//deque /* what is a deque? In Chinese, it's called "双端队列". It's different from a queue. Its elements can be added to or removed from either the front(head) or back(tail) ,called a head-tail linked list. 输入限制deque An input-restricted deque is one where deletion can be made from both ends, but insertion can be made at one end only. 输出限制deque An output-restricted deque is one where insertion can be made at both ends, but deletion can be made from one end only Queue and stack can be considered spectalizations of deques. There are at least two common ways to efficiently implement a deque: with a modified dynamic arry or with a doubly linked list C++ dq1.push_back(x) insert element at back dq1.push_front(x) insert element at front dq1.pop_back(x) remove last element dq1.pop_front(x) remove first element dq1.back() return last element dq1.front() return first element */ //自己写deque
//double linked list版 template<typename Object> class Dequeue { private: struct Node { Object data; Node* next; Node* prev; Node(const Object& d = Object(), Node *p = NULL, Node *n = NULL) :data(d), next(n), prev(p){} }; public: Dequeue() { init(); } Dequeue(const Dequeue& q) { init(); *this = q; } const Dequeue& operator=(const Dequeue& q) { if (this == &q) return *this; clear(); Node *p = q.head->next; while (p->next != q.tail) { this.push_back(p->data); p = p->next; } return *this; } ~Dequeue() { clear(); delete head; delete tail; } //判空 bool isEmpty() { return size == 0; } //push_back void push_back(Object item) { size++; Node* p = new Node; p->data = item; Node* q = tail->prev; p->next = tail; p->prev = q; q->next = p; tail->prev = p; } //push_front void push_front(Object item) { size++; Node* p = new Node; p->data = item; Node* q = head->next; p->next = q; p->prev = head; head->next = p; q->prev = p; } //pop_back void pop_back() { size--; Node*p = tail->prev; Node*q = p->prev; q->next = tail; tail->prev = q; delete p; } //pop_front void pop_front() { size--; Node *p = head->next; Node *q = p->next; head->next = q; q->prev = head; delete p; } //back Object back() { return tail->prev->data; } //front Object front() { return head->next->data; } //clear void clear() { while (!isEmpty()) { pop_back(); } } //getsize int getSize() { return size; } private: Node* head; Node* tail; int size; void init() { head = new Node; tail = new Node; size = 0; head->next = tail; tail->prev = head; } };