zoukankan      html  css  js  c++  java
  • ThreadPoolExecutor

    1、构造方法

    • corePoolSize : 核心线程数
    • maximumPoolSize : 最大线程数量
    • keepAliveTime : 空闲存活时间
    • unit :时间单位
    • workQueue :阻塞队列,用来存储等待执行的任务。
      • ArrayBlockingQueue:数组有界队列,先进先出
      • DelayQueue : 无界阻塞队列,延迟期满才能提取元素
      • LinkedBlockingQueue:链式结构,先进先出
      • PriorityBlockingQueue:支持优先级排序的无界队列,可以自定义实现compareTo()方法指定元素排序。不能保证优先级元素的顺序
      • SynchronousQueue :容纳单元素
      • BlockingDeque :双端队列,在不能够插入元素的时候,阻塞插入。没有元素抽取的时候,阻塞抽取。
      • LinkedBlockingDeque:是双向链表实现的双向并发阻塞队列。该阻塞队列同时支持FIFO和FILO两种操作方式,即可以从队列的头和尾同时操作(插入/删除);并且,该阻塞队列是支持线程安全。此外,LinkedBlockingDeque还是可选容量的(防止过度膨胀),即可以指定队列的容量。如果不指定,默认容量大小等于Integer.MAX_VALUE
    • threadFactory:线程工厂,用来创建线程
    • handler :饱和策略
      • CallerRunsPolicy:用调用者所在的线程来执行任务
      • AbortPolicy :默认策略,直接抛出异常
      • DiscardPolicy :直接丢弃任务
      • DiscardOldestPolicy:丢弃队列最前的任务,并执行当前任务
    public ThreadPoolExecutor(int corePoolSize,
                                  int maximumPoolSize,
                                  long keepAliveTime,
                                  TimeUnit unit,
                                  BlockingQueue<Runnable> workQueue,
                                  ThreadFactory threadFactory,
                                  RejectedExecutionHandler handler) {
            if (corePoolSize < 0 ||
                maximumPoolSize <= 0 ||
                maximumPoolSize < corePoolSize ||
                keepAliveTime < 0)
                throw new IllegalArgumentException();
            if (workQueue == null || threadFactory == null || handler == null)
                throw new NullPointerException();
            this.acc = System.getSecurityManager() == null ?
                    null :
                    AccessController.getContext();
            this.corePoolSize = corePoolSize;
            this.maximumPoolSize = maximumPoolSize;
            this.workQueue = workQueue;
            this.keepAliveTime = unit.toNanos(keepAliveTime);
            this.threadFactory = threadFactory;
            this.handler = handler;
        }

    2、execute方法

    public void execute(Runnable command) {
            if (command == null)
                throw new NullPointerException();
            /*
             * Proceed in 3 steps:
             *
             * 1. If fewer than corePoolSize threads are running, try to
             * start a new thread with the given command as its first
             * task.  The call to addWorker atomically checks runState and
             * workerCount, and so prevents false alarms that would add
             * threads when it shouldn't, by returning false.
             *
             * 2. If a task can be successfully queued, then we still need
             * to double-check whether we should have added a thread
             * (because existing ones died since last checking) or that
             * the pool shut down since entry into this method. So we
             * recheck state and if necessary roll back the enqueuing if
             * stopped, or start a new thread if there are none.
             *
             * 3. If we cannot queue task, then we try to add a new
             * thread.  If it fails, we know we are shut down or saturated
             * and so reject the task.
             */
            int c = ctl.get();
            if (workerCountOf(c) < corePoolSize) {
                if (addWorker(command, true))
                    return;
                c = ctl.get();
            }
            if (isRunning(c) && workQueue.offer(command)) {
                int recheck = ctl.get();
                if (! isRunning(recheck) && remove(command))
                    reject(command);
                else if (workerCountOf(recheck) == 0)
                    addWorker(null, false);
            }
            else if (!addWorker(command, false))
                reject(command);
        }
  • 相关阅读:
    LR十九:Analysis 图标分析
    Llinux:mysql的安装教程
    Jmeter28:linux下实现压测-html报表生成-控制台参数优化
    Llinux:自动分配ip的方法
    Llinux:环境变量的配置-java-JMETER
    if _ else if _ else,case,程序逻辑判断- java基础
    LR十八:Controller组件- 集合点的功能-loadrunner
    LR十七:Controller
    Jmeter27:TCP_协议_socket接口
    LR十六:socket_tcp协议_loadrunner测试
  • 原文地址:https://www.cnblogs.com/TripL/p/13518246.html
Copyright © 2011-2022 走看看