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  • Observer观察者设计模式

    Observer设计模式主要包括以下两种对象:

    (1)被观察对象:Subject,它往往包含其他对象感兴趣的东西,上面例子中热水器中就是Subject(被监视对象);

    (2)观察对象:Observer,它观察着Subject,当Subject中的某件事发生后,会告知Observer,Obersver会采取相应的行动。上面例子中显示器和报警器就是观察对象,当油箱中温度大于95°时,报警器和显示器就会做出相应的警报;

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    
    namespace ObserverApp
    {
        class Program
        {
            static void Main(string[] args)
            {
                Oil o = new Oil();
                o.BoiledEvent += new Alarm().MakeAlarm;//先往Oil对象中注册事件
                o.BoiledEvent += new Display().ShowMsg;//先往Oil对象中注册事件
                o.BoilWater();//执行主要方法,等到条件合适在触发上面注册的事件
            }
        }
    
        /// <summary>
        /// Subject被观察对象   ---Oil热水器
        /// </summary>
        internal class Oil
        {
            /// <summary>
            /// 牌子
            /// </summary>
            public string brand = "Nick";
    
            /// <summary>
            /// 价格
            /// </summary>
            public int price = 1000;
    
            public delegate void BoiledHandler(object obj, EventArgs args);
            public event BoiledHandler BoiledEvent;
    
            /// <summary>
            /// 将观察者感兴趣的信息通过实例传递过去
            /// </summary>
            public class BoilEventArgs : EventArgs 
            {
                public int Temperature { get; set; }
                public BoilEventArgs(int temperature) 
                {
                    this.Temperature = temperature;
                }
            }
    
            public void BoilWater() 
            {
                for (int i = 0; i <= 100; i++) 
                {
                    if (i >= 95) 
                    {
                        BoilEventArgs args = new BoilEventArgs(i);
                        BoiledEvent(this, args);//当温度达到95度及以上的时候,触发所有订阅该事件的观察者的方法
                    }
                }
            }
        }
    
        /// <summary>
        /// Observer观察对象   ---警报器
        /// </summary>
        internal class Alarm 
        {
            public void MakeAlarm(object sender,EventArgs args) 
            {
                Oil o = (Oil)sender;
                ObserverApp.Oil.BoilEventArgs a = (ObserverApp.Oil.BoilEventArgs)args;
                Console.WriteLine("Alarm:嘀嘀嘀,水已经 {0} 度了,当前热水器的牌子是{1},价格是{2}",a.Temperature, o.brand, o.price);
            }
        }
    
        /// <summary>
        /// Observer观察对象   ---显示器
        /// </summary>
        internal class Display
        {
            public void ShowMsg(object sender, EventArgs args)
            {
                Oil o = (Oil)sender;
                ObserverApp.Oil.BoilEventArgs a = (ObserverApp.Oil.BoilEventArgs)args;
                Console.WriteLine("Display:水已烧开,当前温度:{0}度,当前热水器的牌子是{1},价格是{2}", a.Temperature, o.brand, o.price);
                Console.ReadKey();
            }
        }
    }
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  • 原文地址:https://www.cnblogs.com/GreenLeaves/p/6962797.html
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