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  • iOS Socket编程-C语言版(UDP)

    1. UDP Socket编程
    
    先讲一讲UDP编程,因为比TCP要简单多了。首先,我们需要明白UDP是用户数据报协议,英文名为User Datagram Protocol,它是面向无连接的。
    
    注意:Socket通信一定有要服务端和客户端。
    1.1 UDP Socket客户端
    
    客户端的工作流程:首先调用socket函数创建一个Socket,然后指定服务端的IP地址和端口号,就可以调用sendto将字符串传送给服务器端,并可以调用recvfrom接收服务器端返回的字符串,最后关闭该socket。
    
    笔者这里分成了四步:
    
        第一步:创建socket并配置socket,如服务端ip地址和端口号
        第二步:调用sendto发送消息到服务器端
        第三步:调用recvfrom接收来自服务器端的消息
        第四步:调用close关闭socket
    
    1.1.1 客户端的代码实现:
    
    - (void)udpClient {
      int clientSocketId;
      ssize_t len;
      socklen_t addrlen;
      struct sockaddr_in client_sockaddr;
      char buffer[256] = "Hello, server, how are you?";
      
      // 第一步:创建Socket
      clientSocketId = socket(AF_INET, SOCK_DGRAM, 0);
      if(clientSocketId < 0) {
        NSLog(@"creat client socket fail
    ");
        return;
      }
      
      addrlen = sizeof(struct sockaddr_in);
      bzero(&client_sockaddr, addrlen);
      client_sockaddr.sin_family = AF_INET;
      client_sockaddr.sin_addr.s_addr = inet_addr("192.168.1.107");
      client_sockaddr.sin_port = htons(1024);
      
      int count = 10;
      do {
        bzero(buffer, sizeof(buffer));
        sprintf(buffer, "%s", "Hello, server, how are you?");
        
        // 第二步:发送消息到服务端
        // 注意:UDP是面向无连接的,因此不用调用connect()
        // 将字符串传送给server端
       len = sendto(clientSocketId, buffer, sizeof(buffer), 0, (struct sockaddr *)&client_sockaddr, addrlen);
        
        if (len > 0) {
          NSLog(@"发送成功");
        } else {
          NSLog(@"发送失败");
        }
        
        // 第三步:接收来自服务端返回的消息
        // 接收server端返回的字符串
        bzero(buffer, sizeof(buffer));
        len = recvfrom(clientSocketId, buffer, sizeof(buffer), 0, (struct sockaddr *)&client_sockaddr, &addrlen);
        NSLog(@"receive message from server: %s", buffer);
        
        count--;
      } while (count >= 0);
      
      // 第四步:关闭socket
      // 由于是面向无连接的,消息发出处就可以了,不用管它收不收得到,发完就可以关闭了
      close(clientSocketId);
    }
    
    1.1.2 客户端的打印日志
    
    2017-12-06 15:38:36.095 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.286 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.286 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.291 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.291 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.296 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.296 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.316 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.317 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.324 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.324 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.328 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.329 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.339 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.339 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.355 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.356 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.366 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.366 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.372 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    2017-12-06 15:38:36.373 iOS-Socket-C-Version-Client[9709:4234848] 发送成功
    2017-12-06 15:38:36.392 iOS-Socket-C-Version-Client[9709:4234848] receive message from server: Hello, server, how are you?
    
    1.2 UDP Socket服务器端
    
    服务器端的工作流程:首先调用socket函数创建一个套接字,然后调用bind函数将其与本机地址以及一个本地端口号绑定,接收到一个客户端时,服务器显示该客户端的IP地址,并将字串返回给客户端。
    
    笔者这里分成了五步:
    
        第一步:创建socket并配置socket
        第二步:调用bind绑定服务器本机ip及端口号
        第三步:调用recvfrom接收来自客户端的消息
        第四步:调用sendto将接收到服务器端的信息返回给客户端
        第四步:调用close关闭socket
    
    1.2.1 服务器端代码实现
    
    - (void)udpServer {
      int serverSockerId = -1;
      ssize_t len = -1;
      socklen_t addrlen;
      char buff[1024];
      struct sockaddr_in ser_addr;
      
      // 第一步:创建socket
      // 注意,第二个参数是SOCK_DGRAM,因为udp是数据报格式的
      serverSockerId = socket(AF_INET, SOCK_DGRAM, 0);
      
      if(serverSockerId < 0) {
        NSLog(@"Create server socket fail");
        return;
      }
      
      addrlen = sizeof(struct sockaddr_in);
      bzero(&ser_addr, addrlen);
      
      ser_addr.sin_family = AF_INET;
      ser_addr.sin_addr.s_addr = htonl(INADDR_ANY);
      ser_addr.sin_port = htons(1024);
      
      // 第二步:绑定端口号
      if(bind(serverSockerId, (struct sockaddr *)&ser_addr, addrlen) < 0) {
        NSLog(@"server connect socket fail");
        return;
      }
      
      do {
        bzero(buff, sizeof(buff));
        
        // 第三步:接收客户端的消息
        len = recvfrom(serverSockerId, buff, sizeof(buff), 0, (struct sockaddr *)&ser_addr, &addrlen);
        // 显示client端的网络地址
        NSLog(@"receive from %s
    ", inet_ntoa(ser_addr.sin_addr));
        // 显示客户端发来的字符串
        NSLog(@"recevce:%s", buff);
        
        // 第四步:将接收到的客户端发来的消息,发回客户端
        // 将字串返回给client端
        sendto(serverSockerId, buff, len, 0, (struct sockaddr *)&ser_addr, addrlen);
      } while (strcmp(buff, "exit") != 0);
      
      // 第五步:关闭socket
      close(serverSockerId);
    }
    
    1.2.2 服务器端的打印日志
    
    2017-12-06 15:38:36.268 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.269 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.372 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.372 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.377 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.377 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.382 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.382 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.405 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.405 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.409 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.410 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.414 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.415 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.425 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.426 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.441 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.441 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.452 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.452 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    2017-12-06 15:38:36.472 iOS-Socket-C-Version-Server[39130:2473780] receive from 192.168.1.100
    2017-12-06 15:38:36.473 iOS-Socket-C-Version-Server[39130:2473780] recevce:Hello, server, how are you?
    
    我们这里打印出了客户端发来的消息,由于上面实现的代码中,只发10次,所以这里只有10条。
    
    参考:https://github.com/CoderJackyHuang/iOS-Socket-C-Version
    
    注意:这里面有两个工程,一个是客户端,一个是服务器端。运行时,先运行服务器端,然后再选择客户端。另外,客户端所指定的服务器端的ip地址一定要修改成您本机对应的ip,不然使用笔者这里的ip就会失败。
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  • 原文地址:https://www.cnblogs.com/Free-Thinker/p/10442400.html
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