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  • bitmap.h

    /*
     * bitmap.h: Copyright (C) Peter T. Breuer (ptb@ot.uc3m.es) 2003
     *
     * additions: Copyright (C) 2003-2004, Paul Clements, SteelEye Technology, Inc.
     */
    #ifndef BITMAP_H
    #define BITMAP_H 1

    #define BITMAP_MAJOR_LO 3
    /* version 4 insists the bitmap is in little-endian order
     * with version 3, it is host-endian which is non-portable
     */
    #define BITMAP_MAJOR_HI 4
    #define BITMAP_MAJOR_HOSTENDIAN 3
    #define BITMAP_MAJOR_CLUSTERED 5

    #define BITMAP_MINOR 39

    /*
     * in-memory bitmap:
     *
     * Use 16 bit block counters to track pending writes to each "chunk".
     * The 2 high order bits are special-purpose, the first is a flag indicating
     * whether a resync is needed.  The second is a flag indicating whether a
     * resync is active.
     * This means that the counter is actually 14 bits:
     *
     * +--------+--------+------------------------------------------------+
     * | resync | resync |               counter                          |
     * | needed | active |                                                |
     * |  (0-1) |  (0-1) |              (0-16383)                         |
     * +--------+--------+------------------------------------------------+
     *
     * The "resync needed" bit is set when:
     *    a '1' bit is read from storage at startup.
     *    a write request fails on some drives
     *    a resync is aborted on a chunk with 'resync active' set
     * It is cleared (and resync-active set) when a resync starts across all drives
     * of the chunk.
     *
     *
     * The "resync active" bit is set when:
     *    a resync is started on all drives, and resync_needed is set.
     *       resync_needed will be cleared (as long as resync_active wasn't already set).
     * It is cleared when a resync completes.
     *
     * The counter counts pending write requests, plus the on-disk bit.
     * When the counter is '1' and the resync bits are clear, the on-disk
     * bit can be cleared aswell, thus setting the counter to 0.
     * When we set a bit, or in the counter (to start a write), if the fields is
     * 0, we first set the disk bit and set the counter to 1.
     *
     * If the counter is 0, the on-disk bit is clear and the stipe is clean
     * Anything that dirties the stipe pushes the counter to 2 (at least)
     * and sets the on-disk bit (lazily).
     * If a periodic sweep find the counter at 2, it is decremented to 1.
     * If the sweep find the counter at 1, the on-disk bit is cleared and the
     * counter goes to zero.
     *
     * Also, we'll hijack the "map" pointer itself and use it as two 16 bit block
     * counters as a fallback when "page" memory cannot be allocated:
     *
     * Normal case (page memory allocated):
     *
     *     page pointer (32-bit)
     *
     *     [ ] ------+
     *               |
     *               +-------> [   ][   ]..[   ] (4096 byte page == 2048 counters)
     *                          c1   c2    c2048
     *
     * Hijacked case (page memory allocation failed):
     *
     *     hijacked page pointer (32-bit)
     *
     *     [    ][    ] (no page memory allocated)
     *      counter #1 (16-bit) counter #2 (16-bit)
     *
     */

    #ifdef __KERNEL__

    #define PAGE_BITS (PAGE_SIZE << 3)
    #define PAGE_BIT_SHIFT (PAGE_SHIFT + 3)

    typedef __u16 bitmap_counter_t;
    #define COUNTER_BITS 16
    #define COUNTER_BIT_SHIFT 4
    #define COUNTER_BYTE_RATIO (COUNTER_BITS / 8)
    #define COUNTER_BYTE_SHIFT (COUNTER_BIT_SHIFT - 3)

    #define NEEDED_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 1)))
    #define RESYNC_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 2)))
    #define COUNTER_MAX ((bitmap_counter_t) RESYNC_MASK - 1)
    #define NEEDED(x) (((bitmap_counter_t) x) & NEEDED_MASK)
    #define RESYNC(x) (((bitmap_counter_t) x) & RESYNC_MASK)
    #define COUNTER(x) (((bitmap_counter_t) x) & COUNTER_MAX)

    /* how many counters per page? */
    #define PAGE_COUNTER_RATIO (PAGE_BITS / COUNTER_BITS)
    /* same, except a shift value for more efficient bitops */
    #define PAGE_COUNTER_SHIFT (PAGE_BIT_SHIFT - COUNTER_BIT_SHIFT)
    /* same, except a mask value for more efficient bitops */
    #define PAGE_COUNTER_MASK  (PAGE_COUNTER_RATIO - 1)

    #define BITMAP_BLOCK_SIZE 512
    #define BITMAP_BLOCK_SHIFT 9

    /* how many blocks per chunk? (this is variable) */
    #define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->chunksize >> BITMAP_BLOCK_SHIFT)
    #define CHUNK_BLOCK_SHIFT(bitmap) ((bitmap)->chunkshift - BITMAP_BLOCK_SHIFT)
    #define CHUNK_BLOCK_MASK(bitmap) (CHUNK_BLOCK_RATIO(bitmap) - 1)

    /* when hijacked, the counters and bits represent even larger "chunks" */
    /* there will be 1024 chunks represented by each counter in the page pointers */
    #define PAGEPTR_BLOCK_RATIO(bitmap)
       (CHUNK_BLOCK_RATIO(bitmap) << PAGE_COUNTER_SHIFT >> 1)
    #define PAGEPTR_BLOCK_SHIFT(bitmap)
       (CHUNK_BLOCK_SHIFT(bitmap) + PAGE_COUNTER_SHIFT - 1)
    #define PAGEPTR_BLOCK_MASK(bitmap) (PAGEPTR_BLOCK_RATIO(bitmap) - 1)

    /*
     * on-disk bitmap:
     *
     * Use one bit per "chunk" (block set). We do the disk I/O on the bitmap
     * file a page at a time. There's a superblock at the start of the file.
     */

    /* map chunks (bits) to file pages - offset by the size of the superblock */
    #define CHUNK_BIT_OFFSET(chunk) ((chunk) + (sizeof(bitmap_super_t) << 3))

    #endif

    /*
     * bitmap structures:
     */

    #define BITMAP_MAGIC 0x6d746962

    /* use these for bitmap->flags and bitmap->sb->state bit-fields */
    enum bitmap_state {
     BITMAP_ACTIVE = 0x001, /* the bitmap is in use */
     BITMAP_STALE  = 0x002  /* the bitmap file is out of date or had -EIO */
    };

    /* the superblock at the front of the bitmap file -- little endian */
    typedef struct bitmap_super_s {
     __u32 magic;        /*  0  BITMAP_MAGIC */
     __u32 version;      /*  4  the bitmap major for now, could change... */
     __u8  uuid[16];     /*  8  128 bit uuid - must match md device uuid */
     __u64 events;       /* 24  event counter for the bitmap (1)*/
     __u64 events_cleared;/*32  event counter when last bit cleared (2) */
     __u64 sync_size;    /* 40  the size of the md device's sync range(3) */
     __u32 state;        /* 48  bitmap state information */
     __u32 chunksize;    /* 52  the bitmap chunk size in bytes */
     __u32 daemon_sleep; /* 56  seconds between disk flushes */
     __u32 write_behind; /* 60  number of outstanding write-behind writes */
     __u32 sectors_reserved; /* 64 number of 512-byte sectors that are
         * reserved for the bitmap. */
     __u32 nodes;        /* 68 the maximum number of nodes in cluster. */
     __u8 cluster_name[64]; /* 72 cluster name to which this md belongs */
     __u8  pad[256 - 136]; /* set to zero */
    } bitmap_super_t;

    /* notes:
     * (1) This event counter is updated before the eventcounter in the md superblock
     *    When a bitmap is loaded, it is only accepted if this event counter is equal
     *    to, or one greater than, the event counter in the superblock.
     * (2) This event counter is updated when the other one is *if*and*only*if* the
     *    array is not degraded.  As bits are not cleared when the array is degraded,
     *    this represents the last time that any bits were cleared.
     *    If a device is being added that has an event count with this value or
     *    higher, it is accepted as conforming to the bitmap.
     * (3)This is the number of sectors represented by the bitmap, and is the range that
     *    resync happens across.  For raid1 and raid5/6 it is the size of individual
     *    devices.  For raid10 it is the size of the array.
     */

    #ifdef __KERNEL__

    /* the in-memory bitmap is represented by bitmap_pages */
    struct bitmap_page {
     /*
      * map points to the actual memory page
      */
     char *map;
     /*
      * in emergencies (when map cannot be alloced), hijack the map
      * pointer and use it as two counters itself
      */
     unsigned int hijacked;
     /*
      * count of dirty bits on the page
      */
     int count;
    };

    /* keep track of bitmap file pages that have pending writes on them */
    struct page_list {
     struct list_head list;
     struct page *page;
    };

    /* the main bitmap structure - one per mddev */
    struct bitmap {
     struct bitmap_page *bp;
     unsigned long pages; /* total number of pages in the bitmap */
     unsigned long missing_pages; /* number of pages not yet allocated */

     mddev_t *mddev; /* the md device that the bitmap is for */

     int counter_bits; /* how many bits per block counter */

     /* bitmap chunksize -- how much data does each bit represent? */
     unsigned long chunksize;
     unsigned long chunkshift; /* chunksize = 2^chunkshift (for bitops) */
     unsigned long chunks; /* total number of data chunks for the array */

     /* We hold a count on the chunk currently being synced, and drop
      * it when the last block is started.  If the resync is aborted
      * midway, we need to be able to drop that count, so we remember
      * the counted chunk..
      */
     unsigned long syncchunk;

     __u64 events_cleared;

     /* bitmap spinlock */
     spinlock_t lock;

     struct file *file; /* backing disk file */
     struct page *sb_page; /* cached copy of the bitmap file superblock */
     struct page **filemap; /* list of cache pages for the file */
     unsigned long *filemap_attr; /* attributes associated w/ filemap pages */
     unsigned long file_pages; /* number of pages in the file */

     unsigned long flags;

     /*
      * the bitmap daemon - periodically wakes up and sweeps the bitmap
      * file, cleaning up bits and flushing out pages to disk as necessary
      */
     mdk_thread_t *daemon;
     unsigned long daemon_sleep; /* how many seconds between updates? */

     /*
      * bitmap write daemon - this daemon performs writes to the bitmap file
      * this thread is only needed because of a limitation in ext3 (jbd)
      * that does not allow a task to have two journal transactions ongoing
      * simultaneously (even if the transactions are for two different
      * filesystems) -- in the case of bitmap, that would be the filesystem
      * that the bitmap file resides on and the filesystem that is mounted
      * on the md device -- see current->journal_info in jbd/transaction.c
      */
     mdk_thread_t *write_daemon;
     mdk_thread_t *writeback_daemon;
     spinlock_t write_lock;
     struct semaphore write_ready;
     struct semaphore write_done;
     unsigned long writes_pending;
     wait_queue_head_t write_wait;
     struct list_head write_pages;
     struct list_head complete_pages;
     mempool_t *write_pool;
    };

    /* the bitmap API */

    /* these are used only by md/bitmap */
    int  bitmap_create(mddev_t *mddev);
    void bitmap_destroy(mddev_t *mddev);
    int  bitmap_active(struct bitmap *bitmap);

    char *file_path(struct file *file, char *buf, int count);
    void bitmap_print_sb(struct bitmap *bitmap);
    int bitmap_update_sb(struct bitmap *bitmap);

    int  bitmap_setallbits(struct bitmap *bitmap);

    /* these are exported */
    void bitmap_startwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors);
    void bitmap_endwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors,
           int success);
    int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks);
    void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
    void bitmap_close_sync(struct bitmap *bitmap);

    int bitmap_unplug(struct bitmap *bitmap);
    #endif

    #endif

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  • 原文地址:https://www.cnblogs.com/2ne1/p/5978517.html
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