NSTimer基于runloop,如果runloop的任务过于繁重,可能会导致NSTimer不准时。
使用GCD创建的定时器基于系统内核,不依赖runloop,相较于NSTimer更加准时。
@interface ViewController () @property (nonatomic,strong) dispatch_source_t timer; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. self.timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue()); dispatch_source_set_timer(self.timer, dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC), 1.0 * NSEC_PER_SEC, 0); dispatch_source_set_event_handler(self.timer, ^{ NSLog(@"%s",__func__); }); dispatch_resume(self.timer); }
dispatch_source_create方法的第四个参数为定时器执行回调方法所在的队列
API_AVAILABLE(macos(10.6), ios(4.0)) DISPATCH_EXPORT DISPATCH_MALLOC DISPATCH_RETURNS_RETAINED DISPATCH_WARN_RESULT DISPATCH_NOTHROW dispatch_source_t dispatch_source_create(dispatch_source_type_t type, uintptr_t handle, uintptr_t mask, dispatch_queue_t _Nullable queue);
dispatch_source_set_timer方法的第二个参数为定时器开始时间,第三个参数为执行间隔,第四个参数为误差,单位为纳秒。
API_AVAILABLE(macos(10.6), ios(4.0)) DISPATCH_EXPORT DISPATCH_NONNULL_ALL DISPATCH_NOTHROW void dispatch_source_set_timer(dispatch_source_t source, dispatch_time_t start, uint64_t interval, uint64_t leeway);
回调方式除了block以外,还可以使用函数进行回调
- (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. self.timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue()); dispatch_source_set_timer(self.timer, dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC), 1.0 * NSEC_PER_SEC, 0); dispatch_source_set_event_handler_f(self.timer, func); dispatch_resume(self.timer); } void func (void *p) { NSLog(@"%s",__func__); }
如果需要手动停止定时器:
dispatch_source_cancel(self.timer);