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  • socket,模拟服务器、客户端通信

    服务器代码:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.IO;
    using System.Linq;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    using System.Threading;
    using System.Threading.Tasks;
    using System.Windows.Forms;

    namespace Missuin
    {
    public partial class Form2 : Form
    {
    public Form2()
    {
    InitializeComponent();
    }

    private void button1_Click(object sender, EventArgs e)
    {
    //当点击开始监听的时候 在服务器端创建一个负责监IP地址和端口号的Socket
    Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.IP);
    IPAddress ip = IPAddress.Any;//IPAddress.Parse(txtServer.Text);
    //创建端口号对象
    IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));
    //监听
    socket.Bind(point);
    ShowMsg("监听成功");
    socket.Listen(10);

    Thread th = new Thread(Listen);
    th.IsBackground = true;
    th.Start(socket);
    }


    Socket socketSend;
    /// <summary>
    /// 被线程所执行的函数,只能传object参数
    /// </summary>
    /// <param name="o"></param>
    void Listen(Object o)
    {
    Socket socketWatch = o as Socket;
    //等待客户端连接 并创建一个负责通信的Sokcet
    while (true)
    {
    //负责根客户通信的Socket
    socketSend = socketWatch.Accept();
    dictSocket.Add(socketSend.RemoteEndPoint.ToString(), socketSend);

    cbuUsers.Items.Add(socketSend.RemoteEndPoint.ToString());
    ShowMsg(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功");
    ////客户端连接成功后,服务器应该接受客户端发来的消息
    //byte[] buffer = new byte[1024 * 1024 * 2];
    ////实际接受到的有效字节数
    //int r = socketSend.Receive(buffer);
    //string str = Encoding.UTF8.GetString(buffer, 0, r);
    //Console.WriteLine(socketSend.RemoteEndPoint+":"+str);
    Thread th = new Thread(Recive);
    th.IsBackground = true;
    th.Start(socketSend);
    }
    }

    Dictionary<String, Socket> dictSocket = new Dictionary<string, Socket>();
    /// <summary>
    /// 服务器端不修改的接收客户发来的消息
    /// </summary>
    /// <param name="o"></param>
    void Recive(object o)
    {
    Socket socketSend = o as Socket;
    while (true)
    {
    try
    {
    //客户端连接成功后,服务器应该接受客户端发来的消息
    byte[] buffer = new byte[1024 * 1024 * 2];
    //实际接受到的有效字节数
    int r = socketSend.Receive(buffer);
    if (r == 0)
    break;
    string str = Encoding.UTF8.GetString(buffer, 0, r);
    ShowMsg(socketSend.RemoteEndPoint + ":" + str);
    }
    catch (Exception ex)
    {
    Console.WriteLine(ex.Message);
    }
    }
    }

    void ShowMsg(string msg)
    {
    txtLog.AppendText(msg + " ");
    }

    private void Form2_Load(object sender, EventArgs e)
    {
    Control.CheckForIllegalCrossThreadCalls = false;
    }
    /// <summary>
    /// 服务器给客户端发消息
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void button5_Click(object sender, EventArgs e)
    {
    byte[] msgs = Encoding.UTF8.GetBytes(this.txtmsg.Text);

    List<byte> list = new List<byte>();
    list.Add(0);
    list.AddRange(msgs);
    byte[] newmsgs = list.ToArray();
    //获得用户在下拉框中选中的IP地址
    string ip = cbuUsers.SelectedItem.ToString();
    Socket sendSocket = dictSocket[ip];
    sendSocket.Send(newmsgs);
    ShowMsg(sendSocket.RemoteEndPoint + ":" + this.txtmsg.Text);

    }
    /// <summary>
    /// 选择要发送的文件
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void btnSelect_Click(object sender, EventArgs e)
    {
    OpenFileDialog of = new OpenFileDialog();
    of.InitialDirectory = @"C:users";
    of.Title = "请选择要发送的文件";
    of.Filter = "所有文件|*.*";
    of.ShowDialog();

    txtPath.Text = of.FileName;

    }

    private void btnFileSend_Click(object sender, EventArgs e)
    {
    string path = this.txtPath.Text.ToString();
    using(FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read))
    {
    byte[] buffer = new byte[1024 * 1024 * 5];
    List<byte> list = new List<byte>();
    list.Add(1);
    list.AddRange(list);
    byte[] newBytes = list.ToArray();
    Socket socket = dictSocket[cbuUsers.SelectedItem.ToString()];
    socket.Send(newBytes);
    }
    }
    private void button3_Click(object sender, EventArgs e)
    {
    byte[] buffer = new byte[1];
    buffer[0] = 2;
    Socket socket = dictSocket[cbuUsers.SelectedItem.ToString()];
    socket.Send(buffer);
    }
    }
    }

    客户端代码

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.IO;
    using System.Linq;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    using System.Threading;
    using System.Threading.Tasks;
    using System.Windows.Forms;

    namespace Client
    {
    public partial class Form1 : Form
    {
    public Form1()
    {
    InitializeComponent();
    }
    //创建负责通信的Socket
    Socket socketSend;
    private void button1_Click(object sender, EventArgs e)
    {
    try
    {
    socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
    IPAddress ip = IPAddress.Parse(textBox1.Text);
    IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(textBox2.Text));
    socketSend.Connect(point);
    showMsg("连接成功");

    //开启一个新线程不停的接收服务器发来的消息
    Thread th = new Thread(recive);
    th.IsBackground = true;
    th.Start();
    }
    catch(Exception ex)
    {

    }
    }

    /// <summary>
    /// 不停的接收服务器发来的消息
    /// </summary>
    void recive()
    {
    while (true)
    {
    byte[] buffer = new byte[1024 * 1024 * 2];
    int r = socketSend.Receive(buffer);
    if (r == 0)
    break;
    //发来的是文字
    if (buffer[0] == 0)
    {
    string s = Encoding.UTF8.GetString(buffer,1,r-1);
    showMsg(socketSend.RemoteEndPoint + ":" + s);
    }
    else if (buffer[0] == 1)
    {
    SaveFileDialog sfd = new SaveFileDialog();
    sfd.InitialDirectory = @"C:";
    sfd.Title = "请选择要保存的文件";
    sfd.Filter = "所有文件|*.*";
    sfd.ShowDialog(this);
    string path = sfd.FileName;
    using(FileStream sf = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Write))
    {
    sf.Write(buffer, 1, r - 1);
    }
    MessageBox.Show("保存成功");
    }
    else if (buffer[0] == 2)
    {
    for (int i=0;i<10;i++){
    this.Location = new Point(200, 200);
    this.Location = new Point(210, 210);
    }
    }
    }
    }

    private void showMsg(string msg)
    {
    this.txtLog.AppendText(msg + " ");
    }

    private void button2_Click(object sender, EventArgs e)
    {
    byte[] msgs = System.Text.Encoding.UTF8.GetBytes(txtmsg.Text);
    socketSend.Send(msgs);
    }

    private void Form1_Load(object sender, EventArgs e)
    {
    Control.CheckForIllegalCrossThreadCalls = false;
    }
    }
    }

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  • 原文地址:https://www.cnblogs.com/Little-Sky/p/10739246.html
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