iOS8推出一个新特性,叫做Handoff。Handoff中文含义为换手(把接力棒传给下一个人),可以在一台Mac和iOS设备上开始工作,中途将工作交换到另一个Mac或iOS设备中进行。这个在iOS8和Yosemite得到支持,当然在iOS9和EI Captain中也有这个功能。
(3)在ViewController.swift中实现如下:
Handoff中使用了一个“活动”的概念,它可以在多台设备间传递用户的“活动”。当用户从一台设备切换到另一台设备后,用户完全可以不中断原有的“活动”,也不需要重新配置应用程序。在这个过程中,Handoff将自动在iOS设备和Mac间保持应用程序的同步。
本应用实现了在两台iOS设备之间的协同工作。当在一台iOS设备上运行该应用时,打开另一台安装该应用的iPhone,可以快速看到同样的显示内容。可以快速实现多台设备的同步,提高了工作效率。这里我将通过Swift来实现。项目我已经上传 https://github.com/chenyufeng1991/Handoff 。
(1)创建一个iOS项目,首先在Info.plist文件中加入一个字段,NSUserActivityTypes,值可以任意,但是要唯一,我这里是:com.chenyufengweb.HandoffDemo.sync。到时候我会在代码中用到。
(2)在AppDelegate.swift中实现一个方法如下:
- func application(application: UIApplication, continueUserActivity userActivity: NSUserActivity, restorationHandler: ([AnyObject]?) -> Void) -> Bool {
- print("AppDelegate -- continueUserActivity")
- let topViewController = self.window?.rootViewController as! AnyObject
- restorationHandler([topViewController])
- return true
- }
(3)在ViewController.swift中实现如下:
- import UIKit
- class ViewController: UIViewController,NSUserActivityDelegate {
- @IBOutlet weak var textField: UITextField!
- @IBOutlet weak var switchButton: UISwitch!
- var str:String!
- var isOn:String!
- override func viewDidLoad() {
- super.viewDidLoad()
- let myActivity:NSUserActivity! = NSUserActivity(activityType: "com.chenyufengweb.HandoffDemo.sync")
- str = textField.text
- isOn = switchButton.on ? "on" : "off"
- //定义一个字典;
- let items = ["text":str,"switch":isOn]
- //配置活动参数;
- myActivity.userInfo = items
- myActivity.title = "sync"
- myActivity.becomeCurrent()
- myActivity.delegate = self
- myActivity.needsSave = true
- self.userActivity = myActivity
- //以代码的方式进行消息响应;
- // self.textField.addTarget(self, action: "textFieldDidChange:", forControlEvents: UIControlEvents.ValueChanged)
- // self.switchButton.addTarget(self, action: "onChanged", forControlEvents: UIControlEvents.ValueChanged)
- }
- func textFieldDidChange() -> Void{
- print("Text changed")
- self.userActivity?.becomeCurrent()
- self.userActivity?.needsSave = true
- }
- func onChanged() -> Void{
- print("Switch changed")
- self.userActivity?.becomeCurrent()
- self.userActivity?.needsSave = true
- }
- //以segue的方式进行控件响应,个人比较喜欢;
- @IBAction func textFieldDidChange(sender: AnyObject) {
- print("Text changed")
- self.userActivity?.becomeCurrent()
- self.userActivity?.needsSave = true
- }
- @IBAction func onChanged(sender: AnyObject) {
- print("Switch changed")
- self.userActivity?.becomeCurrent()
- self.userActivity?.needsSave = true
- }
- //MARK: - Handoff
- /*
- 注意:userActivityWillSave()方法和userActivityWasContinued()这两个方法在当前进行操作的设备A上执行;
- restoreUserActivityState()方法在打开另一个设备B上执行;
- */
- //把当前的数据存储到字典中;
- func userActivityWillSave(userActivity: NSUserActivity) {
- print("ViewController userActivityWillSave")
- str = textField.text
- isOn = switchButton.on ? "on" : "off"
- let items = ["text" : str,"switch" : isOn]
- userActivity.addUserInfoEntriesFromDictionary(items)
- print("userActivityWillSave:(str), (isOn)")
- }
- func userActivityWasContinued(userActivity: NSUserActivity) {
- print("ViewController userActivityWasContinued")
- //
- // let dictionary:NSDictionary = (userActivity.userInfo)!
- // let textForKey = dictionary.objectForKey("text") as! String
- // let switchForKey = dictionary.objectForKey("switch") as! String
- // print("text = (textForKey),switch = (switchForKey)")
- //
- }
- //从字典中读出数据;
- override func restoreUserActivityState(activity: NSUserActivity) {
- print("ViewCOntroller restoreUserActivityState")
- let dictionary:NSDictionary = (activity.userInfo)!
- let textForKey = dictionary.objectForKey("text") as! String
- let switchForKey = dictionary.objectForKey("switch") as! String
- print("text = (textForKey),switch = (switchForKey)")
- self.textField.text = textForKey
- if (switchForKey == "on"){
- self.switchButton.on = true
- print("ononononon")
- }else{
- self.switchButton.on = false
- print("offoffoffoffoff")
- }
- }
- }
(4)运行效果如下:
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github主页:https://github.com/chenyufeng1991 。欢迎大家访问!