名称 | Command |
结构 | |
意图 | 将一个请求封装为一个对象,从而使你可用不同的请求对客户进行参数化;对请求排队或记录请求日志,以及支持可撤消的操作。 |
适用性 |
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Code Example |
1// Command 2 3// Intent: "Encapsulate a request as an object, thereby letting you 4// parameterize clients with different requests, queue or log 5// requests, and support undoable operations". 6 7// For further information, read "Design Patterns", p233, Gamma et al., 8// Addison-Wesley, ISBN:0-201-63361-2 9 10/* Notes: 11 * Commands are at the heart of a modern GUI app. 12 * They must be nameable, undoable, recordable, 13 * configurable, executable and repeatable. 14 * 15 * In addition to the command here, a command type could also be useful. 16 * It could store the name of a command, information about its icon, etc. 17 */ 18 19namespace Command_DesignPattern 20{ 21 using System; 22 23 abstract class Command 24 { 25 abstract public void Execute(); 26 protected Receiver r; 27 public Receiver R 28 { 29 set 30 { 31 r = value; 32 } 33 } 34 } 35 36 class ConcreteCommand : Command 37 { 38 override public void Execute() 39 { 40 Console.WriteLine("Command executed"); 41 r.InformAboutCommand(); 42 } 43 } 44 45 class Receiver 46 { 47 public void InformAboutCommand() 48 { 49 Console.WriteLine("Receiver informed about command"); 50 } 51 52 } 53 54 class Invoker 55 { 56 private Command command; 57 public void StoreCommand(Command c) 58 { 59 command = c; 60 } 61 public void ExecuteCommand() 62 { 63 command.Execute(); 64 } 65 } 66 67 /// <summary> 68 /// Summary description for Client. 69 /// </summary> 70 public class Client 71 { 72 public static int Main(string[] args) 73 { 74 // Set up everything 75 Command c = new ConcreteCommand(); 76 Receiver r = new Receiver(); 77 c.R = r; 78 Invoker i = new Invoker(); 79 i.StoreCommand(c); 80 81 // now let application run 82 83 // the invoker is how the command is exposed for the end-user 84 // (or a client) initiates the command, 85 // (e.g. toolbar button, menu item) 86 87 i.ExecuteCommand(); 88 89 return 0; 90 } 91 } 92} 93 94 |