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  • 双向(端)链表、栈、队列

    双端链表

    双端栈

    双端队列

    从实用角度,感受不出双端队列的好处,但其可以充当栈和队列的角色.

    参考资料:http://baike.baidu.com/view/1627726.htm

    Test

    static void Main()
    {
        var deque = new Deque<int>();
        Console.WriteLine("Stack:");
        //stack
        deque.AddFirst(1);
        deque.AddFirst(2);
        deque.AddFirst(3);
        Console.WriteLine(deque.RemoveFirst());
        Console.WriteLine(deque.RemoveFirst());
        Console.WriteLine(deque.RemoveFirst());
    
        //queue
        Console.WriteLine("Queue:");
        deque.AddFirst(1);
        deque.AddFirst(2);
        deque.AddFirst(3);
        Console.WriteLine(deque.RemoveLast());
        Console.WriteLine(deque.RemoveLast());
        Console.WriteLine(deque.RemoveLast());  
    
    }

    image

    当AddFirst和AddLast同时使用时则变成2个栈了

    deque.AddFirst(1);
    deque.AddFirst(2);
    deque.AddFirst(3);
    deque.AddLast(6);
    deque.AddLast(7);
    deque.AddLast(8);
    Console.WriteLine(deque.RemoveLast());
    Console.WriteLine(deque.RemoveLast());
    Console.WriteLine(deque.RemoveLast());  
    Console.WriteLine(deque.RemoveFirst());
    Console.WriteLine(deque.RemoveFirst());
    Console.WriteLine(deque.RemoveFirst());

    image

    简单实现

    public interface IDeque<T>
    {
        void AddFirst(T node);
    
        void AddLast(T node);
    
        T RemoveFirst();
    
        T RemoveLast();
    
        T PeekFirst();
    
        T PeekLast();
    }
    
    public class Deque<T> : IDeque<T>
    {
    
    
        private T[] _elements;
        private int head, end;
    
        public Deque()
        {
            _elements = new T[2];
        }
    
        //1,2,3,4
        public Deque(int capacity)
        {
            _elements=new T[capacity];
        }
    
        public void AddFirst(T node)
        {
            //loop index
            if (--head < 0)
                head += _elements.Length;
            //val
            _elements[head] = node;
            //check capacity
            if (head == end)
                DoubleCapacity();
        }
    
        public void AddLast(T node)
        {
            _elements[end] = node;
    
            if (++end < 0)
                end -= _elements.Length;
    
            if (head == end)
                DoubleCapacity();
        }
    
        private void DoubleCapacity()
        {
            int p = head;
            int n = _elements.Length;
            int r = n - p; 
            int newCapacity = n << 1;
    
            T[] a = new T[newCapacity];
    
            Array.Copy(_elements, p, a, 0, r);
            Array.Copy(_elements, 0, a, r, p);
            _elements = (T[]) a;
            head = 0;
            end = n;
        }
    
        public T RemoveFirst()
        {
            
            T result = _elements[head]; 
    
            _elements[head] = default(T);     
    
            if (++head >= _elements.Length)
                head -= _elements.Length;
    
            return result;
        }
    
        public T RemoveLast()
        {
            if (--end < 0)
                end += _elements.Length;
    
            T result = _elements[end];
            _elements[end] = default(T);
            
            return result;
        }
    
        public T PeekFirst()
        {
            return _elements[head];
        }
    
        public T PeekLast()
        {
            if (end == 0)
                return _elements[_elements.Length - 1];
            else
                return _elements[end - 1];
        }
    
        public int GetLength()
        {
            return (end - head) & (_elements.Length - 1);
        }
    
        public bool IsEmpty()
        {
            return head == end;
        }
    
        public void Display()
        {
            foreach (var element in _elements)
            {
                Console.Write(element+",");
            }
            Console.WriteLine();
        }
    }

    优先级队列PriorityQueue

    两个主要的方法,我想的与源码不同,结果是相同的,没掌握一定技巧,以后回头再看吧

    /// <summary>
    /// 上滤,小为上,升序
    /// </summary> /// <param name="item">The item.</param> private void PercolateUpAscending(T item) { int i; for (i = Count - 1; i >= 0; i--) { if (Compare(_heap[i], item) > 0) { _heap[i + 1] = _heap[i]; } else break; } _heap[++i] = item; Count++; } /// <summary> /// 上滤,大为上,降序 /// </summary> /// <param name="item">The item.</param> private void PercolateUpDescending(T item) { int i; for (i = Count - 1; i >= 0; i--) { if (Compare(item, _heap[i]) > 0) { _heap[i + 1] = _heap[i]; } else break; } _heap[++i] = item; Count++; }
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  • 原文地址:https://www.cnblogs.com/Clingingboy/p/1924651.html
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