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  • iOS开发笔记 4、iOS中的Cocoa、设计模式等

    Cocoa中常用的类

    NSStringNSMutableString

    赋值

    NSString *myString = @"some string";

    NSString *myString = [NSStringstringWithFormat:@"object = %@",someObject];

    转换

    NSString *upper = [myStringuppercaseString];

    intintString = [myStringintValue];

    去内容

    NSString *trimmed = [myString string ByTrimmingCharactersInSet: [NSCharacterSet whitespace CharacterSet]];

    截取字符串

    NSString *aString = [numberStringsubstringToIndex:3];

    NSRange range = NSMakeRange(4,3);

    NSString *aString = [numberStringsubstringWithRange:range];

    NSArray *arr = [numberString

    componentsSeparatedByString:

     @" "];

    替换

    NSString *aString = [numberStringstringByReplacingOccurrencesOf

     String:@"three" withString: @"four"];

    查找

    NSRangefoundRange = [numberStringrangeOfString:@"two"];

    BOOL found = ([numberStringrangeOfString:@"two"].location != NSNotFound);

    文件

    NSString *fileContents = [NSStringstringWithContentsOfFile:  @"myfile.txt"];

    NSURL *url = [NSURL URLWithString: @"http://google.com"];

    NSString *pageContents = [NSStringstringWithContentsOfURL:url];

    Date Times

    NSDate *myDate = [NSDate date];

    NSTimeIntervalsecondsPerDay = 24*60*60;

    NSDate *now = [NSDate date];

    NSDate *yesterday = [now addTimeInterval:-secondsPerDay];

    NSDateComponents *comp = [[NSDateCo m ponentsalloc] init];

    [co m p setMonth:06];

    [co m p setDay:01];

    [co m p setYear:2010];

    NSCalendar *myCal= [[NSCalendaralloc] initWithCalendarIdentifier: NSGregorianCalendar];

    NSDate *myDate= [myCaldateFromComponents:comp];

    NSArrayNSMutableArrayDictionary

    NSString *string1 = @"one";

    NSString *string2 = @"two";

    NSString *string3 = @"three";

    NSArray *myArray = [NSArrayarrayWithObjects:string1, string2, string3, nil];

    for (NSString *obj in myArray) {

    NSLog(@"%@",obj);

    }

    for (NSString *obj in [myArrayreverseObjectEnumerator])

    {

    NSLog(@"%@",obj);

    }

    NSArray *arr1 = [NSArrayarrayWith Objects:@"iPhone", @"iPod",nil];

    NSDictionary *myDict = [[NSDictionar y alloc] dictionaryWithObjectsAndKeys: arr1, @"mobile", arr2, @"computers", nil];

    for (id key in myDict) {

    NSLog(@"key: %@, value: %@",

     key, [myDictobjectForKey:

     key]);

    }

    [myDict setObject:string2 forKey:@"media"];

    NSNotification

    Notifications provide a handy way for youto pass information between objects in your application without needing a direct reference between them. which contains a name, an object (often the object posting the notification), and an optional dictionary.

    登记消息、消息处理方法、注销

    [[NSNotificationCenterdefaultCenter] addObserver:self selector:@selector(doSomething:)

     name:@"myNotification"

    object:nil];

    -(void)deallc

    {

    [[NSNotificationCenterdefaultCenter] removeObserver:self];

    [superdealloc];

    }

    -(void)doSomething:(NSNotification*)aNote

    {

    NSDictionary *myDict = [aNoteobject];

    NSLog(@”%@”, myDict);

    }

    发送消息

    [[NSNotificationCenterdefaultCenter] postNotificationName:MY_NOTIFICATIONobject:myDict];

     

    内存管理

    iOS不支持GC,因此必须手动释放创建的对象[注意是创建者负责释放,像工厂方法的对象不需要调用者释放]

    [object release];

    Remember this basic rule of thumb: Any time you call the alloc, copy, or retainmethods on an object, you must at some point later call the release method.

    THE AUTORELEASE ALTERNATIVE

    If you’re responsible for the creation of an object and you’re going to pass it off to some other class for usage, you should autorelease the object before you send it off.

    This is done with the autorelease method:

    [objectautorelease];

    You’ll typically send the autorelease message just before you return the object at the end of a method. After an object has been autoreleased, it’s watched over by a special NSAutoreleasePool. The object is kept alive for the scope of the method to which it’s been passed, and then the NSAutoreleasePool cleans it up.

    -(NSString *)makeUserName

    {

    NSString *name = [[NSStringalloc] initWithString:@”new name”];

    return [name autorelease];

    }

    如上例,返回的对象由NSAutoreleasePool负责释放,缺点是释放时刻不确定,没释放前占用系统的内存,调用者不用处理释放的问题,不过在使用retain方法时,必须调用配对的release,以平衡引用计数

    使用UIKit库一个例子

    UIButton *myButton = [UIButtonbuttonWithType:UIButtonTypeRoundedRect];

    In most cases, the Cocoa Touch frameworks use a naming convention to help you decide when you need to release objects: If the method name starts with the word alloc, new, or copy, then you should call releasewhen you are finished with the object.

    RETAINING AND COUNTING

    What if you want to hold onto an object that has been passed to you and that will be autoreleased? In that case, you send it a retain message:

    [object retain];

    When you do this, you’re saying you want the object to stay around, but now you’ve become responsible for its memory as well: you must send a release message at some point to balance your retain.

    image

    Event response

    bare events (or actions)

    delegated events

    notification

    图书 iPhone and iPad in Action Chapter6 有详细的说明

     

    设计模式

    MVC

    The Model View Controller (MVC) pattern separates an application’s data structures (the model) from its user interface (the view),with a middle layer (the controller) providingthe “glue” between the two. The controller takes input from the user (via the view), determines what action needs to be performed, and passes this to the model for processing. The controller can also act the otherway: passing information from the model to the view to update the user interface.

    Delegate

    The Delegate pattern is useful as an alternative to subclassing, allowing an object to define a method but assign responsibility for implementing that method to a different object (referred to as the delegate objector, more commonly, the delegate).

    Delegates need not implement all (or even any) of the delegate methods for the source object. In that case, the source object’s default behavior for the method is often used.

    下例通过委托改变了控件的行为[键盘不显示]

    -(BOOL) textFieldShouldBeginEditing: (UITextField *)textField

    {

    return NO;

    }

    -(void)viewDidLoad {

    CGRectrect = CGRectMake(10,10, 100,44);

    UITextFiled *myTextField=[[UITextFieldalloc] initWithFrame:rect];

    myTextField.delegate = self;

    [self.viewaddSubView:myTextField];

    [myTextField release];

    }

    Target-Action

    下例展现了一个按钮的响应处理

    -(void) buttonTap: (id)sender

    {

    NSLog(@”Button tapped”);

    }

    -(void)viewDidLoad{

    ….

    [myButton addTerget:self action:@selector(buttonTap:) forControlEvents: UIControlEventTouchUpInside];

    }

    Categories

    Like delegates, categories provide an alternative to subclassing, allowing you to add new methods to an existing class. The methods then become part of the class definition and are available to all instances (and subclasses) of that class.

    image

    image

    上例给类UIImage增加了一个扩展的方法,这样调用者都可以调用这个方法,相比继承形式更轻量

    Singletons

    单实例,Cocoa中有很多的这个模式

    float level = [[UIDevicecurrentDevice] batteryLevel];

    程序生命期

    image

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  • 原文地址:https://www.cnblogs.com/2018/p/1939657.html
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