用Splay维护凸包
以后还是建议用CDQ吧。
Splay比较难调试
/*
@Date : 2019-08-18 08:04:31
@Author : Adscn (adscn@qq.com)
@Link : https://www.cnblogs.com/LLCSBlog
*/
#include<bits/stdc++.h>
using namespace std;
#define IL inline
#define RG register
#define gi getint()
#define gc getchar()
#define File(a) freopen(a".in","r",stdin);freopen(a".out","w",stdout)
IL int getint()
{
RG int xi=0;
RG char ch=gc;
bool f=0;
while(ch<'0'||ch>'9')ch=='-'?f=1:f,ch=gc;
while(ch>='0'&&ch<='9')xi=(xi<<1)+(xi<<3)+ch-48,ch=gc;
return f?-xi:xi;
}
template<typename T>
IL void pi(T k,char ch=0)
{
if(k<0)k=-k,putchar('-');
if(k>=10)pi(k/10,0);
putchar(k%10+'0');
if(ch)putchar(ch);
}
const int N=1e5+7;
const double eps=1e-8;
double dp[N],A[N],B[N],R[N];
__inline__ __attribute__((always_inline))
int dcmp(double x){
if(fabs(x)<eps)return 0;
return x<0?-1:1;
}
namespace SplayTree{
struct node;
typedef node * tree;
struct node{
tree ch[2],par;
double lk,rk;//lk>rk
double x,y;
node(){}
node(const node &b,tree p){x=b.x,y=b.y,par=p,ch[0]=ch[1]=NULL;}
inline bool operator == (const node &b)const{return dcmp(x-b.x)==0&&dcmp(y-b.y)==0;}
}*root=NULL;
inline bool ws(tree x,tree p){return p?p->ch[1]==x:0;}
inline void connect(tree x,tree p,bool wh){x?(x->par=p):0,(p?p->ch[wh]:root)=x;}
inline void rotate(tree x)
{
tree p=x->par,g=p->par;
bool t=ws(x,p);
connect(x,g,ws(p,g)),connect(x->ch[!t],p,t),connect(p,x,!t);
}
inline void Splay(tree x,tree y)
{
while(x&&x->par!=y)
{
tree p=x->par,g=p->par;
if(g!=y)rotate(ws(x,p)^ws(p,g)?x:p);
rotate(x);
}
}
bool ok(tree x,double p){return x->lk+eps>=p&&x->rk<=p+eps;}
tree find(double num)
{
tree x=root;
while(x&&!ok(x,num))x=x->ch[x->lk>=num+eps];
return Splay(x,NULL),x;
}
double slope(tree x,tree y){
if(dcmp(x->x-y->x)==0)return -1e9;
return (y->y-x->y)/(y->x-x->x);
}
tree pre(tree x)
{
tree y=x->ch[0],ret=y;
while(y)
if(y->lk+eps>=slope(x,y))ret=y,y=y->ch[1];
else y=y->ch[0];
return ret;
}
tree nxt(tree x)
{
tree y=x->ch[1],ret=y;
while(y)
if(y->rk<=slope(x,y)+eps)ret=y,y=y->ch[0];
else y=y->ch[1];
return ret;
}
inline void insert(node p)
{
if(!root)root=new node(p,NULL);
else
for(tree x=root;x;x=x->ch[p.x>x->x+eps])
if(!x->ch[p.x>x->x+eps]){
x->ch[p.x>x->x+eps]=new node(p,x);
Splay(x->ch[p.x>x->x+eps],NULL);
return ;
}
}
inline void free_(tree &x)
{
if(!x)return;
free_(x->ch[0]),free_(x->ch[1]);
delete x;
x=NULL;
}
inline void update(node now){
insert(now);
tree x=root;
assert(*root==now);
if(x->ch[0]){
tree p=pre(x);
Splay(p,x);free_(p->ch[1]);
x->lk=p->rk=slope(p,x);
}
else x->lk=1e9;
if(x->ch[1]){
tree p=nxt(x);
Splay(p,x);free_(p->ch[0]);
x->rk=p->lk=slope(p,x);
}
else x->rk=-1e9;
if(x->lk<=x->rk+eps){
root=x->ch[0];
connect(x->ch[1],root,1),root->par=NULL;
root->lk=slope(root,root->ch[1]);
if(root->ch[1])root->ch[1]->rk=root->lk;
delete x;
}
}
}
using namespace SplayTree;
int main(void)
{
int n=gi;cin>>dp[0];
for(int i=1;i<=n;++i)
{
scanf("%lf%lf%lf",A+i,B+i,R+i);
tree j=find(-A[i]/B[i]);
dp[i]=dp[i-1];
if(j)dp[i]=max(dp[i-1],j->x*A[i]+j->y*B[i]);
node nw;
nw.y=dp[i]/(A[i]*R[i]+B[i]),nw.x=nw.y*R[i];
update(nw);
}
printf("%.3lf
",dp[n]);
return 0;
}