zoukankan      html  css  js  c++  java
  • Leetcode: The Maze II

    There is a ball in a maze with empty spaces and walls. The ball can go through empty spaces by rolling up, down, left or right, but it won't stop rolling until hitting a wall. When the ball stops, it could choose the next direction.
    
    Given the ball's start position, the destination and the maze, find the shortest distance for the ball to stop at the destination. The distance is defined by the number of empty spaces traveled by the ball from the start position (excluded) to the destination (included). If the ball cannot stop at the destination, return -1.
    
    The maze is represented by a binary 2D array. 1 means the wall and 0 means the empty space. You may assume that the borders of the maze are all walls. The start and destination coordinates are represented by row and column indexes.
    
    Example 1
    
    Input 1: a maze represented by a 2D array
    
    0 0 1 0 0
    0 0 0 0 0
    0 0 0 1 0
    1 1 0 1 1
    0 0 0 0 0
    
    Input 2: start coordinate (rowStart, colStart) = (0, 4)
    Input 3: destination coordinate (rowDest, colDest) = (4, 4)
    
    Output: 12
    Explanation: One shortest way is : left -> down -> left -> down -> right -> down -> right.
                 The total distance is 1 + 1 + 3 + 1 + 2 + 2 + 2 = 12.
    
    Example
    2 Input 1: a maze represented by a 2D array 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 1 1 0 0 0 0 0 Input 2: start coordinate (rowStart, colStart) = (0, 4) Input 3: destination coordinate (rowDest, colDest) = (3, 2) Output: -1 Explanation: There is no way for the ball to stop at the destination.
    Note: There is only one ball and one destination in the maze. Both the ball and the destination exist on an empty space, and they will not be at the same position initially. The given maze does not contain border (like the red rectangle in the example pictures), but you could assume the border of the maze are all walls. The maze contains at least
    2 empty spaces, and both the width and height of the maze won't exceed 100.

    Solution of The Mazehttps://discuss.leetcode.com/topic/77471/easy-understanding-java-bfs-solution
    Solution of The Maze IIIhttps://discuss.leetcode.com/topic/77474/similar-to-the-maze-ii-easy-understanding-java-bfs-solution

    We need to use PriorityQueue instead of standard queue, and record the minimal length of each point.

     1 public class Solution {
     2     class Point {
     3         int x,y,l;
     4         public Point(int _x, int _y, int _l) {x=_x;y=_y;l=_l;}
     5     }
     6     public int shortestDistance(int[][] maze, int[] start, int[] destination) {
     7         int m=maze.length, n=maze[0].length;
     8         int[][] length=new int[m][n]; // record length
     9         for (int i=0;i<m*n;i++) length[i/n][i%n]=Integer.MAX_VALUE;
    10         int[][] dir=new int[][] {{-1,0},{0,1},{1,0},{0,-1}};
    11         PriorityQueue<Point> list=new PriorityQueue<>((o1,o2)->o1.l-o2.l); // using priority queue
    12         list.offer(new Point(start[0], start[1], 0));
    13         while (!list.isEmpty()) {
    14             Point p=list.poll();
    15             if (length[p.x][p.y]<=p.l) continue; // if we have already found a route shorter
    16             length[p.x][p.y]=p.l;
    17             for (int i=0;i<4;i++) {
    18                 int xx=p.x, yy=p.y, l=p.l;
    19                 while (xx>=0 && xx<m && yy>=0 && yy<n && maze[xx][yy]==0) {
    20                     xx+=dir[i][0];
    21                     yy+=dir[i][1];
    22                     l++;
    23                 }
    24                 xx-=dir[i][0];
    25                 yy-=dir[i][1];
    26                 l--;
    27                 list.offer(new Point(xx, yy, l));
    28             }
    29         }
    30         return length[destination[0]][destination[1]]==Integer.MAX_VALUE?-1:length[destination[0]][destination[1]];
    31     }
    32 }
  • 相关阅读:
    Web基础了解版09-Cookie-Session
    Mysql基础04-查询
    Web基础了解版08-JSTL-Core标签库
    Web基础了解版07-EL表达式-运算符-11个隐式对象
    Web基础了解版06-Jsp-指令、标签-九大隐式对象-四个域对象
    Java语法进阶15-反射及API
    Spark原理概述
    Apache Kafka系列(六)客制化Serializer和Deserializer
    Azkaban时区问题导致调度差1天
    impala jdbc驱动执行impala sql的一个坑(不支持多行sql)
  • 原文地址:https://www.cnblogs.com/EdwardLiu/p/6396045.html
Copyright © 2011-2022 走看看