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  • 综合运用类、继承、多态,完成一个公司人员管理类层次结构

    • 1.Target
    /*综合运用类、继承、多态等技术,完成一个公司人员管理类层次结构,用来描述人员信息等,
    重载各种运算符,完成数据库内容的赋值、添加、工资增长等。*/
    

    2.Code

    #include <iostream>
    #include <cstring>
    #include <string>
    #include <cstdio>
    #include <cstdlib>
    #define PE const string name, const int age,const string sex
    #define EM const string dept, const double salary
    #define TECH const int rank
    #define SA const int over
    #define MA const int sum
    #define SM  const string right
    #define PEEM Person(name, age, sex), Employee(name, age, sex, dept, salary)
    #define SUPEEM Person(e.GetName(), e.GetAge(), e.GetSex()), Employee(e.GetName(), e.GetAge(),e.GetSex(), e.GetDept(), e.GetSalary())
    #define SUB SetAge(rp.GetAge()); SetName(rp.GetName()); SetSex(rp.GetSex());
    #define COMPE lp.GetAge() == rp.GetAge()&&lp.GetName() == rp.GetName()&&lp.GetSex() == rp.GetSex()
    #define COMEM lp.GetSalary() == rp.GetSalary()&&lp.GetDept() == rp.GetDept()
    #define FOR for(int i=0;i<n;i++)
    using namespace std;
    class Person
    {
    private:
        string strName; 
        int intAge;
        string strSex;
    public:
        friend std::istream& operator >> (std::istream&, Person&);
        friend std::ostream& operator<<(std::ostream&, const Person&);
        friend bool operator==(const Person&, const Person&);
        friend bool operator!=(const Person&, const Person&);
        /*
        friend Person operator+(const Person& lp, const Person& rp);
        Person& operator+=(const Person&);
        */
        Person();
        Person(PE);
        Person(const Person &p); 
        ~Person() {
            cout << "Now destroying the instance of Person" << endl;
        }
        void SetName(const string name);
        void SetAge(const int age);
        void SetSex(const string sex);
        string GetName() const;
        int GetAge() const;
        string GetSex() const;
        virtual void ShowMe() const;
    };
    std::istream& 
    operator >> (std::istream& in, Person& s) {
        in >>  s.strName>>s.intAge>> s.strSex;
        //check that he inputs succeeded
        if (!in)
            s = Person();   //input failed:reset object to default state
        return in;
    }
    std::ostream& 
    operator<<(std::ostream& out, const Person& s) {
        out << s.GetName() << " " << s.GetAge() << " "
            << s.GetSex() << " " << endl;
        return out;
    }
    inline bool
    operator==(const Person& lp, const Person& rp) {
        //must be made a friend of Person
        return COMPE;
    }
    inline bool
    operator!=(const Person& lp, const Person& rp) {
        return !(lp == rp);   //!= defined in terms of operator
    }
    /*Person& Person::operator+=(const Person&) {
    }
    
    Person operator+(const Person& lp, const Person& rp) {
        Person res(lp);// copy (|lp|) into a local object that we'll return
        res += rp;      // add in the contents of (|rp|)
        return res;      // return (|res|) by value
    }
    */
    Person::Person() 
    {
        strName = "XXX";
        intAge = 0;
        strSex = "female";
    }
    Person::Person(PE) : strName(name),intAge(age), strSex(sex){
    
    }
    Person::Person(const Person &p) : strName(p.strName), intAge(p.intAge), strSex(p.strSex){
    
    }
    void Person::SetName(const string name) {
        strName = name;
    }
    void Person::SetAge(const int age){
        intAge = age;
    }
    void Person::SetSex(const string sex){
        strSex = sex;
    }
    string Person::GetName() const {
        return strName;
    }
    int Person::GetAge() const{
        return intAge;
    }
    string Person::GetSex() const{
        return strSex;
    }
    void Person::ShowMe() const{
        cout << "Name" << '	' << "Age" << '	' <<"Gender"<< endl;
        cout << GetName() << '	' << GetAge() << '	' << GetSex() << '	' << endl;
    }
    class Employee : virtual public Person      
    {
    protected:
        string strDept;
        double douSalary;
    public:
        friend std::istream& operator >> (std::istream&, Employee&);
        friend std::ostream& operator<<(std::ostream&, const Employee&);
        friend bool operator==(const Employee&, const Employee&);
        friend bool operator!=(const Employee&, const Employee&);
        Employee& operator+=(const Employee&);
        Employee& operator=(const Person&);
        Employee& operator=(const Employee&);
        friend Employee operator+(const Employee&, const Employee&);
        Employee();
        Employee(PE,EM);
        Employee(const Employee &e);
        ~Employee()
        {
            cout << "Now destroying the instance of Employee" << endl;
        }
        void SetDept(const string dept);
        void SetSalary(double  salary);
        string GetDept() const;
        double GetSalary() const;
        virtual void ShowMe() const;                
    };
    Employee& Employee:: operator=(const Person&rp) {
        SUB
        return *this;
    }
    Employee& Employee:: operator=(const Employee&rp) {
        SUB SetDept(rp.GetDept()); SetSalary(rp.GetSalary());
        return *this;
    }
    Employee& Employee:: operator+=(const Employee&rp) {
        douSalary += rp.GetSalary();
        return *this;
    }
    Employee operator+(const Employee&lp, const Employee&rp) {
        Employee res(lp); 
        res += rp;
        return res;
    
    }
    std::istream&
    operator >> (std::istream& in, Employee& s) {
        in >> s.douSalary >> s.strDept;
        //check that he inputs succeeded
        if (!in)
            s = Employee(); //input failed:reset object to default state
        return in;
    }
    std::ostream&
    operator<<(std::ostream& out, const Employee& s) {
        out << s.GetDept() << " " << s.GetSalary() << " "<<endl;
        return out;
    }
    inline bool
    operator==(const Employee& lp, const Employee& rp) {
        //must be made a friend of Employee
        return COMPE&&COMEM;
    }
    inline bool
    operator!=(const Employee& lp, const Employee& rp) {
        return !(lp == rp);   //!= defined in terms of operator
    }
    Employee::Employee() : douSalary(0.0), strDept("xxxx")
    {
    
    }
    Employee::Employee(PE,EM)
        : Person(name, age, sex), douSalary(salary),strDept(dept)
    {
    
    }
    Employee::Employee(const Employee &e) : Person(e.GetName(), e.GetAge(), e.GetSex()),
    douSalary(e.douSalary)
    {
        strDept = e.strDept;
    }
    void Employee::SetDept(const string dept)
    {
        strDept = dept;
    }
    void Employee::SetSalary(double salary)
    {
        douSalary = salary;
    }
    string Employee::GetDept() const
    {
        return strDept;
    }
    double Employee::GetSalary() const
    {
        return douSalary;
    }
    
    void Employee::ShowMe() const
    {
        cout << "Name" << '	' << "Age" << '	' << "Gender" << '	' << "Dept" << '	' << "Salary" << endl;
        cout << GetName() << '	' << GetAge() << '	' << GetSex() << '	' << GetDept() << '	' << GetSalary() << endl;
    }
    class Technology :virtual public Employee{
    protected:
        int IntRank;
    public:
        friend std::istream& operator >> (std::istream&, Technology&);
        friend std::ostream& operator<<(std::ostream&, const Technology&);
        friend bool operator==(const Technology&, const Technology&);
        friend bool operator!=(const Technology&, const Technology&);
        Technology& operator=(const Employee&);
        Technology& operator=(const Technology&);
        Technology();
        Technology(PE,EM,TECH);
        Technology(const Technology &e);
        ~Technology(){
            cout << "Now destroying the instance of Technology" << endl;
        }
        void SetRank(const int rank);
        int GetRank()const;
        virtual void ShowMe() const;
    };
    Technology& Technology:: operator=(const Employee&rp) {
        SUB
        SetDept("IT");
        SetSalary(rp.GetSalary());
        return *this;
    }
    Technology& Technology:: operator=(const Technology&rp) {
        SUB
        SetDept("IT");
        SetSalary(rp.GetSalary());
        SetRank(rp.GetRank());
        return *this;
    }
    std::istream&
    operator >> (std::istream& in, Technology& s) {
        in >> s.IntRank;
        //check that he inputs succeeded
        if (!in)
            s = Technology();   //input failed:reset object to default state
        return in;
    }
    std::ostream&
    operator<<(std::ostream& out, const Technology& s) {
        out << s.GetRank() << " " << endl;
        return out;
    }
    inline bool
    operator==(const Technology& lp, const Technology& rp) {
        //must be made a friend of Technology
        return COMPE&&COMEM&&lp.GetRank() == rp.GetRank();
    }
    inline bool
    operator!=(const Technology& lp, const Technology& rp) {
        return !(lp == rp);   //!= defined in terms of operator
    }
    Technology::Technology():IntRank(0) {
    
    }
    Technology::Technology(PE, EM,TECH)
        :PEEM,IntRank(rank)
    {
    
    }
    Technology::Technology(const Technology &e) : SUPEEM,IntRank(e.IntRank) {
    
    }
    void Technology::SetRank(TECH) {
        IntRank = rank;
    }
    int Technology::GetRank()const {
        return IntRank;
    }
    void Technology::ShowMe()const {
        cout << "Name" << '	' << "Age" << '	' << "Gender" << '	' << "Dept" << '	' << "Salary"<<'	'<< "Rank" << '	' << endl;
        cout << GetName() << '	' << GetAge() << '	' << GetSex() << '	' << GetDept() << '	' << GetSalary() << '	' << GetRank() << endl;
    }
    class Sale :virtual public Employee{
    protected:
        int IntOver;
    public:
        Sale& operator=(const Employee&);
        Sale& operator=(const Sale&);
        friend std::istream& operator >> (std::istream&, Sale&);
        friend std::ostream& operator<<(std::ostream&, const Sale&);
        friend bool operator==(const Sale&, const Sale&);
        friend bool operator!=(const Sale&, const Sale&);
        Sale();
        Sale(PE,EM,SA);
        Sale(const Sale &e);
        ~Sale() {
            cout << "Now destroying the instance of Sale" << endl;
        }
        void SetOver(const int over);
        int GetOver()const;
        virtual void ShowMe() const;
    };
    Sale& Sale:: operator=(const Employee&rp) {
        SUB
        SetDept("Sale");
        SetSalary(rp.GetSalary());
        return *this;
    }
    Sale& Sale:: operator=(const Sale&rp) {
        SUB
        SetDept("Sale");
        SetSalary(rp.GetSalary());
        SetOver(rp.GetOver());
        return *this;
    }
    std::istream&
    operator >> (std::istream& in, Sale& s) {
        in >> s.IntOver;
        //check that he inputs succeeded
        if (!in)
            s = Sale(); //input failed:reset object to default state
        return in;
    }
    std::ostream&
    operator<<(std::ostream& out, const Sale& s) {
        out << s.GetOver() << '	' << endl;
        return out;
    }
    inline bool
    operator==(const Sale& lp, const Sale& rp) {
        //must be made a friend of Sale
        return COMEM&&COMPE&&lp.GetOver() == rp.GetOver();
    }
    inline bool
    operator!=(const Sale& lp, const Sale& rp) {
        return !(lp == rp);   //!= defined in terms of operator
    }
    Sale::Sale():IntOver(0) {
    
    }
    Sale::Sale(PE,EM, SA)
        : PEEM, IntOver(over){
    
    }
    Sale::Sale(const Sale &e) : SUPEEM,IntOver(e.IntOver){
    
    }
    void Sale :: SetOver(SA) {
        IntOver = over;
    }
    int Sale::GetOver()const {
        return IntOver;
    }
    void Sale::ShowMe()const {
        cout << "Name" << '	' << "Age" << '	' << "Gender" << '	' << "Dept" << '	' << "Salary" << '	'<< "Over" << '	' << endl;
        cout << GetName() << '	' << GetAge() << '	' << GetSex() << '	' << GetDept() << '	' << GetSalary() << '	'<<GetOver() << endl;
    }
    class Manager :virtual public Employee {
    protected:
        int SumEmployee;
        //SA SaleEmployeen;
        //TE ITEmployee;
    public:
        Manager& operator=(const Employee&);
        Manager& operator=(const Manager&);
        friend std::istream& operator >> (std::istream&, Manager&);
        friend std::ostream& operator<<(std::ostream&, const Manager&);
        friend bool operator==(const Manager&, const Manager&);
        friend bool operator!=(const Manager&, const Manager&);
        Manager();
        Manager(PE, EM,MA);//,const SA SaleMan,const TE ITMan);
        Manager(const Manager &e);
        ~Manager(){
                cout << "Now destroying the instance of Manager" << endl;
        }
        void SetSum(const int sum);
        int GetSum()const;
        virtual void ShowMe()const;
    };
    Manager& Manager:: operator=(const Employee&rp) {
        SUB
        SetDept("Manager");
        SetSalary(rp.GetSalary());
        return *this;
    }
    Manager& Manager:: operator=(const Manager&rp) {
        SUB
        SetDept("Manager");
        SetSalary(rp.GetSalary());
        SetSum(rp.GetSum());
        return *this;
    }
    std::istream&
    operator >> (std::istream& in, Manager& s) {
        in >> s.SumEmployee;
        //check that he inputs succeeded
        if (!in)
            s = Manager();  //input failed:reset object to default state
        return in;
    }
    std::ostream&
    operator<<(std::ostream& out, const Manager& s) {
        out << s.GetSum() << '	' << endl;
        return out;
    }
    inline bool
    operator==(const Manager& lp, const Manager& rp) {
        //must be made a friend of Manager
        return COMPE&&COMEM&&lp.GetSum() == rp.GetSum();
    }
    inline bool
    operator!=(const Manager& lp, const Manager& rp) {
        return !(lp == rp);   //!= defined in terms of operator
    }
    Manager::Manager() :SumEmployee(0)/* SaleEmployeen(), ITEmployee()*/{
    
    }
    Manager::Manager(PE, EM, MA)//, const SA SaleMan, const TE ITMan) 
        :PEEM,SumEmployee(sum)
    {
        /*Sale *p=new Sale[sum];
        p = SaleMan;
        while (p++ != NULL) {
            *SaleEmployeen++ = *p;
        }
        Technology *q = new Technology[sum];
        q = ITMan;
        while (q++ != NULL) {
            *ITEmployee++ = *q++;
        }*/
    }
    Manager::Manager(const Manager &e):SUPEEM{
        /*Sale *p = new Sale;
        p = e.SaleEmployeen;
        while (p++ != NULL) {
            *SaleEmployeen++ = *p;
        }
        Technology *q = new Technology;
        q = e.ITEmployee;
        while (q++ != NULL) { 
            *ITEmployee++ = *q;
        }
        */
    }
    void Manager::SetSum(const int sum) {
        SumEmployee = sum;
    }
    int Manager::GetSum()const {
        return SumEmployee;
    }
    void Manager::ShowMe()const {
        cout << "Name" << '	' << "Age" << '	' << "Gender" << '	' << "Dept" << '	' << "Salary" << '	' << "Sum" << '	' << endl;
        cout << GetName() << '	' << GetAge() << '	' << GetSex() << '	' << GetDept() << '	' << GetSalary() << '	' << GetSum() << endl;
    }
    class SaleManager :virtual public Sale, virtual public Manager {
    protected:
        string strRight;
    public:
        SaleManager& operator=(const Employee&);
        SaleManager& operator=(const SaleManager&);
        friend std::istream& operator >> (std::istream&, SaleManager&);
        friend std::ostream& operator<<(std::ostream&, const SaleManager&);
        friend bool operator==(const SaleManager&, const SaleManager&);
        friend bool operator!=(const SaleManager&, const SaleManager&);
        SaleManager();
        SaleManager(PE, EM,MA, /*const SA SaleMan, const TE ITMan,*/ SA, SM);
        ~SaleManager() {
            cout << "Now destroying the instance of SaleManager" << endl;
        }
        void SetRight(SM);
        string GetRight()const;
        virtual void ShowMe()const;
    };
    SaleManager& SaleManager:: operator=(const Employee&rp) {
        SUB
        SetDept("SaleM");
        SetSalary(rp.GetSalary());
        return *this;
    }
    SaleManager& SaleManager:: operator=(const SaleManager&rp) {
        SUB
        SetDept("SaleM");
        SetSalary(rp.GetSalary());
        SetSum(rp.GetSum());
        SetOver(rp.GetOver());
        SetRight(rp.GetRight());
        return *this;
    }
    std::istream&
    operator >> (std::istream& in, SaleManager& s) {
        in >> s.strRight;
        //check that he inputs succeeded
        if (!in)
            s = SaleManager();  //input failed:reset object to default state
        return in;
    }
    std::ostream&
    operator<<(std::ostream& out, const SaleManager& s) {
        out << s.GetRight() << '	' << endl;
        return out;
    }
    inline bool
    operator==(const SaleManager& lp, const SaleManager& rp) {
        //must be made a friend of SaleManager
        return COMPE&&COMEM&&
            lp.GetRight() == rp.GetRight() 
            && lp.GetOver() == rp.GetOver() 
            && lp.GetSum() == rp.GetSum();
    }
    inline bool
    operator!=(const SaleManager& lp, const SaleManager& rp) {
        return !(lp == rp);   //!= defined in terms of operator
    }
    SaleManager::SaleManager() :strRight("0"){
    
    }
    SaleManager::SaleManager(PE,EM, MA,/* const SA SaleMan, const TE ITMan,*/SA, SM)
        : PEEM, Sale(name, age, sex, dept, salary, over),Manager( name, age,sex, dept,salary, sum/*, SaleMan, ITMan*/)
    {
        strRight = right;
    }
    void SaleManager::SetRight(const string right) {
        strRight = right;
    }
    string SaleManager::GetRight()const {
        return strRight;
    }
    void SaleManager::ShowMe()const {
        cout << "Name" << '	' << "Age" << '	' << "Gender" << '	' << "Dept" << '	' << "Salary" << '	' << "Right" << '	' << endl;
        cout << GetName() << '	' << GetAge() << '	' << GetSex() << '	' << GetDept() << '	' << GetSalary() << '	' << GetRight() << endl;
    }
    int main()
    {
        Person p1[5];
        Employee emp1[5];
        Technology te[5];
        Manager man[5];
        Sale sa[5];
        SaleManager sama[5];
        Person *p = p1;
        int n = 3;
        cout << "Please enter "<<n<<" persons in details"
            << endl << "Input format is " << "(Name Age Sex) " << endl
            << "Warnning:Separate each data with a space!!!" << endl
            << "For example:LZH 19 male" << endl;
        FOR  cin >> p1[i];
        cout << endl;
        cout << "Now enter the salary and department for each employee!" << endl
            << "Like:12n456 Sale" << endl;
        FOR {
            emp1[i] = p1[i];
            cin >> emp1[i];
        }
        FOR {
            te[i]= emp1[i];
            sa[i] = emp1[i];
            sama[i] = emp1[i];
            man[i] = emp1[i];
        }
        cout << "Now enter the turnover for each Sale!" << endl
            << "Like:12n456 " << endl;
        FOR cin >> sa[i];
        cout << "Now enter the sum of Employee for each Manager!" << endl
            << "Like:12n " << endl;
        FOR cin >> man[i];
        cout << "Now enter the Rank for each Technology!" << endl
            << "Like:12n " << endl;
        FOR  cin >> te[i];
        cout << "Now enter the Right for each SaleManager!" << endl
            << "Like:NO1 " << endl;
        FOR  cin >> sama[i];
        FOR  {
            cout << p1[i];
            cout << emp1[i];
            cout<< sa[i];
            cout << man[i];
            cout<< te[i];
            cout<< sama[i] << endl;
        }
        FOR {
            p = &emp1[i];
            p->ShowMe();
            p = &sa[i];
            p->ShowMe();
            p = &te[i];
            p->ShowMe();
            p = &sama[i];
            p->ShowMe();
        }
        for (auto s : sa) {
            s.ShowMe();
        }
        return 0;
    }
    
    
    • 3.测试截图



    • 4.测试数据
      dasd 156 dad
      das 45 dsad
      da 135 das
      4252 das
      24 da
      4 d
      156
      1561
      616
      12 1 2
      1 2 3
      NO1 NO2 NO3
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  • 原文地址:https://www.cnblogs.com/FlyerBird/p/9038616.html
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