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  • .NET SOCKET通信编程

    1 using System;
    2 using System.Net;
    3 using System.Net.Sockets;
    4 using System.Text;
    5
    6 public class SynchronousSocketClient {
    7
    8 public static void StartClient() {
    9 // Data buffer for incoming data.
    10 byte[] bytes = new byte[1024];
    11
    12 // Connect to a remote device.
    13 try {
    14 // Establish the remote endpoint for the socket.
    15 // This example uses port 11000 on the local computer.
    16             IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName())
    17             IPAddress ipAddress = ipHostInfo.AddressList[0];
    18             IPEndPoint remoteEP = new IPEndPoint(ipAddress,11000);
    19
    20 // Create a TCP/IP  socket.
    21             Socket sender = new Socket(AddressFamily.InterNetwork, 
    22                 SocketType.Stream, ProtocolType.Tcp );
    23
    24 // Connect the socket to the remote endpoint. Catch any errors.
    25 try {
    26                 sender.Connect(remoteEP);
    27
    28                 Console.WriteLine("Socket connected to {0}",
    29                     sender.RemoteEndPoint.ToString());
    30
    31 // Encode the data string into a byte array.
    32 byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
    33
    34 // Send the data through the socket.
    35 int bytesSent = sender.Send(msg);
    36
    37 // Receive the response from the remote device.
    38 int bytesRec = sender.Receive(bytes);
    39                 Console.WriteLine("Echoed test = {0}",
    40                     Encoding.ASCII.GetString(bytes,0,bytesRec));
    41
    42 // Release the socket.
    43                 sender.Shutdown(SocketShutdown.Both);
    44                 sender.Close();
    45
    46             } catch (ArgumentNullException ane) {
    47                 Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
    48             } catch (SocketException se) {
    49                 Console.WriteLine("SocketException : {0}",se.ToString());
    50             } catch (Exception e) {
    51                 Console.WriteLine("Unexpected exception : {0}", e.ToString());
    52             }
    53
    54         } catch (Exception e) {
    55             Console.WriteLine( e.ToString());
    56         }
    57     }
    58
    59 public static int Main(String[] args) {
    60         StartClient();
    61 return 0;
    62     }
    63 }

    服务器端:

    1 using System;
    2 using System.Net;
    3 using System.Net.Sockets;
    4 using System.Text;
    5
    6 public class SynchronousSocketListener {
    7
    8 // Incoming data from the client.
    9 public static string data = null;
    10
    11 public static void StartListening() {
    12 // Data buffer for incoming data.
    13 byte[] bytes = new Byte[1024];
    14
    15 // Establish the local endpoint for the socket.
    16 // Dns.GetHostName returns the name of the 
    17 // host running the application.
    18         IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
    19         IPAddress ipAddress = ipHostInfo.AddressList[0];
    20         IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
    21
    22 // Create a TCP/IP socket.
    23         Socket listener = new Socket(AddressFamily.InterNetwork,
    24             SocketType.Stream, ProtocolType.Tcp );
    25
    26 // Bind the socket to the local endpoint and 
    27 // listen for incoming connections.
    28 try {
    29             listener.Bind(localEndPoint);
    30             listener.Listen(10);
    31
    32 // Start listening for connections.
    33 while (true) {
    34                 Console.WriteLine("Waiting for a connection");
    35 // Program is suspended while waiting for an incoming connection.
    36                 Socket handler = listener.Accept();
    37                 data = null;
    38
    39 // An incoming connection needs to be processed.
    40 while (true) {
    41                     bytes = new byte[1024];
    42 int bytesRec = handler.Receive(bytes);
    43                     data += Encoding.ASCII.GetString(bytes,0,bytesRec);
    44 if (data.IndexOf("<EOF>") > -1) {
    45 break;
    46                     }
    47                 }
    48
    49 // Show the data on the console.
    50                 Console.WriteLine( "Text received : {0}", data);
    51
    52 // Echo the data back to the client.
    53 byte[] msg = Encoding.ASCII.GetBytes(data);
    54
    55                 handler.Send(msg);
    56                 handler.Shutdown(SocketShutdown.Both);
    57                 handler.Close();

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  • 原文地址:https://www.cnblogs.com/99app/p/3486586.html
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