实现逻辑如下:
左侧为Activity中的执行逻辑,右侧为Service中的执行逻辑:
/** * <功能描述> Service和Activity之间的数据交互;具体表现为: 1. 从Service获取数据源,传递到Activity中; 2. * 在Activity中作数据更新; 3. Service中的onCreate()在UI线程中执行,作延时需要在子线程中执行; * * @author Administrator */ public class MainActivity extends Activity { private static final String TAG = "Demo"; private TextView mTvContent; private Intent mIntent; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); initView(); registerReceiver(); initData(); } /** * <功能描述> 初始化视图 * * @return void [返回类型说明] */ private void initView() { setContentView(R.layout.activity_main); mTvContent = (TextView) findViewById(R.id.tv_data); } /** * <功能描述> 初始化数据 * * @return void [返回类型说明] */ private void initData() { mIntent = new Intent(MainActivity.this, CountService.class); startService(mIntent); } /** * <功能描述> 注册广播 * * @return void [返回类型说明] */ private void registerReceiver() { IntentFilter intentFilter = new IntentFilter(); intentFilter.addAction("com.spt.activity.CountService"); MainActivity.this.registerReceiver(new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); mTvContent.setText(bundle .getInt("com.spt.CountService.count_data") + ""); Log.d(TAG, "count_data=" + mTvContent.getText()); } }, intentFilter); } @Override protected void onDestroy() { super.onDestroy(); if (true) { stopService(mIntent); } } }
需要在MainActivity中注册能够接收Service发送的数据更新广播:com.spt.activity.CountService;并获取到更新后的数据,显示即可。
还需要注意的是:开启服务后,还要停止服务。否则该服务会一直在后台运行。
还发现,使用这种方式同样能够停止该Service:
stopService(new Intent(MainActivity.this, CountService.class));
CountService服务代码如下:
public class CountService extends Service { private int countService = 0; private boolean isServiceRunning = false; @Override public void onCreate() { super.onCreate(); isServiceRunning = true; // 创建子线程作计数 new Thread(new Runnable() { @Override public void run() { while (isServiceRunning) { try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } countService++; Intent intent = new Intent(); intent.putExtra("com.spt.CountService.count_data", countService); intent.setAction("com.spt.activity.CountService"); // Service中发送广播 sendBroadcast(intent); } } }).start(); } @Override public IBinder onBind(Intent intent) { return null; } @Override public void onDestroy() { super.onDestroy(); isServiceRunning = false; countService = 0; } }
总结和疑问:
1. 使用Broadcast广播方式实现服务和宿主之间的数据交互,容易造成性能不高的问题;
2. 广播发送的时间不确定性因素,导致数据交互有延时;