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  • 委托的高级使用

    1. 多播委托(multicast)一个委托里面包含了不止一个方法
      static void Main(string[] args)
              {
                  Student stu1 = new Student() { ID=1,PenColor=ConsoleColor.Yellow};
                  Student stu2 = new Student { ID = 2, PenColor = ConsoleColor.Green };
                  Student stu3 = new Student { ID = 3, PenColor = ConsoleColor.Red };
      
                  Action action1 = new Action(stu1.DoHomeWork);
                  Action action2 = new Action(stu2.DoHomeWork);
                  Action action3 = new Action(stu3.DoHomeWork);
                  action1 += action2;
                  action1 += action3;
                  action1();//多播委托,根据封装方法的顺序
                  //action1();//单播委托
                  //action2();//单播委托
                  //action3();//单播委托
                  Console.ReadLine();
              }
          }
          class Student
          {
              public int ID { get; set; }
              public ConsoleColor PenColor { get; set; }
              public void DoHomeWork()
              { 
              for(int i=0;i<5;i++)
              {
                  Console.ForegroundColor = this.PenColor;
                  Console.WriteLine("Student{0} doing homework {1} hours",this.ID,i);
                  Thread.Sleep(1000);
              }
              }
          }

      2.隐式异步调用

    • 同步和异步的语言差别,在英语中异步是两个人同时做,同步是我在你的基础上做
    • 同步调用与异步调用的对比
      • 每个程序都是一个进程(process)
      • 每个进程可以有一个或者多个线程(thread)
      • 同步调用时在一个线程内
      • 异步调用的底层机理是多线程(多线程同时访问资源时,要注意线程之间争夺资源的冲突,这个时候要为线程加锁)
      • 串行=同步=单线程,并行=异步=多线程
     class Program
        {
            static void Main(string[] args)
            {
                Student stu1 = new Student() { ID=1,PenColor=ConsoleColor.Yellow};
                Student stu2 = new Student { ID = 2, PenColor = ConsoleColor.Green };
                Student stu3 = new Student { ID = 3, PenColor = ConsoleColor.Red };
    
                //stu1.DoHomeWork();//直接调用,同步
                //stu2.DoHomeWork();
                //stu3.DoHomeWork();
    
                Action action1 = new Action(stu1.DoHomeWork);//间接调用,同步
                Action action2 = new Action(stu2.DoHomeWork);
                Action action3 = new Action(stu3.DoHomeWork);
                //action1 += action2;
                //action1 += action3;
                //action1();//多播委托,根据封装方法的顺序//间接调用,同步
    
    
                //action1();//单播委托//间接调用,同步
                //action2();//单播委托
                //action3();//单播委托
    
    
                //委托的异步调用
                //action1.BeginInvoke(null,null);//隐式间接的异步调用,会生成一个分支方法,两个参数第一个参数是回调方法,只子线程执行完,需要执行什么东西
                //action2.BeginInvoke(null, null);//
                //action3.BeginInvoke(null, null);
    
    
    
             //一般的多线程
                Thread thread1 = new Thread(new ThreadStart(stu1.DoHomeWork));//显式的直接的异步调用,
                Thread thread2 = new Thread(new ThreadStart(stu2.DoHomeWork));
                Thread thread3 = new Thread(new ThreadStart(stu3.DoHomeWork));
    
                thread1.Start();
                thread2.Start();
                thread3.Start();
    
                //高级一点带委托的多线程
                Task task1 = new Task(new Action(stu1.DoHomeWork));//显式的异步调用
                Task task2 = new Task(new Action(stu2.DoHomeWork));
                Task task3 = new Task(new Action(stu3.DoHomeWork));
    
                task1.Start();
                task2.Start();
                task3.Start();
    
    
                for (int i = 0; i < 10;i++ )
                {
                    Console.ForegroundColor = ConsoleColor.Cyan;
                    Console.WriteLine("Main thread{0}",i);
                    Thread.Sleep(1000);
                }
                    Console.ReadLine();
            }
        }
        class Student
        {
            public int ID { get; set; }
            public ConsoleColor PenColor { get; set; }
            public void DoHomeWork()
            { 
            for(int i=0;i<5;i++)
            {
                Console.ForegroundColor = this.PenColor;
                Console.WriteLine("Student{0} doing homework {1} hours",this.ID,i);
                Thread.Sleep(1000);
                
            }
            }
        }

    应当适时使用接口取代对委托的使用

    • java完全使用接口取代了委托的功能,java没有与C#中委托相对应的实体
    • 重构代码一般是指把代码放在更合适的地方
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  • 原文地址:https://www.cnblogs.com/1521681359qqcom/p/11216382.html
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