package fwm.byte100.goodsMode { import flash.display.Sprite; import fwm.assist.bit101.components.Label; /* description: * author: fwm * date: 2013-10-16 下午9:35:15 * project: ByteGame100 * http://www.byte100.com * copyright 2013~2015 by lzn */ public class KlineBg extends Sprite { private var wBg:int, hBg:int; public function KlineBg(_w:int,_h:int) { wBg = _w; hBg = _h; this.graphics.lineStyle(2, 0xff0000); this.graphics.moveTo(0, 0); this.graphics.lineTo(0, hBg); this.graphics.lineTo(wBg, hBg); new Label(this, -30, _h-10, "25.0"); for (var i:int = 0; i < 10; i++) { DrawDottedHLine(i * (_h / 10), _w); var lb:Label = new Label(this, -30,i * (_h / 10)-10, (75 - i * 5).toString()+".0"); } for (var j:int = 1; j < 4; j++) { DrawDottedVLine(j * (_w / 4), _h); } this.graphics.lineStyle(1, 0xFFFFFF); DrawK_test(_w); } private function DrawPoint(_time:int, _value:Number):void { var y:int = _value * hBg/10 } private function DrawK_test(_w:int):void { var s:int = 0; var m:int = Math.random() * 50 + 25; for (var i:int = 0; i < 50; i++) { this.graphics.moveTo(s, m); var d:int = i * (_w / 50); var y:int = (int(Math.random() * 50) + 25)-25; this.graphics.lineTo(d, y); s = d; m = y; trace(y); } } private function DrawDottedHLine(_y:int, _w:int):void { this.graphics.lineStyle(1, 0xA2270D); var s:int = 0; var m:int = 4; for (var i:int = 0; i < int(_w/6); i++) { this.graphics.moveTo(s, _y); this.graphics.lineTo(m, _y); s = m + 2; m = s + 4; trace(s, "-", m); } } private function DrawDottedVLine(_x:int, _h:int):void { this.graphics.lineStyle(1, 0xA2270D); var s:int = 0; var m:int = 4; for (var i:int = 0; i < int(_h/6); i++) { this.graphics.moveTo(_x, s); this.graphics.lineTo(_x, m); s = m + 2; m = s + 4; trace(s, "-", m); } } } }