link

#include <bits/stdc++.h>
# define LL long long
using namespace std;
class TreeNode{
public:
int val;
TreeNode* left;
TreeNode* right;
TreeNode(int v):val{v},left{NULL},right{NULL}{}
int getHeight(){
int left=this->left==NULL?0:this->left->getHeight();
int right=this->right==NULL?0:this->right->getHeight();
return 1+max(left,right);
}
int leftHeight(){
if(this->left==NULL) return 0;
return this->left->getHeight();
}
int rightHeight(){
if(this->right==NULL) return 0;
return this->right->getHeight();
}
void add(int n){
if(n<this->val){
if(this->left==NULL){
this->left=new TreeNode(n);
}else{
this->left->add(n);
}
}else{
if(this->right==NULL){
this->right=new TreeNode(n);
}else{
this->right->add(n);
}
}
if(this->leftHeight()-this->rightHeight()>1){
if(this->left->rightHeight()>this->left->leftHeight()){
this->left->leftRotate();
}
this->rightRotate();
return;
}
if(this->rightHeight()-this->leftHeight()>1){
if(this->right->leftHeight()>this->right->rightHeight()){
this->right->rightRotate();
}
this->leftRotate();
}
}
void leftRotate(){
TreeNode* newNode=new TreeNode(this->val);
newNode->left=this->left;
newNode->right=this->right->left;
this->val=this->right->val;
this->left=newNode;
this->right=this->right->right;
}
void rightRotate(){
TreeNode* newNode=new TreeNode(this->val);
newNode->right=this->right;
newNode->left=this->left->right;
this->val=this->left->val;
this->right=newNode;
this->left=this->left->left;
}
};
int main(){
int N;
scanf("%d", &N);
int r=0;
scanf("%d", &r);
TreeNode* root=new TreeNode(r);
for(int i=1;i<=N-1;i++){
scanf("%d", &r);
root->add(r);
}
cout<<root->val;
return 0;
}