package gui;
import java.awt.BorderLayout;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JToolBar;
public class TestGUI {
public static void main(String[] args) {
JFrame f = new JFrame( "LoL" );
f.setSize( 400 , 300 );
f.setLocation( 200 , 200 );
addMenu(f);
JToolBar tb = new JToolBar();
JButton b1 = new JButton( new ImageIcon( "e:/project/j2se/1.jpg" ));
JButton b2 = new JButton( new ImageIcon( "e:/project/j2se/2.jpg" ));
JButton b3 = new JButton( new ImageIcon( "e:/project/j2se/3.jpg" ));
JButton b4 = new JButton( new ImageIcon( "e:/project/j2se/4.jpg" ));
JButton b5 = new JButton( new ImageIcon( "e:/project/j2se/5.jpg" ));
JButton b6 = new JButton( new ImageIcon( "e:/project/j2se/6.jpg" ));
tb.add(b1);
tb.add(b2);
tb.add(b3);
tb.add(b4);
tb.add(b5);
tb.add(b6);
// 给按钮设置提示信息
b1.setToolTipText( "坑爹英雄" );
// 把工具栏放在north的位置
f.setLayout( new BorderLayout());
f.add(tb, BorderLayout.NORTH);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible( true );
}
private static void addMenu(JFrame f) {
JMenuBar mb = new JMenuBar();
JMenu mHero = new JMenu( "英雄" );
JMenu mItem = new JMenu( "道具" );
JMenu mWord = new JMenu( "符文" );
JMenu mSummon = new JMenu( "召唤师" );
JMenu mTalent = new JMenu( "天赋树" );
// 菜单项
mHero.add( new JMenuItem( "近战-Warriar" ));
mHero.add( new JMenuItem( "远程-Range" ));
mHero.add( new JMenuItem( "物理-physical" ));
mHero.add( new JMenuItem( "坦克-Tank" ));
mHero.add( new JMenuItem( "法系-Mage" ));
mHero.add( new JMenuItem( "辅助-Support" ));
mHero.add( new JMenuItem( "打野-Jungle" ));
mHero.add( new JMenuItem( "突进-Charge" ));
mHero.add( new JMenuItem( "男性-Boy" ));
mHero.add( new JMenuItem( "女性-Girl" ));
mb.add(mHero);
mb.add(mItem);
mb.add(mWord);
mb.add(mSummon);
mb.add(mTalent);
f.setJMenuBar(mb);
}
}
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