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  • TableView使用CATransform3D特效动画

    效果一:

    在代理方法中实现:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        // CA_EXTERN CATransform3D CATransform3DTranslate (CATransform3D t, CGFloat tx, CGFloat ty, CGFloat tz)  tx: 左右移动 ty: 上下移动
    
        transform = CATransform3DTranslate(transform, 0, 50, 0);
        cell.layer.transform = transform;
        [UIView animateWithDuration:0.5 animations:^{
            cell.layer.transform = CATransform3DIdentity;
        }];
    }

    效果二:

    代码:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        // CA_EXTERN CATransform3D CATransform3DTranslate (CATransform3D t, CGFloat tx, CGFloat ty, CGFloat tz)  tx: 左右移动 ty: 上下移动
    
        transform = CATransform3DTranslate(transform, 50, 50, 0);
        cell.layer.transform = transform;
        [UIView animateWithDuration:0.5 animations:^{
            cell.layer.transform = CATransform3DIdentity;
        }];
    }

    效果三:

    效果四:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        transform = CATransform3DRotate(transform, M_PI_2, 0, 0, 1);
        transform = CATransform3DTranslate(transform, 0, 50, 0);
        transform = CATransform3DScale(transform, 0.0, 0.0, 0.0); //由小变大
        cell.layer.transform = transform;
        cell.layer.opacity = 0.0;
    
        [UIView animateWithDuration:0.6 animations:^{
            cell.layer.transform = CATransform3DIdentity;
            cell.layer.opacity = 1;
        }];
    }

    效果五:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        // CA_EXTERN CATransform3D CATransform3DRotate (CATransform3D t, CGFloat angle, CGFloat x, CGFloat y, CGFloat z)
        transform = CATransform3DRotate(transform, M_PI_2, 0, 0, 1);//渐变
        // CA_EXTERN CATransform3D CATransform3DTranslate (CATransform3D t, CGFloat tx, CGFloat ty, CGFloat tz)  tx: 左右移动 ty: 上下移动
        transform = CATransform3DTranslate(transform, 200, 50, 0);//左边水平移动
    
        transform = CATransform3DScale(transform, -0.5, 0.5, 1); // sx sy 的任意一个为负
    
        cell.layer.transform = transform;
        cell.layer.opacity = 0.0;
    
        [UIView animateWithDuration:0.6 animations:^{
            cell.layer.transform = CATransform3DIdentity;
            cell.layer.opacity = 1;
        }];
    }

    效果六:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        // CA_EXTERN CATransform3D CATransform3DRotate (CATransform3D t, CGFloat angle, CGFloat x, CGFloat y, CGFloat z)
        transform = CATransform3DRotate(transform, M_PI_2, 0.5, 0.0, 0);// 变化的角度
         // CA_EXTERN CATransform3D CATransform3DTranslate (CATransform3D t, CGFloat tx, CGFloat ty, CGFloat tz)  tx: 左右移动 ty: 上下移动
        transform = CATransform3DTranslate(transform, 0, 50, 0);
    
    //  transform = CATransform3DScale(transform, 0.5, 0.0, 1); // sx sy 的任意一个为负
        transform = CATransform3DScale(transform, 0.5, 0.0, 1); // sx sy 的任意一个为负
        cell.layer.transform = transform;
    
        [UIView animateWithDuration:0.6 animations:^{
            cell.layer.transform = CATransform3DIdentity;
        }];
    }

    效果七:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        // CA_EXTERN CATransform3D CATransform3DRotate (CATransform3D t, CGFloat angle, CGFloat x, CGFloat y, CGFloat z)
        transform = CATransform3DRotate(transform, M_PI_2, 0.5, 0.0, 0);// 变化的角度
    
        // CA_EXTERN CATransform3D CATransform3DTranslate (CATransform3D t, CGFloat tx, CGFloat ty, CGFloat tz)  tx: 左右移动 ty: 上下移动
        transform = CATransform3DTranslate(transform, 0, 50, 0);
        transform = CATransform3DScale(transform, 0.0, 0.5, 1); // sx sy 的任意一个为负
    
        cell.layer.transform = transform;
        [UIView animateWithDuration:0.6 animations:^{
            cell.layer.transform = CATransform3DIdentity;
        }];
    }

    效果八:

    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        transform = CATransform3DRotate(transform, M_PI_2, 0.0, 0.5, 0);// 变化的角度  x = 0.5  y = 0.5
        transform = CATransform3DTranslate(transform, 0, 50, 0);
        transform = CATransform3DScale(transform, 0.5, 0.5, 1);
    
        cell.layer.transform = transform;
        [UIView animateWithDuration:0.6 animations:^{
            cell.layer.transform = CATransform3DIdentity;
        }];
    }

    效果九:

    代码: 上面代码改变 Rotate
    • transform = CATransform3DRotate(transform, M_PI_2, 0.5, 0.0, 0);// 变化的角度  x = 0.5  y = 0.5

    效果十: 
     
    - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
        CATransform3D transform = CATransform3DIdentity;
        transform = CATransform3DRotate(transform, M_PI_2, 0.0, 0.0, 1);// 变化的角度  x = 0.5  y = 0.5
        transform = CATransform3DTranslate(transform, -200, 50, 0);
        transform = CATransform3DScale(transform, 0.5, 0.0, 1);
    
        cell.layer.transform = transform;
        [UIView animateWithDuration:0.6 animations:^{
            cell.layer.transform = CATransform3DIdentity;
        }];
    }
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  • 原文地址:https://www.cnblogs.com/10-19-92/p/5714425.html
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