zoukankan      html  css  js  c++  java
  • 数据结构与算法---复数的具体实现(C++)

      1 #include <iostream>
      2 using namespace std;
      3 typedef struct {
      4     double real;  //复数的实部 
      5     double imag;  //复数的虚部 
      6 } Complex;
      7 
      8 //复数的初始化
      9 void initial(Complex *&z)
     10 {
     11   z=new Complex; //给形参z一个复数的空间 
     12 } 
     13 
     14 //复数的赋值
     15 void assignment(Complex *&z,double v1,double v2)
     16 {
     17     z->real=v1;
     18     z->imag=v2;    
     19 }
     20 //复数的输出
     21 void output(Complex *z)
     22 {
     23     if(z->real)
     24     {
     25         if(z->imag==0)
     26             cout<<z->real<<endl;
     27         else if(z->imag==-1)
     28             cout<<z->real<<"-i"<<endl;
     29         else if(z->imag==1)
     30             cout<<z->real<<"+"<<"i"<<endl;
     31         else if(z->imag>0)
     32             cout<<z->real<<"+"<<z->imag<<"i"<<endl;
     33         else
     34             cout<<z->real<<z->imag<<"i"<<endl;
     35     }
     36     else
     37     {
     38         if(z->imag==0)
     39             cout<<"0"<<endl;
     40         else if(z->imag==-1)
     41             cout<<"-i"<<endl;
     42         else if(z->imag==1)
     43              cout<<"i"<<endl;
     44            else 
     45                cout<<z->imag<<"i"<<endl;
     46         
     47     }
     48 }
     49 //复数的和
     50 void sum(Complex *z1,Complex *z2,Complex *&sum) 
     51 {
     52     sum->real=z1->real+z2->real;
     53     sum->imag=z1->imag+z2->imag;
     54 }
     55 
     56 //复数的差
     57 void difference(Complex *z1,Complex *z2,Complex *&dif)
     58 {
     59     dif->real=z1->real-z2->real;
     60     dif->imag=z1->imag-z2->imag;    
     61 } 
     62 
     63 //复数的商
     64 void Quotient(Complex *z1,Complex *z2,Complex *&quo)
     65 {
     66     if(z2->real*z2->real+z2->imag*z2->imag)
     67     {
     68         quo->real=(z1->real*z2->real+z1->imag*z1->imag)/(z2->real*z2->real+z2->imag*z2->imag);
     69         quo->imag=(z2->real*z1->imag-z1->real*z2->imag)/(z2->real*z2->real+z2->imag*z2->imag);
     70     }
     71     else
     72     {
     73         cout<<"z1和z2无法进行相除,非法";    
     74     }
     75      
     76 } 
     77 
     78 //复数的销毁
     79 void destroy(Complex *z)
     80 {
     81     delete z;
     82 } 
     83 
     84 //复数的积
     85 void product(Complex *z1,Complex *z2,Complex *&prod)
     86 {
     87     prod->real=z1->real*z2->real-z1->imag*z2->imag;
     88     prod->imag=z1->real*z2->imag+z1->imag*z2->real; 
     89 } 
     90 int main()
     91 {
     92     double a,b;    
     93     cout<<"请输入第一个复数的实部:";cin>>a;
     94     cout<<"请输入第一个复数的虚部:";cin>>b;
     95     Complex *z1;initial(z1);
     96     assignment(z1,a,b);
     97     cout<<"第一个复数为:";output(z1);
     98     
     99     double c,d; 
    100     cout<<"请输入第二个复数的实部:";cin>>c;
    101     cout<<"请输入第二个复数的虚部:";cin>>d;
    102     Complex *z2;initial(z2);
    103     assignment(z2,c,d);
    104     cout<<"第二个复数为:";output(z2);
    105     
    106     Complex *z3;initial (z3);
    107     sum(z1,z2,z3); 
    108     cout<<"两个复数的和为:";output(z3);
    109     
    110     Complex *diff;initial (diff);
    111     difference(z1,z2,diff);
    112     cout<<"两个复数的差为:";output(diff);
    113     
    114     Complex *quot;initial(quot);
    115     Quotient(z1,z2,quot);
    116     cout<<"两个复数的商为:";output(quot);
    117     
    118     Complex *pro;initial(pro);
    119     product(z1,z2,pro);
    120     cout<<"两个复数的积为:";output(pro);
    121     
    122     destroy(z1);
    123     destroy(z2);
    124     cout<<"销毁成功z1,z2"<<endl;
    125     
    126     
    127 }
    你數過天上的星星嗎
  • 相关阅读:
    Super Jumping! Jumping! Jumping!
    glsl学习之cube
    取得某个进程CPU的占用率
    在游戏中使用“CEGUI”
    vbo 简单演示
    平行光镜面反射模型
    使用fbo来实现render to texture演示
    平行光漫反射模型
    glsl teapot 简单演示
    点光源模型
  • 原文地址:https://www.cnblogs.com/Myrecord-7/p/12487733.html
Copyright © 2011-2022 走看看