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  • Android中的倒计时实现

    一、android.os包下提供了倒计时的抽象工具类:

    public abstract class CountDownTimer {
        /**
         * Millis since epoch when alarm should stop.
         */
        private final long mMillisInFuture;
        /**
         * The interval in millis that the user receives callbacks
         */
        private final long mCountdownInterval;
        private long mStopTimeInFuture;
        /**
         * boolean representing if the timer was cancelled
         */
        private boolean mCancelled = false;
    
        /**
         * @param millisInFuture The number of millis in the future from the call
         *   to {@link #start()} until the countdown is done and {@link #onFinish()}
         *   is called.
         * @param countDownInterval The interval along the way to receive
         *   {@link #onTick(long)} callbacks.
         */
        public CountDownTimer(long millisInFuture, long countDownInterval) {
            mMillisInFuture = millisInFuture;
            mCountdownInterval = countDownInterval;
        }
    
        /**
         * Cancel the countdown.
         */
        public synchronized final void cancel() {
            mCancelled = true;
            mHandler.removeMessages(MSG);
        }
        /**
         * Start the countdown.
         */
        public synchronized final CountDownTimer start() {
            mCancelled = false;
            if (mMillisInFuture <= 0) {
                onFinish();
                return this;
            }
            mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
            mHandler.sendMessage(mHandler.obtainMessage(MSG));
            return this;
        }
        /**
         * Callback fired on regular interval.
         * @param millisUntilFinished The amount of time until finished.
         */
        public abstract void onTick(long millisUntilFinished);
        /**
         * Callback fired when the time is up.
         */
        public abstract void onFinish();
        private static final int MSG = 1;
        // handles counting down
        private Handler mHandler = new Handler() {
            @Override
            public void handleMessage(Message msg) {
                synchronized (CountDownTimer.this) {
                    if (mCancelled) {
                        return;
                    }
                    final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();
                    if (millisLeft <= 0) {
                        onFinish();
                    } else if (millisLeft < mCountdownInterval) {
                        // no tick, just delay until done
                        sendMessageDelayed(obtainMessage(MSG), millisLeft);
                    } else {
                        long lastTickStart = SystemClock.elapsedRealtime();
                        onTick(millisLeft);
                        // take into account user's onTick taking time to execute
                        long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();
                        // special case: user's onTick took more than interval to
                        // complete, skip to next interval
                        while (delay < 0) delay += mCountdownInterval;
                        sendMessageDelayed(obtainMessage(MSG), delay);
                    }
                }
            }
        };
    }
    二、一个Demo,用倒计时不断刷新剩余时间,倒计时结束后置button为可点击状态


    private class TimeCount extends CountDownTimer {
        public TimeCount(long millisInFuture, long countDownInterval) {
            super(millisInFuture, countDownInterval);
        }
        /**
         * 计时过程中触发
         */
        @Override
        public void onTick(long millisUntilFinished) {
            if (mVerify != null) {
                int second = (int) (millisUntilFinished / 1000);  //计算出还剩多少秒
                mVerify.setText(getString(R.string.main_control_panel_grab_count_down, second));
             }
        }
    
        /**
         * 计时完成时触发
         */
        @Override
        public void onFinish() {
            isVerifing = false;
            if (mVerify != null) {
                mVerify.setEnabled(true);
                mVerify.setText(R.string.register_verify);
            }
        }
    }



    三、注意:

    1. 该种方式实现的倒计时考虑了每次onTick处理函数中耗费的时间。
    2. 使用的是handler机制,因此默认是靠Ui线程处理处理onTick函数(onTick中很可能有更新Ui的操作)
    3. 可以看出,”循环“也是靠handleMessage方法中再抛一个Message方式实现(插一句话,常见的循环可以通过)。
    4. 还有一点值得注意的是,每次onTick时,传入的是剩余时间值。
    5. handleMessage方法的实现细节:
    分两种情况:
    1) onTick()的处理时间小于一个mCountdownInterval,所以delay(delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime())时间后正好是下一个onTick()时刻。
         

    2)  onTick()的处理时间大于或等于一个mCountdownInterval,不妨假设大于2个mCountdownInterval,则经过while循环不断跳过onTick()过程中耽搁的mCountdownInterval后,直到delay大于0时,正好是"下一个"mCountdownInterval后的onTick()时刻。
    
    


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  • 原文地址:https://www.cnblogs.com/LuLei1990/p/5285500.html
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