今天学习了简单的画板的制作。
代码为:
public class MyView extends View{ private Paint mPaint; //绘制线条的Path private Path mPath; //记录用户绘制的Path private Canvas mCanvas; //内存中创建的Canvas private Bitmap mBitmap; //缓存绘制的内容 private int mLastX; private int mLastY; public MyView(Context context) { super(context); init(); } public MyView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public MyView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init(){ mPath = new Path(); mPaint = new Paint(); //初始化画笔 mPaint.setColor(Color.GREEN); mPaint.setAntiAlias(true); mPaint.setDither(true); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); //结合处为圆角 mPaint.setStrokeCap(Paint.Cap.ROUND); // 设置转弯处为圆角 mPaint.setStrokeWidth(20); // 设置画笔宽度 } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); int width = getMeasuredWidth(); int height = getMeasuredHeight(); // 初始化bitmap,Canvas mBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); } //重写该方法,在这里绘图 @Override protected void onDraw(Canvas canvas) { drawPath(); canvas.drawBitmap(mBitmap, 0, 0, null); } //绘制线条 private void drawPath(){ mCanvas.drawPath(mPath, mPaint); } @Override public boolean onTouchEvent(MotionEvent event) { int action = event.getAction(); int x = (int) event.getX(); int y = (int) event.getY(); switch (action) { case MotionEvent.ACTION_DOWN: mLastX = x; mLastY = y; mPath.moveTo(mLastX, mLastY); break; case MotionEvent.ACTION_MOVE: int dx = Math.abs(x - mLastX); int dy = Math.abs(y - mLastY); if (dx > 3 || dy > 3) mPath.lineTo(x, y); mLastX = x; mLastY = y; break; } invalidate(); return true; } }