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  • SQLite源程序分析之sqlite3.c

    /******************************************************************************
    ** This file is an amalgamation of many separate C source files from SQLite
    ** version 3.14.1.  By combining all the individual C code files into this 
    ** single large file, the entire code can be compiled as a single translation
    ** unit.  This allows many compilers to do optimizations that would not be
    ** possible if the files were compiled separately.  Performance improvements
    ** of 5% or more are commonly seen when SQLite is compiled as a single
    ** translation unit.
    **
    ** This file is all you need to compile SQLite.  To use SQLite in other
    ** programs, you need this file and the "sqlite3.h" header file that defines
    ** the programming interface to the SQLite library.  (If you do not have 
    ** the "sqlite3.h" header file at hand, you will find a copy embedded within
    ** the text of this file.  Search for "Begin file sqlite3.h" to find the start
    ** of the embedded sqlite3.h header file.) Additional code files may be needed
    ** if you want a wrapper to interface SQLite with your choice of programming
    ** language. The code for the "sqlite3" command-line shell is also in a
    ** separate file. This file contains only code for the core SQLite library.
    */
    #define SQLITE_CORE 1            //定义内核参数
    #define SQLITE_AMALGAMATION 1    //定义合并参数(为1),版本为合并后的源代码
    #ifndef SQLITE_PRIVATE            //定义SQLITE代码的私有部分(即static)
    # define SQLITE_PRIVATE static
    #endif
    /************** Begin file sqliteInt.h ***************************************/
    /*
    ** 2001 September 15
    **
    ** The author disclaims copyright to this source code.  In place of
    ** a legal notice, here is a blessing:
    **
    **    May you do good and not evil.
    **    May you find forgiveness for yourself and forgive others.
    **    May you share freely, never taking more than you give.
    **
    *************************************************************************
    ** Internal interface definitions for SQLite.
    **
    */
    #ifndef SQLITEINT_H    //定义SQLITE内部接口,定义头文件
    #define SQLITEINT_H
    ……
    /************** Include msvc.h in the middle of sqliteInt.h ******************/
    ……
    /************** Continuing where we left off in sqliteInt.h ******************/
    
    /*
    ** 如果基础操作系统支持,可用#define开启大于2G的单个文件支持
    ** These #defines should enable >2GB file support on POSIX if the
    ** underlying operating system supports it.  If the OS lacks
    ** large file support, or if the OS is windows, these should be no-ops.
    **
    ** _LARGEFILE_SOURCE宏必须在任何#include前使用
    ** Ticket #2739:  The _LARGEFILE_SOURCE macro must appear before any
    ** system #includes.  Hence, this block of code must be the very first
    ** code in all source files.
    **
    ** 在编译命令行使用SQLITE_DISABLE_LFS可禁止大文件支持
    ** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch
    ** on the compiler command line.  This is necessary if you are compiling
    ** on a recent machine (ex: Red Hat 7.2) but you want your code to work
    ** on an older machine (ex: Red Hat 6.0).  If you compile on Red Hat 7.2
    ** without this option, LFS is enable.  But LFS does not exist in the kernel
    ** in Red Hat 6.0, so the code won't work.  Hence, for maximum binary
    ** portability you should omit LFS.
    **
    ** The previous paragraph was written in 2005.  (This paragraph is written
    ** on 2008-11-28.) These days, all Linux kernels support large files, so
    ** you should probably leave LFS enabled.  But some embedded platforms might
    ** lack LFS in which case the SQLITE_DISABLE_LFS macro might still be useful.
    **
    ** Similar is true for Mac OS X.  LFS is only supported on Mac OS X 9 and later.
    */
    #ifndef SQLITE_DISABLE_LFS        //如果没禁止大文件支持,则定义相关常量
    # define _LARGE_FILE       1
    # ifndef _FILE_OFFSET_BITS
    #   define _FILE_OFFSET_BITS 64
    # endif
    # define _LARGEFILE_SOURCE 1
    #endif
    
    /* What version of GCC is being used.  0 means GCC is not being used */
    #ifdef __GNUC__
    # define GCC_VERSION (__GNUC__*1000000+__GNUC_MINOR__*1000+__GNUC_PATCHLEVEL__)
    #else
    # define GCC_VERSION 0
    #endif
    
    /* Needed for various definitions... */
    #if defined(__GNUC__) && !defined(_GNU_SOURCE)
    # define _GNU_SOURCE
    #endif
    
    #if defined(__OpenBSD__) && !defined(_BSD_SOURCE)
    # define _BSD_SOURCE
    #endif
    
    /*
    ** For MinGW, check to see if we can include the header file containing its
    ** version information, among other things.  Normally, this internal MinGW
    ** header file would [only] be included automatically by other MinGW header
    ** files; however, the contained version information is now required by this
    ** header file to work around binary compatibility issues (see below) and
    ** this is the only known way to reliably obtain it.  This entire #if block
    ** would be completely unnecessary if there was any other way of detecting
    ** MinGW via their preprocessor (e.g. if they customized their GCC to define
    ** some MinGW-specific macros).  When compiling for MinGW, either the
    ** _HAVE_MINGW_H or _HAVE__MINGW_H (note the extra underscore) macro must be
    ** defined; otherwise, detection of conditions specific to MinGW will be
    ** disabled.
    */
    #if defined(_HAVE_MINGW_H)
    # include "mingw.h"
    #elif defined(_HAVE__MINGW_H)
    # include "_mingw.h"
    #endif
    
    /*
    ** For MinGW version 4.x (and higher), check to see if the _USE_32BIT_TIME_T
    ** define is required to maintain binary compatibility with the MSVC runtime
    ** library in use (e.g. for Windows XP).
    */
    #if !defined(_USE_32BIT_TIME_T) && !defined(_USE_64BIT_TIME_T) && 
        defined(_WIN32) && !defined(_WIN64) && 
        defined(__MINGW_MAJOR_VERSION) && __MINGW_MAJOR_VERSION >= 4 && 
        defined(__MSVCRT__)
    # define _USE_32BIT_TIME_T
    #endif
    
    /* The public SQLite interface.  The _FILE_OFFSET_BITS macro must appear
    ** first in QNX.  Also, the _USE_32BIT_TIME_T macro must appear first for
    ** MinGW.
    */
    /************** Include sqlite3.h in the middle of sqliteInt.h ***************/
    /************** Begin file sqlite3.h *****************************************/
    // 在sqliteInt.h中包含sqlite3.h  
    /*
    ** 2001 September 15
    **
    ** The author disclaims copyright to this source code.  In place of
    ** a legal notice, here is a blessing:
    **
    **    May you do good and not evil.
    **    May you find forgiveness for yourself and forgive others.
    **    May you share freely, never taking more than you give.
    **
    *************************************************************************
    ** sqlite库的客户端接口,如果在这个文件中没有出现过某个C函数、结构、数据类型、或常量定义
    ** 那么它是不公开的SQLITE的API,不会声明随时有可能改变,也不能做为使用SQLITE开发的参考
    ** This header file defines the interface that the SQLite library
    ** presents to client programs.  If a C-function, structure, datatype,
    ** or constant definition does not appear in this file, then it is
    ** not a published API of SQLite, is subject to change without
    ** notice, and should not be referenced by programs that use SQLite.
    ** 有些定义被标明experimental(实验性的),这些接口不久会被加入SQLITE
    ** 虽然不希望改变实验性接口,会保留较小改变的权力,使用in the wild标明的地方要谨慎改变
    **
    ** Some of the definitions that are in this file are marked as
    ** "experimental".  Experimental interfaces are normally new
    ** features recently added to SQLite.  We do not anticipate changes
    ** to experimental interfaces but reserve the right to make minor changes
    ** if experience from use "in the wild" suggest such changes are prudent.
    ** SQLITE的官方C语言API文档从注解生成,这个文件在SQLITE接口操作方面具有权威 
    **
    ** The official C-language API documentation for SQLite is derived
    ** from comments in this file.  This file is the authoritative source
    ** on how SQLite interfaces are supposed to operate.
    ** 构造管理文件是sqlite.h.in,makefile对这个文件(比如嵌入式版本中)做较小改动,build过程中其名改为sqlite3.h 
    **
    ** The name of this file under configuration management is "sqlite.h.in".
    ** The makefile makes some minor changes to this file (such as inserting
    ** the version number) and changes its name to "sqlite3.h" as
    ** part of the build process.
    */
    #ifndef SQLITE3_H
    #define SQLITE3_H
    #include <stdarg.h>     /* Needed for the definition of va_list * SQLITE接口需要va_list定义 */
    
    /*
    ** Make sure we can call this stuff from C++.
    */
    /*
    ** extern声明的函数和变量可以在本模块或其他模块中使用。  
    ** extern "C"包含双重含义,其一:被它修饰的目标是“extern”的;其二:被它修饰的目标是“C”的。
    ** extern "C"仅被使用在C++调用C程序情况,C不能使用。
    ** #if 0把它屏蔽了,如果使用C++编译器,可以打开该选项  
    ** 比如test.cpp(C++源码文件)需要调用myc.h这个C头文件中用extern声明的函数,可以如下书写:  
    **
    ** extern "C"  
    ** {  
    **    #include "myc.h"  
    ** }
    */
    #if 0
    extern "C" {
    #endif
    
    
    /*
    ** Provide the ability to override linkage features of the interface.
    */
    //定义extern的宏,可使用SQLITE_EXTERN来完成extern功能  
    #ifndef SQLITE_EXTERN
    # define SQLITE_EXTERN extern
    #endif
    //定义SQLITE_API宏
    #ifndef SQLITE_API
    # define SQLITE_API __declspec(dllexport)
    #endif
    #ifndef SQLITE_CDECL
    # define SQLITE_CDECL
    #endif
    #ifndef SQLITE_APICALL
    # define SQLITE_APICALL
    #endif
    #ifndef SQLITE_STDCALL
    # define SQLITE_STDCALL SQLITE_APICALL
    #endif
    #ifndef SQLITE_CALLBACK
    # define SQLITE_CALLBACK
    #endif
    #ifndef SQLITE_SYSAPI
    # define SQLITE_SYSAPI
    #endif
    
    /*
    ** no-op宏经常在接口前标记那些实验性的和不推荐的接口。
    ** 新应用程序最好不使用不推荐的接口,它们支持向后兼容。程序员必须意识到实验性接口会在某个版本中改变
    ** These no-op macros are used in front of interfaces to mark those
    ** interfaces as either deprecated or experimental.  New applications
    ** should not use deprecated interfaces - they are supported for backwards
    ** compatibility only.  Application writers should be aware that
    ** experimental interfaces are subject to change in point releases.
    ** 这些宏在他们需要时,能实现编译器魔法compiler magic警告信息,编译器魔法最终产生BUG报告,编译器会试着使用noop宏。
    **
    ** These macros used to resolve to various kinds of compiler magic that
    ** would generate warning messages when they were used.  But that
    ** compiler magic ended up generating such a flurry of bug reports
    ** that we have taken it all out and gone back to using simple
    ** noop macros.
    */
    #define SQLITE_DEPRECATED
    #define SQLITE_EXPERIMENTAL
    
    /*
    ** Ensure these symbols were not defined by some previous header file.
    */
    // 如果SQLITE_VERSION、SQLITE_VERSION_NUMBER标志已经定义,则取消
    #ifdef SQLITE_VERSION
    # undef SQLITE_VERSION
    #endif
    #ifdef SQLITE_VERSION_NUMBER
    # undef SQLITE_VERSION_NUMBER
    #endif
    
    /*
    ** CAPI3REF: Compile-Time Library Version Numbers
    **
    ** SQLITE_VERSION 宏为版本号,X.Y.Z的SQLITE版本号中,X是主版本号,Y是次版本号,Z是发行号
    ** ^(The [SQLITE_VERSION] C preprocessor macro in the sqlite3.h header
    ** evaluates to a string literal that is the SQLite version in the
    ** format "X.Y.Z" where X is the major version number (always 3 for
    ** SQLite3) and Y is the minor version number and Z is the release number.)^
    ** ^(The [SQLITE_VERSION_NUMBER] C preprocessor macro resolves to an integer
    ** with the value (X*1000000 + Y*1000 + Z) where X, Y, and Z are the same
    ** numbers used in [SQLITE_VERSION].)^
    **
    ** SQLITE_VERSION_NUMBER根据SQLITE_VERSION中版本号计算一个整数(X*1000000 + Y*1000 + Z)
    ** The SQLITE_VERSION_NUMBER for any given release of SQLite will also
    ** be larger than the release from which it is derived.  Either Y will
    ** be held constant and Z will be incremented or else Y will be incremented
    ** and Z will be reset to zero.
    **
    ** Since version 3.6.18, SQLite source code has been stored in the
    ** <a href="http://www.fossil-scm.org/">Fossil configuration management
    ** system</a>.  ^The SQLITE_SOURCE_ID macro evaluates to
    ** a string which identifies a particular check-in of SQLite
    ** within its configuration management system.  ^The SQLITE_SOURCE_ID
    ** string contains the date and time of the check-in (UTC) and an SHA1
    ** hash of the entire source tree.
    ** SQLITE_SOURCE_ID 为一个字符串,为SQLITE配置管理系统中的check-in详情包含check-in的日期和时间以及整个源码树的SHA1哈希
    **
    ** See also: [sqlite3_libversion()],
    ** [sqlite3_libversion_number()], [sqlite3_sourceid()],
    ** [sqlite_version()] and [sqlite_source_id()].
    */
    //定义版本号,并计算SQLITE_VERSION_NUMBER
    #define SQLITE_VERSION        "3.14.1"
    #define SQLITE_VERSION_NUMBER 3014001
    #define SQLITE_SOURCE_ID      "2016-08-11 18:53:32 a12d8059770df4bca59e321c266410344242bf7b"
    
    /*
    ** CAPI3REF: Run-Time Library Version Numbers
    ** KEYWORDS: sqlite3_version, sqlite3_sourceid
    **
    ** 这些接口通过库而不是头文件提供了SQLITE_VERSION、SQLITE_VERSION_NUMBER以**及SQLITE_SOURCE_ID宏的相同信息
    ** These interfaces provide the same information as the [SQLITE_VERSION],
    ** [SQLITE_VERSION_NUMBER], and [SQLITE_SOURCE_ID] C preprocessor macros
    ** but are associated with the library instead of the header file.  ^(Cautious
    ** programmers might include assert() statements in their application to
    ** verify that values returned by these interfaces match the macros in
    ** the header, and thus ensure that the application is
    ** compiled with matching library and header files.
    **
    ** 可小心地通过包含以下的assert()声明,在应用程序核实匹配头文件中宏的这些接口,以确保应用程序使用相匹配的库和头文件编译
    ** <blockquote><pre>
    ** assert( sqlite3_libversion_number()==SQLITE_VERSION_NUMBER );
    ** assert( strcmp(sqlite3_sourceid(),SQLITE_SOURCE_ID)==0 );
    ** assert( strcmp(sqlite3_libversion(),SQLITE_VERSION)==0 );
    ** </pre></blockquote>)^
    **
    ** ^The sqlite3_version[] string constant contains the text of [SQLITE_VERSION]
    ** macro.  ^The sqlite3_libversion() function returns a pointer to the
    ** to the sqlite3_version[] string constant.  The sqlite3_libversion()
    ** function is provided for use in DLLs since DLL users usually do not have
    ** direct access to string constants within the DLL.  ^The
    ** sqlite3_libversion_number() function returns an integer equal to
    ** [SQLITE_VERSION_NUMBER].  ^The sqlite3_sourceid() function returns 
    ** a pointer to a string constant whose value is the same as the 
    ** [SQLITE_SOURCE_ID] C preprocessor macro.
    **
    ** See also: [sqlite_version()] and [sqlite_source_id()].
    */
    SQLITE_API const char sqlite3_version[] = SQLITE_VERSION;
    SQLITE_API const char *SQLITE_STDCALL sqlite3_libversion(void);
    SQLITE_API const char *SQLITE_STDCALL sqlite3_sourceid(void);
    SQLITE_API int SQLITE_STDCALL sqlite3_libversion_number(void);
    //SQLITE_VERSION 宏定义了版本号,在本源码包中定义为"3.14.1"
    //sqlite3_version[]为前面定义的SQLITE_VERSION宏的内容,即版本号
    //sqlite3_libversion()返回指向sqlite3_version[]字符数组常量的指针
    //sqlite3_sourceid()返回一个指向SQLITE_SOURCE_ID宏内容的指针
    //sqlite3_libversion_number()返回SQLITE_VERSION_NUMBER宏定义的版本号
    
    /*
    ** CAPI3REF: Run-Time Library Compilation Options Diagnostics
    **
    ** ^The sqlite3_compileoption_used() function returns 0 or 1 
    ** indicating whether the specified option was defined at 
    ** compile time.  ^The SQLITE_ prefix may be omitted from the 
    ** option name passed to sqlite3_compileoption_used().
    ** sqlite3_compileoption_used()返回0和1,指示编译时是否有定义的选项  
    **
    ** sqlite3_compileoption_get()允许正在起作用的编译时定义的选项列表,返回N次编译时的选项字符串
    ** ^The sqlite3_compileoption_get() function allows iterating
    ** over the list of options that were defined at compile time by
    ** returning the N-th compile time option string.  ^If N is out of range,
    ** sqlite3_compileoption_get() returns a NULL pointer.  ^The SQLITE_ 
    ** prefix is omitted from any strings returned by 
    ** sqlite3_compileoption_get().
    **
    ** 如果 N过界,sqlite3_compileoption_get()返回NULL指针
    ** ^Support for the diagnostic functions sqlite3_compileoption_used()
    ** and sqlite3_compileoption_get() may be omitted by specifying the 
    ** [SQLITE_OMIT_COMPILEOPTION_DIAGS] option at compile time.
    **
    ** 编译时定义SQLITE_OMIT_COMPILEOPTION_DIAGS选项,将忽略sqlite3_compileoption_used()和 sqlite3_compileoption_get()这2个诊断函数
    ** See also: SQL functions [sqlite_compileoption_used()] and
    ** [sqlite_compileoption_get()] and the [compile_options pragma].
    */
    #ifndef SQLITE_OMIT_COMPILEOPTION_DIAGS
    SQLITE_API int SQLITE_STDCALL sqlite3_compileoption_used(const char *zOptName);
    SQLITE_API const char *SQLITE_STDCALL sqlite3_compileoption_get(int N);
    #endif
    
    /*
    ** 库线程安全
    ** CAPI3REF: Test To See If The Library Is Threadsafe
    **
    ** SQLITE_THREADSAFE预处理宏编译时选项设为0,则忽略SQLITE的互斥代码,此时,sqlite3_threadsafe()返回0
    ** ^The sqlite3_threadsafe() function returns zero if and only if
    ** SQLite was compiled with mutexing code omitted due to the
    ** [SQLITE_THREADSAFE] compile-time option being set to 0.
    ** SQLITE可在有互斥和没有互斥情况下编译,当SQLITE_THREADSAFE宏是1或2**时,互斥被允许,SQLITE是线程安全的。
    ** 该宏为0时,不使用互斥,超过一个线程同时使用SQLite是不安全的
    **
    ** SQLite can be compiled with or without mutexes.  When
    ** the [SQLITE_THREADSAFE] C preprocessor macro is 1 or 2, mutexes
    ** are enabled and SQLite is threadsafe.  When the
    ** [SQLITE_THREADSAFE] macro is 0, 
    ** the mutexes are omitted.  Without the mutexes, it is not safe
    ** to use SQLite concurrently from more than one thread.
    ** 允许互斥,将会产生一些可预见的后果。如果速度是第一位的,最好是禁止互斥,对于最好安全性而言,互斥要开启,默认的行为是互斥开启。
    **
    ** Enabling mutexes incurs a measurable performance penalty.
    ** So if speed is of utmost importance, it makes sense to disable
    ** the mutexes.  But for maximum safety, mutexes should be enabled.
    ** ^The default behavior is for mutexes to be enabled.
    ** 这些接口被应用程序使用,确认该SQLITE版本编译链接时是否使用sqlite_threadsafe宏
    **
    ** This interface can be used by an application to make sure that the
    ** version of SQLite that it is linking against was compiled with
    ** the desired setting of the [SQLITE_THREADSAFE] macro.
    ** 该接口仅在编译时,互斥设置了SQLITE_THREADSAFE标志时才报告,如果SQLITE使用SQLITE_THREADSAFE=1或=2的方式编译,互斥被允许
    ** 但通过SQLITE_CONFIG_SINGLETHREAD、SQLITE_CONFIG_MULTITHREAD能部分或完全禁止对sqlite3_config()的调用
    **
    ** This interface only reports on the compile-time mutex setting
    ** of the [SQLITE_THREADSAFE] flag.  If SQLite is compiled with
    ** SQLITE_THREADSAFE=1 or =2 then mutexes are enabled by default but
    ** can be fully or partially disabled using a call to [sqlite3_config()]
    ** with the verbs [SQLITE_CONFIG_SINGLETHREAD], [SQLITE_CONFIG_MULTITHREAD],
    ** or [SQLITE_CONFIG_SERIALIZED]. 
    ** sqlite3_threadsafe()函数的返回值仅指示编译时设置了线程安全不能被sqlite3_config()可在运行时改变 
    ** ^(The return value of the sqlite3_threadsafe() function shows only the compile-time setting of
    ** thread safety, not any run-time changes to that setting made by
    ** sqlite3_config(). In other words, the return value from sqlite3_threadsafe()
    ** is unchanged by calls to sqlite3_config().)^
    ** 调用sqlite3_config()不能改变sqlite3_threadsafe()返回值
    **
    ** See the [threading mode] documentation for additional information.
    */
    SQLITE_API int SQLITE_STDCALL sqlite3_threadsafe(void);
    
    /*
    ** 数据库连接句柄
    ** CAPI3REF: Database Connection Handle
    ** KEYWORDS: {database connection} {database connections}
    ** 关键字:{database connection} {database connections}
    ** 每个打开的SQLite数据库做为一个指针出现,该指针指向隐藏的sqlite3结构的实例,建议将sqlite3指针视为对象
    ** sqlite3_open()、sqlite3_open16()、sqlite3_open_v2()接口是这个对象的构造器,sqlite3_close()是析构器
    **
    ** Each open SQLite database is represented by a pointer to an instance of
    ** the opaque structure named "sqlite3".  It is useful to think of an sqlite3
    ** pointer as an object.  The [sqlite3_open()], [sqlite3_open16()], and
    ** [sqlite3_open_v2()] interfaces are its constructors, and [sqlite3_close()]
    ** and [sqlite3_close_v2()] are its destructors.  
    ** 还有一些其它接口sqlite3_prepare_v2()、sqlite3_create_function()、sqlite3_busy_timeout()为sqlite3对象的方法
    **
    ** There are many other interfaces (such as
    ** [sqlite3_prepare_v2()], [sqlite3_create_function()], and
    ** [sqlite3_busy_timeout()] to name but three) that are methods on an
    ** sqlite3 object.
    */
    typedef struct sqlite3 sqlite3;
    
    /*
    ** CAPI3REF: 64-Bit Integer Types
    ** KEYWORDS: sqlite_int64 sqlite_uint64
    ** 64位整数类型关键字:sqlite_int64 sqlite_uint64
    **
    ** Because there is no cross-platform way to specify 64-bit integer types
    ** SQLite includes typedefs for 64-bit signed and unsigned integers.
    ** 没有跨平台的方法定义64位整数,SQLite包括64位有符号和无符号整数
    **
    ** The sqlite3_int64 and sqlite3_uint64 are the preferred type definitions.
    ** sqlite3_int64和sqlite3_uint64是首选类型,sqlite_int64和sqlite_uint64仅支持向后兼容性
    ** The sqlite_int64 and sqlite_uint64 types are supported for backwards
    ** compatibility only.
    **
    ** sqlite3_int64和sqlite_int64类型的范围在-922337203685477580和+9223372036854775807之间
    ** sqlite3_uint64和sqlite_uint64在0和+18446744073709551615之间
    **
    ** ^The sqlite3_int64 and sqlite_int64 types can store integer values
    ** between -9223372036854775808 and +9223372036854775807 inclusive.  ^The
    ** sqlite3_uint64 and sqlite_uint64 types can store integer values 
    ** between 0 and +18446744073709551615 inclusive.
    */
    //以下根据前面定义的宏,定义sqlite_int64、sqlite_uint64、sqlite3_int64、sqlite_uint64实际使用的类型
    #ifdef SQLITE_INT64_TYPE
      typedef SQLITE_INT64_TYPE sqlite_int64;
      typedef unsigned SQLITE_INT64_TYPE sqlite_uint64;
    #elif defined(_MSC_VER) || defined(__BORLANDC__)
      typedef __int64 sqlite_int64;
      typedef unsigned __int64 sqlite_uint64;
    #else
      typedef long long int sqlite_int64;
      typedef unsigned long long int sqlite_uint64;
    #endif
    typedef sqlite_int64 sqlite3_int64;
    typedef sqlite_uint64 sqlite3_uint64;
    
    /*
    ** 如果处理器没有符点支持,则用sqlite3_int64整数替代
    ** If compiling for a processor that lacks floating point support,
    ** substitute integer for floating-point.
    */
    #ifdef SQLITE_OMIT_FLOATING_POINT
    # define double sqlite3_int64
    #endif
    
    /*
    ** CAPI3REF: Closing A Database Connection
    ** DESTRUCTOR: sqlite3
    **
    ** 关闭数据库连接,如果sqlite3对象成功卸载,所有相关资源被释放sqlite3sqlite3_close()返回SQLITE_OK
    **
    ** ^The sqlite3_close() and sqlite3_close_v2() routines are destructors
    ** for the [sqlite3] object.
    ** ^Calls to sqlite3_close() and sqlite3_close_v2() return [SQLITE_OK] if
    ** the [sqlite3] object is successfully destroyed and all associated
    ** resources are deallocated.
    **
    ** ^If the database connection is associated with unfinalized prepared
    ** statements or unfinished sqlite3_backup objects then sqlite3_close()
    ** will leave the database connection open and return [SQLITE_BUSY].
    ** ^If sqlite3_close_v2() is called with unfinalized prepared statements
    ** and/or unfinished sqlite3_backups, then the database connection becomes
    ** an unusable "zombie" which will automatically be deallocated when the
    ** last prepared statement is finalized or the last sqlite3_backup is
    ** finished.  The sqlite3_close_v2() interface is intended for use with
    ** host languages that are garbage collected, and where the order in which
    ** destructors are called is arbitrary.
    **
    ** 应用程序必须在关闭sqlite3对象前,[sqlite3_finalize | finalize]所有的与该对象相关的[prepared statements]
    ** 必须[sqlite3_blob_close | close]所有的与该对象相关的[BLOB handles] (BLOB大二进制句柄)
    **
    ** Applications should [sqlite3_finalize | finalize] all [prepared statements],
    ** [sqlite3_blob_close | close] all [BLOB handles], and 
    ** [sqlite3_backup_finish | finish] all [sqlite3_backup] objects associated
    ** with the [sqlite3] object prior to attempting to close the object.  ^If
    ** sqlite3_close_v2() is called on a [database connection] that still has
    ** outstanding [prepared statements], [BLOB handles], and/or
    ** [sqlite3_backup] objects then it returns [SQLITE_OK] and the deallocation
    ** of resources is deferred until all [prepared statements], [BLOB handles],
    ** and [sqlite3_backup] objects are also destroyed.
    **
    ** 如果sqlite3_close()在[database connection]数据库连接被调用,该数据库连接中仍有显式的[prepared statements][BLOB handles],则返回SQLITE_BUSY
    **
    ** 当事务打开时,调用sqlite3_close(),事务自动回滚
    **
    ** ^If an [sqlite3] object is destroyed while a transaction is open,
    ** the transaction is automatically rolled back.
    **
    ** sqlite3_close(C)的C参数可以是NULL指针或从sqlite3_open()、sqlite3_**open16()、sqlite3_open_v2()获取的[sqlite3]对象指针
    ** 使用NULL参数调用sqlite3_close()为没负作用的空操作
    **
    ** The C parameter to [sqlite3_close(C)] and [sqlite3_close_v2(C)]
    ** must be either a NULL
    ** pointer or an [sqlite3] object pointer obtained
    ** from [sqlite3_open()], [sqlite3_open16()], or
    ** [sqlite3_open_v2()], and not previously closed.
    ** ^Calling sqlite3_close() or sqlite3_close_v2() with a NULL pointer
    ** argument is a harmless no-op.
    */
    SQLITE_API int SQLITE_STDCALL sqlite3_close(sqlite3*);
    SQLITE_API int SQLITE_STDCALL sqlite3_close_v2(sqlite3*);
    
    /*
    ** The type for a callback function.
    ** This is legacy and deprecated.  It is included for historical
    ** compatibility and is not documented.
    */
    //回调函数,不赞成这种旧版本遗留下来的机制,它被包含进来,为了历史兼容性,没有相关证实
    typedef int (*sqlite3_callback)(void*,int,char**, char**);
    
    /*
    ** 查询执行接口
    ** CAPI3REF: One-Step Query Execution Interface
    ** METHOD: sqlite3
    **
    ** The sqlite3_exec() interface is a convenience wrapper around
    ** [sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()],
    ** that allows an application to run multiple statements of SQL
    ** without having to use a lot of C code. 
    **
    ** sqlite3_exec()接口包装了[sqlite3_prepare_v2()], [sqlite3_step()], and [sqlite3_finalize()]
    ** 方便使用,允许应用程序执行多语句的SQL,无使用大量C代码
    **
    ** sqlite3_exec()符合UTF8编码要求,用分号分隔的SQL语句为它的第二个参数
    ** database connection数据库连接为第一个参数,做为第三个参数的回调函数如果非空,则SQL执行结果的每一行都会调用该函数
    **
    ** ^The sqlite3_exec() interface runs zero or more UTF-8 encoded,
    ** semicolon-separate SQL statements passed into its 2nd argument,
    ** in the context of the [database connection] passed in as its 1st
    ** argument.  ^If the callback function of the 3rd argument to
    ** sqlite3_exec() is not NULL, then it is invoked for each result row
    ** coming out of the evaluated SQL statements.  ^The 4th argument to
    ** sqlite3_exec() is relayed through to the 1st argument of each
    ** callback invocation.  ^If the callback pointer to sqlite3_exec()
    ** is NULL, then no callback is ever invoked and result rows are
    ** ignored.
    **
    ** ^If an error occurs while evaluating the SQL statements passed into
    ** sqlite3_exec(), then execution of the current statement stops and
    ** subsequent statements are skipped.  ^If the 5th parameter to sqlite3_exec()
    ** is not NULL then any error message is written into memory obtained
    ** from [sqlite3_malloc()] and passed back through the 5th parameter.
    ** To avoid memory leaks, the application should invoke [sqlite3_free()]
    ** on error message strings returned through the 5th parameter of
    ** sqlite3_exec() after the error message string is no longer needed.
    ** ^If the 5th parameter to sqlite3_exec() is not NULL and no errors
    ** occur, then sqlite3_exec() sets the pointer in its 5th parameter to
    ** NULL before returning.
    **
    ** ^If an sqlite3_exec() callback returns non-zero, the sqlite3_exec()
    ** routine returns SQLITE_ABORT without invoking the callback again and
    ** without running any subsequent SQL statements.
    **
    ** ^The 2nd argument to the sqlite3_exec() callback function is the
    ** number of columns in the result.  ^The 3rd argument to the sqlite3_exec()
    ** callback is an array of pointers to strings obtained as if from
    ** [sqlite3_column_text()], one for each column.  ^If an element of a
    ** result row is NULL then the corresponding string pointer for the
    ** sqlite3_exec() callback is a NULL pointer.  ^The 4th argument to the
    ** sqlite3_exec() callback is an array of pointers to strings where each
    ** entry represents the name of corresponding result column as obtained
    ** from [sqlite3_column_name()].
    **
    ** ^If the 2nd parameter to sqlite3_exec() is a NULL pointer, a pointer
    ** to an empty string, or a pointer that contains only whitespace and/or 
    ** SQL comments, then no SQL statements are evaluated and the database
    ** is not changed.
    **
    ** Restrictions:
    **
    ** <ul>
    ** <li> The application must ensure that the 1st parameter to sqlite3_exec()
    **      is a valid and open [database connection].
    ** <li> The application must not close the [database connection] specified by
    **      the 1st parameter to sqlite3_exec() while sqlite3_exec() is running.
    ** <li> The application must not modify the SQL statement text passed into
    **      the 2nd parameter of sqlite3_exec() while sqlite3_exec() is running.
    ** </ul>
    */
    SQLITE_API int SQLITE_STDCALL sqlite3_exec(
      sqlite3*,                                  /* An open database */
      const char *sql,                           /* SQL to be evaluated */
      int (*callback)(void*,int,char**,char**),  /* Callback function */
      void *,                                    /* 1st argument to callback */
      char **errmsg                              /* Error msg written here */
    );
    /************** Continuing where we left off in sqliteInt.h ******************/
    
    /*
    ** Include the configuration header output by 'configure' if we're using the
    ** autoconf-based build
    */
    #ifdef _HAVE_SQLITE_CONFIG_H    //如果我们使用autoconf-based自动配置基础创建,则include "config.h"配置文件
    #include "config.h"
    #endif
    
    /************** Include sqliteLimit.h in the middle of sqliteInt.h ***********/
    /************** Begin file sqliteLimit.h *************************************/
    /*
    ** 2007 May 7
    **
    ** The author disclaims copyright to this source code.  In place of
    ** a legal notice, here is a blessing:
    **
    **    May you do good and not evil.
    **    May you find forgiveness for yourself and forgive others.
    **    May you share freely, never taking more than you give.
    **
    *************************************************************************
    ** 
    ** This file defines various limits of what SQLite can process.
    */
    
    /*
    ** The maximum length of a TEXT or BLOB in bytes.   This also
    ** limits the size of a row in a table or index.
    **
    ** The hard limit is the ability of a 32-bit signed integer
    ** to count the size: 2^31-1 or 2147483647.
    */
    #ifndef SQLITE_MAX_LENGTH            //最大32位有符号整数,定义BLOB或TEXT字段的最大允许字节数为1000000000
    # define SQLITE_MAX_LENGTH 1000000000
    #endif
    
    /*
    ** This is the maximum number of
    **
    ** 定义以下这些项的最大值:
    ** 表中的列、索引中的列、视图的列、update的set从句的数量、select
    ** 返回的字段数、GROUP BY 和ORDER BY的字段数、INSERT的values从句
    **
    **    * Columns in a table
    **    * Columns in an index
    **    * Columns in a view
    **    * Terms in the SET clause of an UPDATE statement
    **    * Terms in the result set of a SELECT statement
    **    * Terms in the GROUP BY or ORDER BY clauses of a SELECT statement.
    **    * Terms in the VALUES clause of an INSERT statement
    **
    ** The hard upper limit here is 32676.  Most database people will
    ** tell you that in a well-normalized database, you usually should
    ** not have more than a dozen or so columns in any table.  And if
    ** that is the case, there is no point in having more than a few
    ** dozen values in any of the other situations described above.
    */
    #ifndef SQLITE_MAX_COLUMN            //定义最大列数为2000
    # define SQLITE_MAX_COLUMN 2000
    #endif
    
    /*
    ** The maximum length of a single SQL statement in bytes.
    **
    ** It used to be the case that setting this value to zero would
    ** turn the limit off.  That is no longer true.  It is not possible
    ** to turn this limit off.
    */
    #ifndef SQLITE_MAX_SQL_LENGTH        //定义单个sql语句最长字节数为1000000000
    # define SQLITE_MAX_SQL_LENGTH 1000000000
    #endif
    
    /*
    ** The maximum depth of an expression tree. This is limited to 
    ** some extent by SQLITE_MAX_SQL_LENGTH. But sometime you might 
    ** want to place more severe limits on the complexity of an 
    ** expression.
    **
    ** A value of 0 used to mean that the limit was not enforced.
    ** But that is no longer true.  The limit is now strictly enforced
    ** at all times.
    */
    #ifndef SQLITE_MAX_EXPR_DEPTH        //定义解释树的最大深度为1000,为0即不限制
    # define SQLITE_MAX_EXPR_DEPTH 1000
    #endif
    
    /*
    ** The maximum number of terms in a compound SELECT statement.
    ** The code generator for compound SELECT statements does one
    ** level of recursion for each term.  A stack overflow can result
    ** if the number of terms is too large.  In practice, most SQL
    ** never has more than 3 or 4 terms.  Use a value of 0 to disable
    ** any limit on the number of terms in a compount SELECT.
    */
    #ifndef SQLITE_MAX_COMPOUND_SELECT    //定义复合select语句的最大项数为500,为0表示不限制
    # define SQLITE_MAX_COMPOUND_SELECT 500
    #endif
    
    /*
    ** The maximum number of opcodes in a VDBE program.
    ** Not currently enforced.
    */
    #ifndef SQLITE_MAX_VDBE_OP            //定义VDBE程序的操作符数量,最大为25000
    # define SQLITE_MAX_VDBE_OP 25000
    #endif
    
    /*
    ** The maximum number of arguments to an SQL function.
    */
    #ifndef SQLITE_MAX_FUNCTION_ARG        //定义SQL函数的最大参数数量为127
    # define SQLITE_MAX_FUNCTION_ARG 127
    #endif
    
    /*
    ** The suggested maximum number of in-memory pages to use for
    ** the main database table and for temporary tables.
    **
    ** IMPLEMENTATION-OF: R-30185-15359 The default suggested cache size is -2000,
    ** which means the cache size is limited to 2048000 bytes of memory.
    ** IMPLEMENTATION-OF: R-48205-43578 The default suggested cache size can be
    ** altered using the SQLITE_DEFAULT_CACHE_SIZE compile-time options.
    */
    #ifndef SQLITE_DEFAULT_CACHE_SIZE    //主数据库表最大缓冲内存页数(使用),即最大内存大小
    # define SQLITE_DEFAULT_CACHE_SIZE  2000
    #endif
    
    /*
    ** The default number of frames to accumulate in the log file before
    ** checkpointing the database in WAL mode.
    */
    #ifndef SQLITE_DEFAULT_WAL_AUTOCHECKPOINT
    # define SQLITE_DEFAULT_WAL_AUTOCHECKPOINT  1000
    #endif
    
    /*
    ** The maximum number of attached databases.  This must be between 0
    ** and 125.  The upper bound of 125 is because the attached databases are
    ** counted using a signed 8-bit integer which has a maximum value of 127
    ** and we have to allow 2 extra counts for the "main" and "temp" databases.
    */
    #ifndef SQLITE_MAX_ATTACHED        //附加数据库的数目(最大)<0-30之间>
    # define SQLITE_MAX_ATTACHED 10
    #endif
    
    
    /*
    ** The maximum value of a ?nnn wildcard that the parser will accept.
    */
    #ifndef SQLITE_MAX_VARIABLE_NUMBER        //定义解析器能接受的通配符(匹配符参数)的最大值
    # define SQLITE_MAX_VARIABLE_NUMBER 999
    #endif
    
    /* Maximum page size.  The upper bound on this value is 65536.  This a limit
    ** imposed by the use of 16-bit offsets within each page.
    **
    ** Earlier versions of SQLite allowed the user to change this value at
    ** compile time. This is no longer permitted, on the grounds that it creates
    ** a library that is technically incompatible with an SQLite library 
    ** compiled with a different limit. If a process operating on a database 
    ** with a page-size of 65536 bytes crashes, then an instance of SQLite 
    ** compiled with the default page-size limit will not be able to rollback 
    ** the aborted transaction. This could lead to database corruption.
    */
    #ifdef SQLITE_MAX_PAGE_SIZE        //定义最大页面大小
    # undef SQLITE_MAX_PAGE_SIZE
    #endif
    #define SQLITE_MAX_PAGE_SIZE 65536
    
    
    /*
    ** The default size of a database page.
    */
    #ifndef SQLITE_DEFAULT_PAGE_SIZE    //定义数据库页面的默认大小
    # define SQLITE_DEFAULT_PAGE_SIZE 4096
    #endif
    #if SQLITE_DEFAULT_PAGE_SIZE>SQLITE_MAX_PAGE_SIZE
    # undef SQLITE_DEFAULT_PAGE_SIZE
    # define SQLITE_DEFAULT_PAGE_SIZE SQLITE_MAX_PAGE_SIZE
    #endif
    
    /*
    ** Ordinarily, if no value is explicitly provided, SQLite creates databases
    ** with page size SQLITE_DEFAULT_PAGE_SIZE. However, based on certain
    ** device characteristics (sector-size and atomic write() support),
    ** SQLite may choose a larger value. This constant is the maximum value
    ** SQLite will choose on its own.
    */
    #ifndef SQLITE_MAX_DEFAULT_PAGE_SIZE    //定义数据库页面的最大默认大小
    # define SQLITE_MAX_DEFAULT_PAGE_SIZE 8192
    #endif
    #if SQLITE_MAX_DEFAULT_PAGE_SIZE>SQLITE_MAX_PAGE_SIZE
    # undef SQLITE_MAX_DEFAULT_PAGE_SIZE
    # define SQLITE_MAX_DEFAULT_PAGE_SIZE SQLITE_MAX_PAGE_SIZE
    #endif
    
    
    /*
    ** Maximum number of pages in one database file.
    **
    ** This is really just the default value for the max_page_count pragma.
    ** This value can be lowered (or raised) at run-time using that the
    ** max_page_count macro.
    */
    #ifndef SQLITE_MAX_PAGE_COUNT            //定义单个数据库文件的最大页数
    # define SQLITE_MAX_PAGE_COUNT 1073741823
    #endif
    
    /*
    ** Maximum length (in bytes) of the pattern in a LIKE or GLOB
    ** operator.
    */
    #ifndef SQLITE_MAX_LIKE_PATTERN_LENGTH    //定义LIKE or GLOB模式的最大长度(字节)
    # define SQLITE_MAX_LIKE_PATTERN_LENGTH 50000
    #endif
    
    /*
    ** Maximum depth of recursion for triggers.
    **
    ** A value of 1 means that a trigger program will not be able to itself
    ** fire any triggers. A value of 0 means that no trigger programs at all 
    ** may be executed.
    */
    #ifndef SQLITE_MAX_TRIGGER_DEPTH        //定义触发器程序的递归深度
    # define SQLITE_MAX_TRIGGER_DEPTH 1000
    #endif
    
    /************** End of sqliteLimit.h *****************************************/
    /************** SQLITE限制参数定义完毕 ***************************************/
    
    /************** Continuing where we left off in sqliteInt.h ******************/
    
    /* Disable nuisance warnings on Borland compilers 
    ** 禁止Borland编译器的警告
    */
    #if defined(__BORLANDC__)
    #pragma warn -rch /* unreachable code */
    #pragma warn -ccc /* Condition is always true or false */
    #pragma warn -aus /* Assigned value is never used */
    #pragma warn -csu /* Comparing signed and unsigned */
    #pragma warn -spa /* Suspicious pointer arithmetic */
    #endif
    
    /*
    ** Include standard header files as necessary
    ** 包含必要的头文件
    */
    #ifdef HAVE_STDINT_H
    #include <stdint.h>
    #endif
    #ifdef HAVE_INTTYPES_H
    #include <inttypes.h>
    #endif
    
    /*
    ** 下列宏完成指针转整数和整数转指针
    ** The following macros are used to cast pointers to integers and
    ** integers to pointers.  The way you do this varies from one compiler
    ** to the next, so we have developed the following set of #if statements
    ** to generate appropriate macros for a wide range of compilers.
    **
    ** The correct "ANSI" way to do this is to use the intptr_t type.
    ** Unfortunately, that typedef is not available on all compilers, or
    ** if it is available, it requires an #include of specific headers
    ** that vary from one machine to the next.
    **
    ** Ticket #3860:  The llvm-gcc-4.2 compiler from Apple chokes on
    ** the ((void*)&((char*)0)[X]) construct.  But MSVC chokes on ((void*)(X)).
    ** So we have to define the macros in different ways depending on the
    ** compiler.
    */
    #if defined(__PTRDIFF_TYPE__)  /* This case should work for GCC */
    # define SQLITE_INT_TO_PTR(X)  ((void*)(__PTRDIFF_TYPE__)(X))
    # define SQLITE_PTR_TO_INT(X)  ((int)(__PTRDIFF_TYPE__)(X))
    #elif !defined(__GNUC__)       /* Works for compilers other than LLVM */
    # define SQLITE_INT_TO_PTR(X)  ((void*)&((char*)0)[X])
    # define SQLITE_PTR_TO_INT(X)  ((int)(((char*)X)-(char*)0))
    #elif defined(HAVE_STDINT_H)   /* Use this case if we have ANSI headers */
    # define SQLITE_INT_TO_PTR(X)  ((void*)(intptr_t)(X))
    # define SQLITE_PTR_TO_INT(X)  ((int)(intptr_t)(X))
    #else                          /* Generates a warning - but it always works */
    # define SQLITE_INT_TO_PTR(X)  ((void*)(X))
    # define SQLITE_PTR_TO_INT(X)  ((int)(X))
    #endif
    
    /*
    ** A macro to hint to the compiler that a function should not be
    ** inlined.
    */
    #if defined(__GNUC__)
    #  define SQLITE_NOINLINE  __attribute__((noinline))
    #elif defined(_MSC_VER) && _MSC_VER>=1310
    #  define SQLITE_NOINLINE  __declspec(noinline)
    #else
    #  define SQLITE_NOINLINE
    #endif
    
    /*
    ** Make sure that the compiler intrinsics we desire are enabled when
    ** compiling with an appropriate version of MSVC unless prevented by
    ** the SQLITE_DISABLE_INTRINSIC define.
    */
    #if !defined(SQLITE_DISABLE_INTRINSIC)
    #  if defined(_MSC_VER) && _MSC_VER>=1400
    #    if !defined(_WIN32_WCE)
    #      include <intrin.h>
    #      pragma intrinsic(_byteswap_ushort)
    #      pragma intrinsic(_byteswap_ulong)
    #      pragma intrinsic(_ReadWriteBarrier)
    #    else
    #      include <cmnintrin.h>
    #    endif
    #  endif
    #endif
    
    /*
    ** SQLITE_THREADSAFE线程安全宏被定义为0、1或2
    ** The SQLITE_THREADSAFE macro must be defined as 0, 1, or 2.
    ** 0 means mutexes are permanently disable and the library is never
    ** threadsafe.  1 means the library is serialized which is the highest
    ** level of threadsafety.  2 means the library is multithreaded - multiple
    ** threads can use SQLite as long as no two threads try to use the same
    ** database connection at the same time.
    **
    ** Older versions of SQLite used an optional THREADSAFE macro.
    ** We support that for legacy.
    */
    #if !defined(SQLITE_THREADSAFE)
    # if defined(THREADSAFE)
    #   define SQLITE_THREADSAFE THREADSAFE
    # else
    #   define SQLITE_THREADSAFE 1 /* IMP: R-07272-22309 */
    # endif
    #endif
    
    /*
    ** Powersafe overwrite is on by default.  But can be turned off using
    ** the -DSQLITE_POWERSAFE_OVERWRITE=0 command-line option.
    */
    #ifndef SQLITE_POWERSAFE_OVERWRITE
    # define SQLITE_POWERSAFE_OVERWRITE 1
    #endif
    
    /*
    ** EVIDENCE-OF: R-25715-37072 Memory allocation statistics are enabled by
    ** default unless SQLite is compiled with SQLITE_DEFAULT_MEMSTATUS=0 in
    ** which case memory allocation statistics are disabled by default.
    */
    #if !defined(SQLITE_DEFAULT_MEMSTATUS)        //SQLITE_DEFAULT_MEMSTATUS宏被定义为0或1,在运行时可使用sqlite3_config() API修改该值
    # define SQLITE_DEFAULT_MEMSTATUS 1
    #endif
    
    /*
    ** Exactly one of the following macros must be defined in order to
    ** specify which memory allocation subsystem to use.
    **
    ** 该宏不一定要被定义,使用SQLITE_SYSTEM_MALLOC标准内存分配系统malloc()还是malloc()的SQLITE_MEMDEBUG调试版本
    **
    **     SQLITE_SYSTEM_MALLOC          // Use normal system malloc()
    **     SQLITE_WIN32_MALLOC           // Use Win32 native heap API
    **     SQLITE_ZERO_MALLOC            // Use a stub allocator that always fails
    **     SQLITE_MEMDEBUG               // Debugging version of system malloc()
    **
    ** On Windows, if the SQLITE_WIN32_MALLOC_VALIDATE macro is defined and the
    ** assert() macro is enabled, each call into the Win32 native heap subsystem
    ** will cause HeapValidate to be called.  If heap validation should fail, an
    ** assertion will be triggered.
    **
    ** If none of the above are defined, then set SQLITE_SYSTEM_MALLOC as
    ** the default.
    */
    // SQLITE_SYSTEM_MALLOC和SQLITE_MEMDEBUG不能同时被定义 
    #if defined(SQLITE_SYSTEM_MALLOC) 
      + defined(SQLITE_WIN32_MALLOC) 
      + defined(SQLITE_ZERO_MALLOC) 
      + defined(SQLITE_MEMDEBUG)>1
    # error "Two or more of the following compile-time configuration options
     are defined but at most one is allowed:
     SQLITE_SYSTEM_MALLOC, SQLITE_WIN32_MALLOC, SQLITE_MEMDEBUG,
     SQLITE_ZERO_MALLOC"
    #endif
    // 默认使用SQLITE_SYSTEM_MALLOC标准
    #if defined(SQLITE_SYSTEM_MALLOC) 
      + defined(SQLITE_WIN32_MALLOC) 
      + defined(SQLITE_ZERO_MALLOC) 
      + defined(SQLITE_MEMDEBUG)==0
    # define SQLITE_SYSTEM_MALLOC 1
    #endif
    
    /*
    ** SQLITE_MALLOC_SOFT_LIMIT非0,则试图把分配的内存控制在这些值以内 
    ** If SQLITE_MALLOC_SOFT_LIMIT is not zero, then try to keep the
    ** sizes of memory allocations below this value where possible.
    */
    #if !defined(SQLITE_MALLOC_SOFT_LIMIT)
    # define SQLITE_MALLOC_SOFT_LIMIT 1024
    #endif
    
    /*
    ** We need to define _XOPEN_SOURCE as follows in order to enable
    ** recursive mutexes on most Unix systems and fchmod() on OpenBSD.
    ** But _XOPEN_SOURCE define causes problems for Mac OS X, so omit
    ** it.
    */
    // 在大多数UNIX系统中,我们需要定义_XOPEN_SOURCE允许递归互斥    
    // 对于Mac OS X, _XOPEN_SOURCE导致一些问题发生
    #if !defined(_XOPEN_SOURCE) && !defined(__DARWIN__) && !defined(__APPLE__)
    #  define _XOPEN_SOURCE 600
    #endif
    
    /*
    ** NDEBUG and SQLITE_DEBUG are opposites.  It should always be true that
    ** defined(NDEBUG)==!defined(SQLITE_DEBUG).  If this is not currently true,
    ** make it true by defining or undefining NDEBUG.
    **
    ** Setting NDEBUG makes the code smaller and faster by disabling the
    ** assert() statements in the code.  So we want the default action
    ** to be for NDEBUG to be set and NDEBUG to be undefined only if SQLITE_DEBUG
    ** is set.  Thus NDEBUG becomes an opt-in rather than an opt-out
    ** feature.
    */
    // NDEBUG设置能使代码更小,且运行地更快
    #if !defined(NDEBUG) && !defined(SQLITE_DEBUG)
    # define NDEBUG 1
    #endif
    #if defined(NDEBUG) && defined(SQLITE_DEBUG)
    # undef NDEBUG
    #endif
    
    /*
    ** Enable SQLITE_ENABLE_EXPLAIN_COMMENTS if SQLITE_DEBUG is turned on.
    */
    #if !defined(SQLITE_ENABLE_EXPLAIN_COMMENTS) && defined(SQLITE_DEBUG)
    # define SQLITE_ENABLE_EXPLAIN_COMMENTS 1
    #endif
    
    /*
    ** The testcase() macro is used to aid in coverage testing.  When
    ** doing coverage testing, the condition inside the argument to
    ** testcase() must be evaluated both true and false in order to
    ** get full branch coverage.  The testcase() macro is inserted
    ** to help ensure adequate test coverage in places where simple
    ** condition/decision coverage is inadequate.  For example, testcase()
    ** can be used to make sure boundary values are tested.  For
    ** bitmask tests, testcase() can be used to make sure each bit
    ** is significant and used at least once.  On switch statements
    ** where multiple cases go to the same block of code, testcase()
    ** can insure that all cases are evaluated.
    **
    */
    // 在覆盖测试时使用testcase()宏  
    #ifdef SQLITE_COVERAGE_TEST
    SQLITE_PRIVATE   void sqlite3Coverage(int);
    # define testcase(X)  if( X ){ sqlite3Coverage(__LINE__); }
    #else
    # define testcase(X)
    #endif
    
    /*
    ** The TESTONLY macro is used to enclose variable declarations or
    ** other bits of code that are needed to support the arguments
    ** within testcase() and assert() macros.
    */
    // TESTONLY将变量声明或需要使用testcase()和assert()宏的参数的代码片断包围 
    #if !defined(NDEBUG) || defined(SQLITE_COVERAGE_TEST)
    # define TESTONLY(X)  X
    #else
    # define TESTONLY(X)
    #endif
    
    /*
    ** Sometimes we need a small amount of code such as a variable initialization
    ** to setup for a later assert() statement.  We do not want this code to
    ** appear when assert() is disabled.  The following macro is therefore
    ** used to contain that setup code.  The "VVA" acronym stands for
    ** "Verification, Validation, and Accreditation".  In other words, the
    ** code within VVA_ONLY() will only run during verification processes.
    */
    // 在写一段代码如变量初始化时,需要设置assert()语句进行验证,当assert()被禁止时,我们不希望看到这些代码,包括VVA_ONLY()的代码仅在验证后才运行
    #ifndef NDEBUG
    # define VVA_ONLY(X)  X
    #else
    # define VVA_ONLY(X)
    #endif
    
    /*
    ** ALWAYS和NEVER宏环绕boolean表达式,分别为true或false,代码中的这些表达式能被完全忽略,但他们在少数情况下被用于提高SQLITE异常恢复能力,使代码自修复
    ** The ALWAYS and NEVER macros surround boolean expressions which
    ** are intended to always be true or false, respectively.  Such
    ** expressions could be omitted from the code completely.  But they
    ** are included in a few cases in order to enhance the resilience
    ** of SQLite to unexpected behavior - to make the code "self-healing"
    ** or "ductile" rather than being "brittle" and crashing at the first
    ** hint of unplanned behavior.
    **
    ** ALWAYS和NEVER可被用于防御代。当做覆盖测试时,ALWAYS和NEVER被硬编码为true和false,无法访问的代码,不能算作未经测试的代码
    **
    ** In other words, ALWAYS and NEVER are added for defensive code.
    **
    ** When doing coverage testing ALWAYS and NEVER are hard-coded to
    ** be true and false so that the unreachable code they specify will
    ** not be counted as untested code.
    */
    #if defined(SQLITE_COVERAGE_TEST) || defined(SQLITE_MUTATION_TEST)
    # define ALWAYS(X)      (1)
    # define NEVER(X)       (0)
    #elif !defined(NDEBUG)
    # define ALWAYS(X)      ((X)?1:(assert(0),0))
    # define NEVER(X)       ((X)?(assert(0),1):0)
    #else
    # define ALWAYS(X)      (X)
    # define NEVER(X)       (X)
    #endif
    
    /*
    ** Some malloc failures are only possible if SQLITE_TEST_REALLOC_STRESS is
    ** defined.  We need to defend against those failures when testing with
    ** SQLITE_TEST_REALLOC_STRESS, but we don't want the unreachable branches
    ** during a normal build.  The following macro can be used to disable tests
    ** that are always false except when SQLITE_TEST_REALLOC_STRESS is set.
    */
    #if defined(SQLITE_TEST_REALLOC_STRESS)
    # define ONLY_IF_REALLOC_STRESS(X)  (X)
    #elif !defined(NDEBUG)
    # define ONLY_IF_REALLOC_STRESS(X)  ((X)?(assert(0),1):0)
    #else
    # define ONLY_IF_REALLOC_STRESS(X)  (0)
    #endif
    
    /*
    ** Declarations used for tracing the operating system interfaces.
    */
    #if defined(SQLITE_FORCE_OS_TRACE) || defined(SQLITE_TEST) || 
        (defined(SQLITE_DEBUG) && SQLITE_OS_WIN)
      extern int sqlite3OSTrace;
    # define OSTRACE(X)          if( sqlite3OSTrace ) sqlite3DebugPrintf X
    # define SQLITE_HAVE_OS_TRACE
    #else
    # define OSTRACE(X)
    # undef  SQLITE_HAVE_OS_TRACE
    #endif
    
    /*
    ** Is the sqlite3ErrName() function needed in the build?  Currently,
    ** it is needed by "mutex_w32.c" (when debugging), "os_win.c" (when
    ** OSTRACE is enabled), and by several "test*.c" files (which are
    ** compiled using SQLITE_TEST).
    */
    #if defined(SQLITE_HAVE_OS_TRACE) || defined(SQLITE_TEST) || 
        (defined(SQLITE_DEBUG) && SQLITE_OS_WIN)
    # define SQLITE_NEED_ERR_NAME
    #else
    # undef  SQLITE_NEED_ERR_NAME
    #endif
    
    /*
    ** SQLITE_ENABLE_EXPLAIN_COMMENTS is incompatible with SQLITE_OMIT_EXPLAIN
    */
    #ifdef SQLITE_OMIT_EXPLAIN
    # undef SQLITE_ENABLE_EXPLAIN_COMMENTS
    #endif
    
    /*
    ** Return true (non-zero) if the input is an integer that is too large
    ** to fit in 32-bits.  This macro is used inside of various testcase()
    ** macros to verify that we have tested SQLite for large-file support.
    */
    #define IS_BIG_INT(X)  (((X)&~(i64)0xffffffff)!=0)
    
    /*
    ** 对于包围的boolean表达式,unlikely()为false,likely()为true
    ** The macro unlikely() is a hint that surrounds a boolean
    ** expression that is usually false.  Macro likely() surrounds
    ** a boolean expression that is usually true.  These hints could,
    ** in theory, be used by the compiler to generate better code, but
    ** currently they are just comments for human readers.
    */
    #define likely(X)    (X)
    #define unlikely(X)  (X)
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  • 原文地址:https://www.cnblogs.com/YSPXIZHEN/p/5797239.html
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