#pragma once #ifndef WINSOCK_H #include<WinSock2.h> #pragma comment(lib,"ws2_32.lib") #define WINSOCK_H #endif #ifndef WINDOWS_H #define WINDOWS_H #include<Windows.h> #endif #ifndef SOCK_PORT #define SOCK_PORT 27015 //默认端口号 #endif bool GetHostInf(struct hostent* hostinf) { //获取主机信息 char host_name[100]; if (gethostname(host_name, sizeof(host_name)) != 0) { return false; } hostinf = gethostbyname(host_name); return true; } bool isIP(char *a) { char *b = "192.168.1."; for (int i = 0; i <= strlen(b) - 1; i++) { if (a[i] != b[i]) return false; } return true; } #ifndef HOST_TEXT bool GetHostAddr(char *addr) { char host_name[256] = { 0 }; char ip[20] = { 0 }; char *a = ip; gethostname(host_name, sizeof(host_name)); HOSTENT *host_entry = gethostbyname(host_name); for (int i = 0; host_entry != NULL && host_entry->h_addr_list[i] != NULL; ++i) { sprintf(addr, "%s", inet_ntoa(*(struct in_addr *)host_entry->h_addr_list[i])); //strcpy_s(addr ,strlen(ip),ip); //printf("[IP]\t%s\n[Name]\t%s\n\n", a, host_name); //*****text***** if (isIP(addr)) { //sprintf_s(addr,strlen(a),"%s", a); return true; } } return false; } #else bool GetHostAddr(char *addr) { strcpy(addr, "127.0.0.1"); return true; } #endif bool GetHostName(char *name) { //获取主机名字 if (gethostname(name, sizeof(name)) != 0) { return false; } return true; } bool InitSocket() //初始化sock { WSADATA wsaData; int err; err = WSAStartup(MAKEWORD(2, 2), &wsaData); if (err != 0) { return false; } if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) { WSACleanup(); return false; } return true; } inline void EndSock() { //结束sock WSACleanup(); } #ifdef SOCKRUN_TCP bool StartListen(SOCKET *s, char *sServerIP) { //开始监听端口 *s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); struct sockaddr_in sockaddr = { 0 }; sockaddr.sin_addr.S_un.S_addr = inet_addr(sServerIP); sockaddr.sin_family = AF_INET; sockaddr.sin_port = htons(SOCK_PORT); if (bind(*s, (SOCKADDR *)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) { closesocket(*s); return false; } if (listen(*s, SOMAXCONN) == SOCKET_ERROR) { closesocket(*s); return false; } return true; } bool StartConnect(SOCKET *s, char *sServerIP) { *s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); struct sockaddr_in sockaddr = { 0 }; sockaddr.sin_addr.S_un.S_addr = inet_addr(sServerIP); sockaddr.sin_family = AF_INET; sockaddr.sin_port = htons(SOCK_PORT); if (connect(*s, (SOCKADDR *)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) { closesocket(*s); return false; } return true; } #else #ifdef SOCKRUN_UDP bool StartListen(SOCKET *s, char *sServerIP) { //开始监听端口 *s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); struct sockaddr_in sockaddr = { 0 }; sockaddr.sin_addr.S_un.S_addr = inet_addr(sServerIP); sockaddr.sin_family = AF_INET; sockaddr.sin_port = htons(SOCK_PORT); if (bind(*s, (SOCKADDR *)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) { return false; } if (listen(*s, SOMAXCONN) == SOCKET_ERROR) { return false; } return true; } bool StartConnect(SOCKET *s, char *sServerIP) { *s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); struct sockaddr_in sockaddr = { 0 }; sockaddr.sin_addr.S_un.S_addr = inet_addr(sServerIP); sockaddr.sin_family = AF_INET; sockaddr.sin_port = htons(SOCK_PORT); if (connect(*s, (SOCKADDR *)&sockaddr, sizeof(sockaddr)) == SOCKET_ERROR) { closesocket(*s); return false; } return true; } #endif #endif