/// <summary>
/// 延迟调用
/// </summary>
/// <param name="method"></param>
/// <param name="delayTime"></param>
public static void DelayInvoke(Action method, int delayTime = 2000)
{
RegularInvoke(method, delayTime, false);
}
/// <summary>
/// 定时调用
/// </summary>
/// <param name="method"></param>
/// <param name="delayTime"></param>
/// <param name="aotoReset"></param>
public static void RegularInvoke(Action method, int delayTime, bool aotoReset = true)
{
System.Timers.Timer timer = new System.Timers.Timer(delayTime);
timer.Elapsed += new System.Timers.ElapsedEventHandler((a, b) =>
{
method();
});
//执行一次 false
timer.AutoReset = aotoReset;
//是否执行System.Timers.Timer.Elapsed事件
timer.Enabled = true;
}
//延迟调用
DelayInvoke(() =>
{
//DO
}, 1800);
//定时调用
RegularInvoke(() =>
{
//DO
}, 1800);