂直百叶窗
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void BaiYeChuang1(Bitmap bmp, PictureBox picBox)
    {
    //垂直百叶窗显示图像
    try
    {
    Bitmap MyBitmap
    =(Bitmap) bmp.Clone();
    int dw = MyBitmap.Width / 30;
    int dh = MyBitmap.Height;
    Graphics g
    = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    Point[] MyPoint
    = new Point[30];
    for (int x = 0; x < 30; x++)
    {
    MyPoint[x].Y
    = 0;
    MyPoint[x].X
    = x * dw;
    }
    Bitmap bitmap
    = new Bitmap(MyBitmap.Width, MyBitmap.Height);
    for (int i = 0; i < dw; i++)
    {
    for (int j = 0; j < 30; j++)
    {
    for (int k = 0; k < dh; k++)
    {
    bitmap.SetPixel(MyPoint[j].X
    + i, MyPoint[j].Y + k, MyBitmap.GetPixel(MyPoint[j].X + i, MyPoint[j].Y + k));
    }
    }
    picBox.Refresh();
    picBox.Image
    = bitmap;
    System.Threading.Thread.Sleep(
    120);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }

    }


    /// <summary>
    /// 水平百叶窗
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void BaiYeChuang2(Bitmap bmp, PictureBox picBox)
    {
    //水平百叶窗显示图像
    try
    {
    Bitmap MyBitmap
    = (Bitmap)bmp.Clone();
    int dh = MyBitmap.Height / 20;
    int dw = MyBitmap.Width;
    Graphics g
    = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    Point[] MyPoint
    = new Point[20];
    for (int y = 0; y < 20; y++)
    {
    MyPoint[y].X
    = 0;
    MyPoint[y].Y
    = y * dh;
    }
    Bitmap bitmap
    = new Bitmap(MyBitmap.Width, MyBitmap.Height);
    for (int i = 0; i < dh; i++)
    {
    for (int j = 0; j < 20; j++)
    {
    for (int k = 0; k < dw; k++)
    {
    bitmap.SetPixel(MyPoint[j].X
    + k, MyPoint[j].Y + i, MyBitmap.GetPixel(MyPoint[j].X + k, MyPoint[j].Y + i));
    }
    }
    picBox.Refresh();
    picBox.Image
    = bitmap;
    System.Threading.Thread.Sleep(
    100);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }

    /// <summary>
    /// 左右拉伸效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void LaShen_ZuoDaoYou(Bitmap bmp, PictureBox picBox)
    {
    //以从左向右拉伸方式显示图像
    try
    {
    int width = bmp.Width; //图像宽度
    int height = bmp.Height; //图像高度
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    for (int x = 1; x <= width; x++)
    {
    Bitmap bitmap
    = bmp.Clone(new Rectangle(0, 0, x, height), System.Drawing.Imaging.PixelFormat.Format24bppRgb);
    g.DrawImage(bitmap,
    0, 0);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }


    /// <summary>
    /// 淡入效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void DanRu(Bitmap bmp, PictureBox picBox)
    {
    //淡入显示图像
    try
    {
    Graphics g
    = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    int width = bmp.Width;
    int height = bmp.Height;
    ImageAttributes attributes
    = new ImageAttributes();
    ColorMatrix matrix
    = new ColorMatrix();
    //创建淡入颜色矩阵
    matrix.Matrix00 = (float)0.0;
    matrix.Matrix01
    = (float)0.0;
    matrix.Matrix02
    = (float)0.0;
    matrix.Matrix03
    = (float)0.0;
    matrix.Matrix04
    = (float)0.0;
    matrix.Matrix10
    = (float)0.0;
    matrix.Matrix11
    = (float)0.0;
    matrix.Matrix12
    = (float)0.0;
    matrix.Matrix13
    = (float)0.0;
    matrix.Matrix14
    = (float)0.0;
    matrix.Matrix20
    = (float)0.0;
    matrix.Matrix21
    = (float)0.0;
    matrix.Matrix22
    = (float)0.0;
    matrix.Matrix23
    = (float)0.0;
    matrix.Matrix24
    = (float)0.0;
    matrix.Matrix30
    = (float)0.0;
    matrix.Matrix31
    = (float)0.0;
    matrix.Matrix32
    = (float)0.0;
    matrix.Matrix33
    = (float)0.0;
    matrix.Matrix34
    = (float)0.0;
    matrix.Matrix40
    = (float)0.0;
    matrix.Matrix41
    = (float)0.0;
    matrix.Matrix42
    = (float)0.0;
    matrix.Matrix43
    = (float)0.0;
    matrix.Matrix44
    = (float)0.0;
    matrix.Matrix33
    = (float)1.0;
    matrix.Matrix44
    = (float)1.0;
    //从0到1进行修改色彩变换矩阵主对角线上的数值
    //使三种基准色的饱和度渐增
    Single count = (float)0.0;
    while (count < 1.0)
    {
    matrix.Matrix00
    = count;
    matrix.Matrix11
    = count;
    matrix.Matrix22
    = count;
    matrix.Matrix33
    = count;
    attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
    g.DrawImage(bmp,
    new Rectangle(0, 0, width, height), 0, 0, width, height, GraphicsUnit.Pixel, attributes);
    System.Threading.Thread.Sleep(
    200);
    count
    = (float)(count + 0.02);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }

    /// <summary>
    /// 逆时针旋转
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void XuanZhuan90(Bitmap bmp, PictureBox picBox)
    {
    try
    {
    Graphics g
    = picBox.CreateGraphics();
    bmp.RotateFlip(RotateFlipType.Rotate90FlipXY);
    g.Clear(Color.White);
    g.DrawImage(bmp,
    0, 0);
    }
    catch (Exception e)
    {
    MessageBox.Show(e.ToString());
    }
    }

    /// <summary>
    /// 顺时针旋转
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void XuanZhuan270(Bitmap bmp, PictureBox picBox)
    {
    try
    {
    Graphics g
    = picBox.CreateGraphics();
    bmp.RotateFlip(RotateFlipType.Rotate270FlipXY);
    g.Clear(Color.White);
    g.DrawImage(bmp,
    0, 0);
    }
    catch (Exception e)
    {
    MessageBox.Show(e.ToString());
    }
    }

    /// <summary>
    /// 分块显示
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void FenKuai(Bitmap MyBitmap, PictureBox picBox)
    {
    //以分块效果显示图像
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.White);
    int width = MyBitmap.Width;
    int height = MyBitmap.Height;
    //定义将图片切分成四个部分的区域
    RectangleF[] block ={
    new RectangleF(0,0,width/2,height/2),
    new RectangleF(width/2,0,width/2,height/2),
    new RectangleF(0,height/2,width/2,height/2),
    new RectangleF(width/2,height/2,width/2,height/2)};
    //分别克隆图片的四个部分
    Bitmap[] MyBitmapBlack ={
    MyBitmap.Clone(block[
    0],System.Drawing.Imaging.PixelFormat.DontCare),
    MyBitmap.Clone(block[
    1],System.Drawing.Imaging.PixelFormat.DontCare),
    MyBitmap.Clone(block[
    2],System.Drawing.Imaging.PixelFormat.DontCare),
    MyBitmap.Clone(block[
    3],System.Drawing.Imaging.PixelFormat.DontCare)};
    //绘制图片的四个部分,各部分绘制时间间隔为0.5秒
    g.DrawImage(MyBitmapBlack[0], 0, 0);
    System.Threading.Thread.Sleep(
    500);
    g.DrawImage(MyBitmapBlack[
    1], width / 2, 0);
    System.Threading.Thread.Sleep(
    500);
    g.DrawImage(MyBitmapBlack[
    3], width / 2, height / 2);
    System.Threading.Thread.Sleep(
    500);
    g.DrawImage(MyBitmapBlack[
    2], 0, height / 2);
    }


    /// <summary>
    /// 积木特效
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void JiMu(Bitmap MyBitmap, PictureBox picBox)
    {
    //以积木效果显示图像
    try
    {
    Graphics myGraphics
    = picBox.CreateGraphics ();
    int myWidth, myHeight, i, j, iAvg, iPixel;
    Color myColor, myNewColor;
    RectangleF myRect;
    myWidth
    = MyBitmap.Width;
    myHeight
    = MyBitmap.Height;
    myRect
    = new RectangleF(0, 0, myWidth, myHeight);
    Bitmap bitmap
    = MyBitmap.Clone(myRect, System.Drawing.Imaging.PixelFormat.DontCare);
    i
    = 0;
    while (i < myWidth - 1)
    {
    j
    = 0;
    while (j < myHeight - 1)
    {
    myColor
    = bitmap.GetPixel(i, j);
    iAvg
    = (myColor.R + myColor.G + myColor.B) / 3;
    iPixel
    = 0;
    if (iAvg >= 128)
    iPixel
    = 255;
    else
    iPixel
    = 0;
    myNewColor
    = Color.FromArgb(255, iPixel, iPixel, iPixel);
    bitmap.SetPixel(i, j, myNewColor);
    j
    = j + 1;
    }
    i
    = i + 1;
    }
    myGraphics.Clear(Color.WhiteSmoke);
    myGraphics.DrawImage(bitmap,
    new Rectangle(0, 0, myWidth, myHeight));
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }


    /// <summary>
    /// 马赛克效果
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void MaSaiKe(Bitmap MyBitmap,PictureBox picBox)
    {
    //以马赛克效果显示图像
    try
    {
    int dw = MyBitmap.Width / 50;
    int dh = MyBitmap.Height / 50;
    Graphics g
    = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    Point[] MyPoint
    = new Point[2500];
    for (int x = 0; x < 50; x++)
    for (int y = 0; y < 50; y++)
    {
    MyPoint[x
    * 50 + y].X = x * dw;
    MyPoint[x
    * 50 + y].Y = y * dh;
    }
    Bitmap bitmap
    = new Bitmap(MyBitmap.Width, MyBitmap.Height);
    for (int i = 0; i < 10000; i++)
    {
    System.Random MyRandom
    = new Random();
    int iPos = MyRandom.Next(2500);
    for (int m = 0; m < dw; m++)
    for (int n = 0; n < dh; n++)
    {
    bitmap.SetPixel(MyPoint[iPos].X
    + m, MyPoint[iPos].Y + n, MyBitmap.GetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n));
    }
    picBox.Refresh();
    picBox.Image
    = bitmap;
    }
    for (int i = 0; i < 2500; i++)
    for (int m = 0; m < dw; m++)
    for (int n = 0; n < dh; n++)
    {
    bitmap.SetPixel(MyPoint[i].X
    + m, MyPoint[i].Y + n, MyBitmap.GetPixel(MyPoint[i].X + m, MyPoint[i].Y + n));
    }
    picBox.Refresh();
    picBox.Image
    = bitmap;
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }


    /// <summary>
    /// 自动旋转
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void XuanZhuan(Bitmap MyBitmap, PictureBox picBox)
    {
    Graphics g
    = picBox.CreateGraphics();
    float MyAngle = 0;//旋转的角度
    while (MyAngle < 360)
    {
    TextureBrush MyBrush
    = new TextureBrush(MyBitmap);
    picBox.Refresh();
    MyBrush.RotateTransform(MyAngle);
    g.FillRectangle(MyBrush,
    0, 0, MyBitmap.Width,MyBitmap.Height);
    MyAngle
    += 0.5f;
    System.Threading.Thread.Sleep(
    50);
    }
    }

    /// <summary>
    /// 上下对接
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void DuiJie_ShangXia(Bitmap MyBitmap, PictureBox picBox)
    {
    //以上下对接方式显示图像
    try
    {
    int width = MyBitmap.Width; //图像宽度
    int height = MyBitmap.Height; //图像高度
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    Bitmap bitmap = new Bitmap(width, height);

    int x = 0;
    while (x <= height / 2)
    {
    for (int i = 0; i <= width - 1; i++)
    {
    bitmap.SetPixel(i, x, MyBitmap.GetPixel(i, x));
    }
    for (int i = 0; i <= width - 1; i++)
    {
    bitmap.SetPixel(i, height
    - x - 1, MyBitmap.GetPixel(i, height - x - 1));
    }
    x
    ++;
    g.Clear(Color.Gray);
    g.DrawImage(bitmap,
    0, 0);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }


    /// <summary>
    /// 上下翻转
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void FanZhuan_ShangXia(Bitmap MyBitmap, PictureBox picBox)
    {
    //以上下反转方式显示图像
    try
    {
    int width = MyBitmap.Width; //图像宽度
    int height = MyBitmap.Height; //图像高度
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    for (int i = -width / 2; i <= width / 2; i++)
    {
    g.Clear(Color.Gray);
    //初始为全灰色
    int j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));
    Rectangle DestRect
    = new Rectangle(0, height / 2 - j, width, 2 * j);
    Rectangle SrcRect
    = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);
    g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }


    /// <summary>
    /// 左右对接
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void DuiJie_ZuoYou(Bitmap MyBitmap, PictureBox picBox)
    {
    //以左右对接方式显示图像
    try
    {
    int width = MyBitmap.Width; //图像宽度
    int height = MyBitmap.Height; //图像高度
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    Bitmap bitmap = new Bitmap(width, height);
    int x = 0;
    while (x <= width / 2)
    {
    for (int i = 0; i <= height - 1; i++)
    {
    bitmap.SetPixel(x, i, MyBitmap.GetPixel(x, i));
    }
    for (int i = 0; i <= height - 1; i++)
    {
    bitmap.SetPixel(width
    - x - 1, i,
    MyBitmap.GetPixel(width
    - x - 1, i));
    }
    x
    ++;
    g.Clear(Color.Gray);
    g.DrawImage(bitmap,
    0, 0);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }

    /// <summary>
    /// 左右翻转
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void FanZhuan_ZuoYou(Bitmap MyBitmap, PictureBox picBox)
    {
    //以左右反转方式显示图像
    try
    {
    int width = MyBitmap.Width; //图像宽度
    int height = MyBitmap.Height; //图像高度
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    for (int j = -height / 2; j <= height / 2; j++)
    {
    g.Clear(Color.Gray);
    //初始为全灰色
    int i = Convert.ToInt32(j * (Convert.ToSingle(width) / Convert.ToSingle(height)));
    Rectangle DestRect
    = new Rectangle(width / 2 - i, 0, 2 * i, height);
    Rectangle SrcRect
    = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);
    g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }


    /// <summary>
    /// 四周扩散
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void KuoSan(Bitmap MyBitmap, PictureBox picBox)
    {
    try
    {
    int width = MyBitmap.Width; //图像宽度
    int height = MyBitmap.Height; //图像高度
    Graphics g = picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    for (int i = 0; i <= width / 2; i++)
    {
    int j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));
    Rectangle DestRect
    = new Rectangle(width / 2 - i, height / 2 - j, 2 * i, 2 * j);
    Rectangle SrcRect
    = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);
    g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }

    }

    /// <summary>
    /// 上下拉伸
    /// </summary>
    /// <param name="bmp">Bitmap 对象</param>
    /// <param name="picBox">PictureBox 对象</param>
    public static void LaShen_ShangDaoXiao(Bitmap MyBitmap,PictureBox picBox)
    {
    //以从上向下拉伸方式显示图像
    try
    {
    int width = MyBitmap.Width; //图像宽度
    int height =MyBitmap.Height; //图像高度
    Graphics g =picBox.CreateGraphics();
    g.Clear(Color.Gray);
    //初始为全灰色
    for (int y = 1; y <= height; y++)
    {
    Bitmap bitmap
    =MyBitmap.Clone (new Rectangle(0,0,width ,y),System.Drawing .Imaging.PixelFormat .Format24bppRgb );
    g.DrawImage (bitmap,
    0,0);
    System.Threading.Thread.Sleep(
    10);
    }
    }
    catch (Exception ex)
    {
    MessageBox.Show(ex.Message,
    "信息提示");
    }
    }
    }
    }

    以上资料收集于网络、由本人整理而成,作者出处不详。

    另外还有一种调用API实现的特效:

    代码
    // 出自 CSDN 用户名:ICanUseThisID


    //仅供参考
    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;
    using System.Runtime.InteropServices;

    namespace WindowsFormsApplication4
    {
    [Flags]
    public enum AnimationType
    {
    AW_HOR_POSITIVE
    = 0x0001,//从左向右显示
    AW_HOR_NEGATIVE = 0x0002,//从右向左显示
    AW_VER_POSITIVE = 0x0004,//从上到下显示
    AW_VER_NEGATIVE = 0x0008,//从下到上显示
    AW_CENTER = 0x0010,//从中间向四周
    AW_HIDE = 0x10000,
    AW_ACTIVATE
    = 0x20000,//普通显示
    AW_SLIDE = 0x40000,
    AW_BLEND
    = 0x80000,//透明渐变显示效果
    }

    public partial class Form1 : Form
    {
    [DllImport(
    "user32.dll")]
    public static extern bool AnimateWindow(IntPtr hwnd, uint dwTime, AnimationType dwFlags);

    private PictureBox pictureBox1, pictureBox2;
    private List<Image> girls = new List<Image>();
    private Timer timer = new Timer();
    private int index = 0;

    public Form1()
    {
    InitializeComponent();

    this.WindowState = FormWindowState.Maximized;
    this.FormBorderStyle = FormBorderStyle.None;
    this.BackColor = Color.Black;
    this.DoubleBuffered = true;

    pictureBox1
    = new PictureBox();
    pictureBox1.Location
    = new Point(200, 100);
    pictureBox1.Size
    = new System.Drawing.Size(640, 480);
    pictureBox1.SizeMode
    = PictureBoxSizeMode.AutoSize;
    pictureBox1.Visible
    = false;
    this.Controls.Add(pictureBox1);

    pictureBox2
    = new PictureBox();
    pictureBox2.Location
    = new Point(400, 300);
    pictureBox2.Size
    = new System.Drawing.Size(640, 480);
    pictureBox2.SizeMode
    = PictureBoxSizeMode.AutoSize;
    pictureBox1.Visible
    = false;
    this.Controls.Add(pictureBox2);

    using (OpenFileDialog dlg = new OpenFileDialog())
    {
    dlg.Multiselect
    = true;
    dlg.Filter
    = "jpeg files(*.jpg)|*.jpg";
    if (dlg.ShowDialog() == DialogResult.OK)
    {
    foreach (string file in dlg.FileNames)
    {
    girls.Add(Image.FromFile(file));
    }
    }
    }

    timer.Interval
    = 3000;
    timer.Tick
    += new EventHandler(timer_Tick);
    timer.Enabled
    = true;
    }

    void timer_Tick(object sender, EventArgs e)
    {
    if (girls.Count == 0)
    {
    return; }
    Image currentGirl
    = girls[index++];
    pictureBox2.Image
    = currentGirl;
    AnimateWindow(pictureBox2.Handle,
    1000,
    GetRandomAnimationType());
    AnimateWindow(pictureBox1.Handle,
    1000, AnimationType.AW_HIDE);


    pictureBox1.Visible
    = false;

    PictureBox temp
    = pictureBox1;
    pictureBox1
    = pictureBox2;
    pictureBox2
    = temp;

    if (index >= girls.Count)
    {
    index
    = 0;
    }
    }

    private Random random = new Random();
    private AnimationType[] animationTypes = null;
    private AnimationType GetRandomAnimationType()
    {
    if (animationTypes == null)
    {
    animationTypes
    = Enum.GetValues(typeof(AnimationType))
    as AnimationType[];
    }

    return animationTypes[random.Next(0, animationTypes.Length - 1)];
    }

    protected override void OnKeyDown(KeyEventArgs e)
    {
    if (e.KeyCode == Keys.Escape)
    {
    timer.Enabled
    = false;
    foreach (Image girl in girls)
    {
    girl.Dispose();
    }
    this.Close();
    }
    base.OnKeyDown(e);
    }
    }
    }






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  • 原文地址:https://www.cnblogs.com/08shiyan/p/1864272.html
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