其实目的是叠加视频和OpenGL ES的内容,视频在下层,OpenGL ES背景透明。
- SurfaceView无需特别设置
- GLSurfaceView设置:
setEGLContextClientVersion(2); setEGLConfigChooser(8, 8, 8, 8, 16, 0); setZOrderOnTop(true); getHolder().setFormat(PixelFormat.TRANSLUCENT);
然后是setRenderer
- 添加view关键代码
FrameLayout.LayoutParams p = new FrameLayout.LayoutParams( FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT); GLSurfaceView vGL = new GLSurfaceView(); SurfaceView vSurface = new SurfaceView(this); addContentView(vSurface, p); addContentView(vGL, p);