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  • Access nParticle Data In Maya

    According the document, user should can access the nParticle data by MFnNObjectData, but I tried several ways to access the data in an nParticle shape node by the MFnNObjectData and MnParticle, none useable. So I have to use traditional MFnDependencyNode and MPlug to obain the data in an nObject node.

    I think this part of Maya API should be improved greately, with the AdskShaderSDK, they should be more detailed in future.

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  • 原文地址:https://www.cnblogs.com/Jedimaster/p/2034152.html
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