zoukankan      html  css  js  c++  java
  • unity3d editor相关工具

        /// <summary>
        /// 快捷键F5运行unity
        /// </summary>
        [MenuItem ("CTool/Run Or Stop _F5", false, 1)]  
        static void RunApp ()
        {
            if (!EditorApplication.isPlaying) {
                //打开对应的场景(场景路径)
                EditorApplication.OpenScene(Application.dataPath+"/Scene/Main.unity");
                EditorApplication.isPlaying = true;
            } else {
                EditorApplication.isPlaying = false;
            }
        }
        /// <summary>
        /// 快捷键F2打开对应的场景
        /// </summary>
        [MenuItem ("CTool/Clear And Run _F2", false, 30)]  
        static void OpenUiScene()
        {
            EditorApplication.OpenScene(Application.dataPath+"/Scene/UI.unity");
        }
        /// <summary>
        /// 快捷键F1打开OpenPersitent目录
        /// </summary>
        [MenuItem ("CTool/OpenPersitentPath _F1", false, 30)]
        static void OpenPersitentPath ()
        {
            if (Application.platform == RuntimePlatform.OSXEditor) {
                System.Diagnostics.Process.Start (Application.persistentDataPath);
            } else if (Application.platform == RuntimePlatform.WindowsEditor) {
                EditorUtility.RevealInFinder (Application.persistentDataPath);
            }
        }
  • 相关阅读:
    常用centos命令,经常忘记
    大数据hadoop之最简单理解
    企业级私有镜像仓库Harbor
    docker 修改国内源
    docker镜像仓库
    Dockerfile
    通过docker搭建LNMP平台(以wordpress为例)
    蓝鲸问题库
    docker常用命令
    LVS+Keepalive双机热备 <转>
  • 原文地址:https://www.cnblogs.com/Yellow0-0River/p/5833578.html
Copyright © 2011-2022 走看看