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  • Lesson10 Fianl and fellings

    1)Revision History

    Date

    Issue

    Description

    Author

    8/May/2015

    1.0

    Finish the WPF of our small game,solve the logic problem

    Haoxiaotian

    15/May/2015

    2.0

    Finish the windows phone and the windows part

    Haoxiaotian

     

     

     

     

     

     

     

     

     2)Problem Statement

       we are a group,and we think out a good idea, it's a game,but when we finish it ,find that what we do is a little ugly,there is still a lot to do,and there is a lot to study.

       Our game's name is Naughty egg, what you should do is to controll your own ball, and escape from the bads and try to meet the goods. There is 3 level wait for you!

       When we start the game, we know nothing, for the interface and the background control. And we first do some logical thinking, and  design the basic things of the game, drow some uggly pictures, and after that we began.

       Not only did we learn something new, but also we gradually did our work. We also meet with a lot of problems, such as how to bind the action of the interface with the background data. Too many things we are unfamiliar with.

    3)Glossary

    Table of Contents

                    1. Introduction

                    2. Definitions

                           2.1 What we do

                           2.2 Team work

                           2.3 How to achieve it

    Introduction:

    about the game:

       It's a simple game, the idea come from my team mate Shen Yuelong,The following is the main idea:

       In our life, there is always something  or some people pass by, good or bad, and some are important. But when we have time, when  we reflect on ourselves, we ususally find that we missed something or we spent much time on useless things. When we see this, we are gradually growing up. This is our game's main idea.

       The game is easy, you are a small ball, there will be lots of things runing background (good or bad), coming and leaving,but you can't see, just like what happened in our life. You are the small ball, when the good comes, the background color will change to green, the closer you are, the deeper the background color will be. And the same with the bad things, the diffence is in this cases the color will be red.

    Definitions

         (1)What we do

             a simple game

         (2)Team work

             with my partner ShenYuelong

         (3)How to achieve it

             The launguage:c#

             visual studio 2013, work with the wpf, windows 8.1 and windows phone 8.1

      

    4)Supplementary Specification

                           Table of Contents

                              1. Objectives

                              2. Scope

                              3. References

                              4. Functionality

                              5. Usability

                              6. Reliability

                              7. Performance

                              8. Supportability

                              9. Security

                              10. Design Constraints


    Naughty Egg Specification 

    Objectives

        What we want is though this game developing experience, turely learn something and do something.

        And the main idea of our game is also inform us do the important things in different times and try to avoid the bad things surrounded with us.

    Scope

       Using in the windows platform

    References

       books and some blogs

    Functionality

       Have fun and help to understand what is life. 

    Usability 

       Windows 8.1 and Windows Phone.

    Reliability 

       The game is still have some bags, we need do more.

    Performance

       Clear, stable and efficient. Easy to use and friendly to users.

    Supportability

       None.

    Security

       Local file saving data, not connecting to the Internet.

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  • 原文地址:https://www.cnblogs.com/1995hxt/p/4527607.html
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