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  • C++代码雨

    闲逛的时候发现了一个很好玩的程序

    摘自:https://blog.csdn.net/u012837895/article/details/20849967#comments

    效果如下

    #include <windows.h> 
    
    #define ID_TIMER    1 
    
    #define STRMAXLEN  25 //一个显示列的最大长度 
    
    #define STRMINLEN  8  //一个显示列的最小长度 
    
    LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
    
    ////////////////////////////////////////////////////////////////// 
    
    ////////////////////////////////////////////////////////////////// 
    
    typedef struct tagCharChain //整个当作屏幕的一个显示列,这是个双向列表 
    {
    
        struct tagCharChain *prev; //链表的前个元素 
    
        TCHAR  ch;                  //一个显示列中的一个字符 
    
        struct tagCharChain *next; //链表的后个元素 
    
    }CharChain, *pCharChain;
    
    
    typedef struct tagCharColumn
    
    {
    
        CharChain *head, *current, *point;
    
        int x, y, iStrLen; //显示列的开始显示的x,y坐标,iStrLen是这个列的长度 
    
        int iStopTimes, iMustStopTimes; //已经停滞的次数和必须停滞的次数,必须停滞的次数是随机的 
    
    }CharColumn, *pCharColumn;
    
    
    
    
    int main(HINSTANCE hInstance, HINSTANCE hPrevInstance,
        PSTR szCmdLine, int iCmdShow)
    
    {
    
        static TCHAR szAppName[] = TEXT("matrix");
    
        HWND            hwnd;
    
        MSG            msg;
    
        WNDCLASS    wndclass;
    
    
    
    
        wndclass.style = CS_HREDRAW | CS_VREDRAW;
    
        wndclass.lpfnWndProc = WndProc;
    
        wndclass.cbClsExtra = 0;
    
        wndclass.cbWndExtra = 0;
    
        wndclass.hInstance = hInstance;
    
        wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    
        wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
    
        wndclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
    
        wndclass.lpszMenuName = NULL;
    
        wndclass.lpszClassName = szAppName;
    
    
    
    
        if (!RegisterClass(&wndclass))
    
        {
    
            MessageBox(NULL, TEXT("此程序必须运行在NT下!"), szAppName, MB_ICONERROR);
    
            return 0;
    
        }
    
    
    
    
        hwnd = CreateWindow(szAppName, NULL,
    
            WS_DLGFRAME | WS_THICKFRAME | WS_POPUP,
    
            0, 0,
    
            GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
    
            NULL, NULL, hInstance,
    
            NULL);
    
    
    
    
        ShowWindow(hwnd, SW_SHOWMAXIMIZED); //最大化显示 
    
        UpdateWindow(hwnd);
    
        ShowCursor(FALSE); //隐藏鼠标光标 
    
    
    
    
        srand((int)GetCurrentTime()); //初始化随机数发生器 
    
        while (GetMessage(&msg, NULL, 0, 0))
    
        {
    
            TranslateMessage(&msg);
    
            DispatchMessage(&msg);
    
        }
    
        ShowCursor(TRUE); //显示鼠标光标 
    
        return msg.wParam;
    
    }
    
    
    
    
    TCHAR randomChar() //随机字符产生函数 
    
    {
    
        return (TCHAR)(rand() % (126 - 33) + 33); //33到126之间 
    
    }
    
    
    
    
    int init(CharColumn *cc, int cyScreen, int x) //初始化 
    
    {
    
        int j;
    
        cc->iStrLen = rand() % (STRMAXLEN - STRMINLEN) + STRMINLEN; //显示列的长度 
    
        cc->x = x + 3;        //显示列的开始显示的x坐标 
    
        cc->y = rand() % 3 ? rand() % cyScreen : 0; //显示列的开始显示的y坐标 
    
        cc->iMustStopTimes = rand() % 6;
    
        cc->iStopTimes = 0;
    
        cc->head = cc->current =
    
            (pCharChain)calloc(cc->iStrLen, sizeof(CharChain)); //生成显示列 
    
        for (j = 0; j < cc->iStrLen - 1; j++)
    
        {
    
            cc->current->prev = cc->point; //cc->point一个显示列的前个元素 
    
            cc->current->ch = '';
    
            cc->current->next = cc->current + 1; //cc->current+1一个显示列的后个元素 
    
            cc->point = cc->current++; //cc->point = cc->current; cc->current++; 
    
        }
    
        cc->current->prev = cc->point; //最后一个节点 
    
        cc->current->ch = '';
    
        cc->current->next = cc->head;
    
        cc->head->prev = cc->current; //头节点的前一个为此链的最后一个元素 
    
    
    
    
        cc->current = cc->point = cc->head; //free掉申请的内存要用current当参数 
    
        cc->head->ch = randomChar(); // 对链表头的 元素填充 
    
        return 0;
    
    }
    
    
    
    
    LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
    
    {
    
        HDC          hdc;
    
        //ctn 用来确定一个显示链是否 向下前进,如果等待次数超过必须等待的次数,ctn就代表要向下前进 
    
        int i, j, temp, ctn; //j为一个显示链中除链表头外的在屏幕上显示的y坐标,temp绿色过度到黑色之用 
    
        static  HDC hdcMem;
    
        HFONT    hFont;
    
        static  HBITMAP hBitmap;
    
        static  int cxScreen, cyScreen; //屏幕的宽度 高度. 
    
        static  int iFontWidth = 10, iFontHeight = 15, iColumnCount; //字体的宽度 高度, 列数 
    
        static  CharColumn *ccChain;
    
    
    
    
        switch (message)
    
        {
    
        case WM_CREATE:
    
            cxScreen = GetSystemMetrics(SM_CXSCREEN); //屏幕宽度 
    
            cyScreen = GetSystemMetrics(SM_CYSCREEN);
    
            SetTimer(hwnd, ID_TIMER, 10, NULL);
    
    
    
    
            hdc = GetDC(hwnd);
    
            hdcMem = CreateCompatibleDC(hdc);
    
            hBitmap = CreateCompatibleBitmap(hdc, cxScreen, cyScreen);
    
            SelectObject(hdcMem, hBitmap);
    
            ReleaseDC(hwnd, hdc);
    
            //创建字体 
    
            hFont = CreateFont(iFontHeight, iFontWidth - 5, 0, 0, FW_BOLD, 0, 0, 0,
    
                DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
    
                DRAFT_QUALITY, FIXED_PITCH | FF_SWISS, TEXT("Fixedsys"));
    
            SelectObject(hdcMem, hFont);
    
            DeleteObject(hFont);
    
            SetBkMode(hdcMem, TRANSPARENT); //设置背景模式为 透明 
    
            iColumnCount = cxScreen / (iFontWidth * 3 / 2); //屏幕所显示字母雨的列数 
    
    
    
    
            ccChain = (pCharColumn)calloc(iColumnCount, sizeof(CharColumn));
    
            for (i = 0; i < iColumnCount; i++)
    
            {
    
                init(ccChain + i, cyScreen, (iFontWidth * 3 / 2)*i);
    
            }
    
            return 0;
    
    
    
    
        case WM_TIMER:
    
            hdc = GetDC(hwnd);
    
            PatBlt(hdcMem, 0, 0, cxScreen, cyScreen, BLACKNESS); //将内存设备映像刷成黑色 
    
            for (i = 0; i < iColumnCount; i++)
    
            {
    
                ctn = (ccChain + i)->iStopTimes++ > (ccChain + i)->iMustStopTimes;
    
                // 
    
                (ccChain + i)->point = (ccChain + i)->head; //point用于遍历整个显示列 
    
    
    
    
                //第一个字符显示为 白色 
    
                SetTextColor(hdcMem, RGB(255, 255, 255));
    
                TextOut(hdcMem, (ccChain + i)->x, (ccChain + i)->y, &((ccChain + i)->point->ch), 1);
    
                j = (ccChain + i)->y;
    
                (ccChain + i)->point = (ccChain + i)->point->next;
    
                //遍历整个显示列,将这个显示列里的字符从下往上显示 
    
                temp = 0; //temp绿色过度到黑色之用 
    
                while ((ccChain + i)->point != (ccChain + i)->head && (ccChain + i)->point->ch)
    
                {
    
                    SetTextColor(hdcMem, RGB(0, 255 - (255 * (temp++) / (ccChain + i)->iStrLen), 0));
    
                    TextOut(hdcMem, (ccChain + i)->x, j -= iFontHeight, &((ccChain + i)->point->ch), 1);
    
                    (ccChain + i)->point = (ccChain + i)->point->next;
    
                }
    
                if (ctn)
    
                    (ccChain + i)->iStopTimes = 0;
    
                else continue;
    
                (ccChain + i)->y += iFontHeight; //下次开始显示的y坐标 为当前的y坐标加上 一个字符的高度 
    
                //如果开始显示的y坐标减去 整个显示列的长度超过了屏幕的高度 
    
                if ((ccChain + i)->y - (ccChain + i)->iStrLen*iFontHeight > cyScreen)
    
                {
    
                    free((ccChain + i)->current);
    
                    init(ccChain + i, cyScreen, (iFontWidth * 3 / 2)*i);
    
                }
    
                //链表的头 为此链表的前个元素,因为下次开始显示的时候 就相当与在整个显示列的开头添加个元素,然后在开始往上显示 
    
                (ccChain + i)->head = (ccChain + i)->head->prev;
    
                (ccChain + i)->head->ch = randomChar();
    
            }
    
    
    
    
            BitBlt(hdc, 0, 0, cxScreen, cyScreen, hdcMem, 0, 0, SRCCOPY);
    
            ReleaseDC(hwnd, hdc);
    
            return 0;
    
    
    
    
        case WM_RBUTTONDOWN:
    
            KillTimer(hwnd, ID_TIMER);
    
            return 0;
    
    
    
    
        case WM_RBUTTONUP:
    
            SetTimer(hwnd, ID_TIMER, 10, NULL);
    
            return 0;
    
    
    
    
            //处理善后工作 
    
        case WM_KEYDOWN:
    
        case WM_LBUTTONDOWN:
    
        case WM_DESTROY:
    
            KillTimer(hwnd, ID_TIMER);
    
            DeleteObject(hBitmap);
    
            DeleteDC(hdcMem);
    
            for (i = 0; i < iColumnCount; i++)
    
            {
    
                free((ccChain + i)->current);
    
            }
    
            free(ccChain);
    
            PostQuitMessage(0);
    
            return 0;
    
        }
    
        return DefWindowProc(hwnd, message, wParam, lParam);
    
    }
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  • 原文地址:https://www.cnblogs.com/YuanShiRenY/p/RainCPP.html
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