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  • boost

    boost is not good enough, if there is an alternative, do not use boost.

    Too big and it's almost impossible to use just a single component of 

    it, because all components are strongly connected...

    Asio - Portable networking and other low-level I/O, including sockets, timers, hostname resolution, socket iostreams, serial ports, file descriptors and Windows HANDLEs, from Chris Kohlhoff

    Geometry - The Boost.Geometry library provides geometric algorithms, primitives and spatial index, from Barend Gehrels, Bruno Lalande, Mateusz Loskot, Adam Wulkiewicz and Menelaos Karavelas
    Graph - The BGL graph interface and graph components are generic, in the same sense as the the Standard Template Library (STL), from Jeremy Siek and a University of Notre Dame team.
    GraphParallel - The PBGL graph interface and graph components are generic, in the same sense as the the Standard Template Library (STL), from Jeremy Siek, Doug Gregor, and a University of Notre Dame team.
    Polygon - Voronoi diagram construction and booleans/clipping, resizing/offsetting and more for planar polygons with integral coordinates, from Lucanus Simonson and Andrii Sydorchuk
    Sort - High-performance templated sort functions, from Steven Ross

    String Algo - String algorithms library, from Pavol Droba
    GIL - Generic Image Library, from Lubomir Bourdev and Hailin Jin

    Bimap - Bidirectional maps library for C++. With Boost.Bimap you can create associative containers in which both types can be used as key, from Matias Capeletto
    Heap - Priority queue data structures, from Tim Blechmann
    Circular Buffer - A STL compliant container also known as ring or cyclic buffer, from Jan Gaspar
    Container - Standard library containers and extensions, from Ion Gaztañaga

    CRC - The Boost CRC Library provides two implementations of CRC (cyclic redundancy code) computation objects and two implementations of CRC computation functions. The implementations are template-based, from Daryle Walker
    Meta State Machine - A very high-performance library for expressive UML2 finite state machines, from Christophe Henry

    Signals2 - Managed signals & slots callback implementation (thread-safe version 2), from Frank Mori Hess

    https://boostorg.github.io/build/manual/develop/index.html

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  • 原文地址:https://www.cnblogs.com/Searchor/p/7718523.html
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