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  • WPF 基础

    1. Trigger

    1.1 由属性值触发的 Trigger

    最基本的触发器,Property 是关注的属性名称,value 是触发条件,一旦触发条件满足,就会应用 Trigger 的 Setters,触发条件不再满足时,各属性值会被还原

    <StackPanel>
        <StackPanel.Resources>
            <Style TargetType="CheckBox" >
                <Setter Property="Height" Value="25"/>
                <Setter Property="Margin" Value="5 0"/>
                <Setter Property="FontSize" Value="14"/>
                <Setter Property="VerticalAlignment" Value="Center"/>
                <Setter Property="VerticalContentAlignment" Value="Center"/>
                <Style.Triggers>
                    <Trigger Property="IsChecked" Value="True">
                        <Setter Property="FontSize" Value="15"/>
                        <Setter Property="Foreground" Value="LightSkyBlue"/>
                    </Trigger>
                </Style.Triggers>
            </Style>
        </StackPanel.Resources>
        <CheckBox Content="篮球" />
        <CheckBox Content="香蕉" />
        <CheckBox Content="单车" />
        <CheckBox Content="自驾" />
    </StackPanel>
    

    1.2 MultiTrigger

    MultiTrigger 指多个条件下同时成立时触发,MultiTrigger 比 Trigger 多了一个 Conditions 属性,需要同时成立的条件就在这个集合里。

    <StackPanel>
        <StackPanel.Resources>
            <Style TargetType="CheckBox" >
                <Setter Property="Height" Value="25"/>
                <Setter Property="Margin" Value="5 0"/>
                <Setter Property="FontSize" Value="14"/>
                <Setter Property="VerticalAlignment" Value="Center"/>
                <Setter Property="VerticalContentAlignment" Value="Center"/>
                <Style.Triggers>  
                    <Trigger Property="IsChecked" Value="True">
                        <Setter Property="FontSize" Value="15"/>
                        <Setter Property="Foreground" Value="LightSkyBlue"/>
                    </Trigger>
                    <MultiTrigger>
                        <MultiTrigger.Conditions>
                            <Condition Property="IsChecked" Value="True"/>
                            <Condition Property="Content" Value="香蕉"/>
                        </MultiTrigger.Conditions>
                        <Setter Property="FontSize" Value="17"/>
                        <Setter Property="Foreground" Value="Red"/>
                    </MultiTrigger>
                </Style.Triggers>
            </Style>
        </StackPanel.Resources>
        
        <CheckBox Content="篮球" />
        <CheckBox Content="香蕉" />
        <CheckBox Content="单车" />
        <CheckBox Content="自驾" />
    </StackPanel>
    

    多个 Trigger 或 MultiTrigger 时,会按代码的顺序触发,比如点击香蕉,FontSize 最终是 17,如果把 MultiTrigger 实例写在 Trigger 实例前面,点击香蕉后,FontSize 的值是 Trigger 的 15 。

    1.3 由数据触发的 DataTrigger

    <StackPanel>
        <local:LongToBoolConverter x:Key="cvtltb"/>
    
        <StackPanel.Resources>
            <Style TargetType="TextBox">
                <Style.Triggers>
                    <DataTrigger Binding="{Binding RelativeSource={RelativeSource Mode=Self}, 
                                                   Path=Text.Length, 
                                                   Converter={StaticResource cvtltb}}" 
                                 Value="True">
                        <Setter Property="Foreground" Value="Red"/>
                    </DataTrigger>
                </Style.Triggers>
            </Style>
        </StackPanel.Resources>
        <TextBox />
    </StackPanel>
    
    public class LongToBoolConverter : System.Windows.Data.IValueConverter
    {
        public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
        {
            return (int)value > 6 ? true : false;
        }
    
        public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
        {
            throw new NotImplementedException();
        }
    }
    

    1.4 MultiDataTrigger

    public class Student
    { 
        public string Id { get; set; }
    
        public string Name { get; set; }
    
        public bool LoveBasketball { get; set; }
    }
    
    ...
    
    <Window.Resources>
        <coll:ArrayList x:Key="stuList">
            <local:Student Id="1" Name="D1" LoveBasketball="True"></local:Student>
            <local:Student Id="2" Name="D2" LoveBasketball="False"></local:Student>
            <local:Student Id="3" Name="D3" LoveBasketball="True"></local:Student>
            <local:Student Id="3" Name="D4" LoveBasketball="False"></local:Student>
            <local:Student Id="5" Name="D5" LoveBasketball="True"></local:Student>
            <local:Student Id="6" Name="D6" LoveBasketball="False"></local:Student>
        </coll:ArrayList>
    </Window.Resources>
    
    <StackPanel MenuItem.Click="StackPanel_Click">
        <StackPanel.Resources>
            <Style TargetType="ListBoxItem">
                <Setter Property="ContentTemplate" Value="{StaticResource it}"/>
                <Style.Triggers>
                    <MultiDataTrigger>
                        <MultiDataTrigger.Conditions>
                            <Condition Binding="{Binding Id}" Value="3"/>
                            <Condition Binding="{Binding Name}" Value="D3"/>
                        </MultiDataTrigger.Conditions>
                        <Setter Property="Background" Value="Red"></Setter>
                    </MultiDataTrigger>
                </Style.Triggers>
            </Style>
        </StackPanel.Resources>
              
        <ListBox ItemsSource="{StaticResource stuList}"/>
    </StackPanel>
    

    1.5 由事件触发的 EventTrigger

    EventTrigger 触发后并非应用一组 Setter,而是执行一段动画,因此 UI 的动画效果往往跟 EventTrigger 相关联。

    <Button Content="确认">
        <Button.Style>                    
            <Style TargetType="Button">
                <Setter Property="Width" Value="200"/>
                <Setter Property="Height" Value="30"/>
                <Style.Triggers>
                    <EventTrigger RoutedEvent="MouseEnter">
                        <EventTrigger.Actions>
                            <BeginStoryboard>
                                <Storyboard>
                                    <DoubleAnimation To="400" Duration="0:0:0.2" Storyboard.TargetProperty="Width"/>
                                    <DoubleAnimation To="60" Duration="0:0:0.2" Storyboard.TargetProperty="Height"/>
                                </Storyboard>
                            </BeginStoryboard>
                        </EventTrigger.Actions>                     
                    </EventTrigger>
                    <EventTrigger RoutedEvent="MouseLeave">
                        <EventTrigger.Actions>
                            <BeginStoryboard>
                                <Storyboard>
                                    <DoubleAnimation Duration="0:0:0.2" Storyboard.TargetProperty="Width"/>
                                    <DoubleAnimation Duration="0:0:0.2" Storyboard.TargetProperty="Height"/>
                                </Storyboard>
                            </BeginStoryboard>
                        </EventTrigger.Actions>
                    </EventTrigger>
                </Style.Triggers>
            </Style>
        </Button.Style>
    </Button>
    

    微软官方文档中对 Trigger 的介绍很简洁明了:
    https://docs.microsoft.com/zh-cn/dotnet/desktop/wpf/fundamentals/styles-templates-overview?view=netdesktop-5.0#triggers

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  • 原文地址:https://www.cnblogs.com/MichaelLoveSna/p/14451324.html
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