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  • WPF做验证码,小部分修改原作者内容

    原文地址:http://www.cnblogs.com/tianguook/p/4142346.html

    首先感谢aparche大牛的帖子,因为过两天可能要做个登录的页面,因此,需要用到验证码,从而看到了大神的这篇帖子,十分感谢。

    产生验证码的类ValidCode

    public class ValidCode
        {
            public enum CodeType { Words, Numbers, Characters, Alphas }
    
            private const double PI = 3.1415926535897932384626433832795;
            private const double PI2 = 6.283185307179586476925286766559;
    
            private int _len;
            private CodeType _codetype;
            private readonly Single _jianju = (float)18.0;
            private readonly Single _height = (float)24.0;
            private string _checkCode;
    
            public string CheckCode
            {
                get
                {
                    return _checkCode;
                }
            }
    
            private string returnCode = "";
    
            public string ReturnCode
            {
                get
                {
                    return returnCode;
                }
    
                set
                {
                    returnCode = value;
                }
            }
            /// <summary>
            /// 构造函数
            /// </summary>
            /// <param name="len">验证码长度</param>
            /// <param name="ctype">验证码类型:字母、数字、字母+数字</param>
            public ValidCode(int len, CodeType ctype)
            {
                this._len = len;
                this._codetype = ctype;
            }
    
            private string GenerateNumbers()
            {
                Random random = new Random();
                for (int i = 0; i < _len; i++)
                {
                    string num = Convert.ToString(random.Next(10000) % 10);
                    ReturnCode += num;
                }
                return ReturnCode.Trim();
            }
    
            private string GenerateCharacters()
            {
                string num = "";
                Random random = new Random();
                for (int i = 0; i < _len; i++)
                {
                    if (random.Next(500) % 2 == 0)
                    {
                        num = Convert.ToString((char)(65 + random.Next(10000) % 26));
                    }
                    else
                    {
                        num = Convert.ToString((char)(97 + random.Next(10000) % 26));
                    }
                    ReturnCode += num;
                }
                return ReturnCode.Trim();
            }
    
            private string GenerateAlphas()
            {
                string num = "";
                Random random = new Random();
                for (int i = 0; i < _len; i++)
                {
                    if (random.Next(500) % 3 == 0)
                    {
                        num = Convert.ToString(random.Next(10000) % 10);
                    }
                    else if (random.Next(500) % 3 == 1)
                    {
                        num = Convert.ToString((char)(65 + random.Next(10000) % 26));
                    }
                    else
                    {
                        num = Convert.ToString((char)(97 + random.Next(10000) % 26));
                    }
                    ReturnCode += num;
                }
                return ReturnCode.Trim();
            }
    
            private Bitmap TwistImage(Bitmap srcBmp, bool bXDir, double dMultValue, double dPhase)
            {
                Bitmap destBmp = new Bitmap(srcBmp.Width, srcBmp.Height);
                //将位图背景填充为白色
                Graphics graph = Graphics.FromImage(destBmp);
                graph.FillRectangle(new SolidBrush(System.Drawing.Color.White), 0, 0, destBmp.Width, destBmp.Height);
                graph.Dispose();
    
                double dBaseAxisLen = bXDir ? (double)destBmp.Height : (double)destBmp.Width;
                for (int i = 0; i < destBmp.Width; i++)
                {
                    for (int j = 0; j < destBmp.Height; j++)
                    {
                        double dx = 0;
                        dx = bXDir ? (PI2 * (double)j) / dBaseAxisLen : (PI2 * (double)i) / dBaseAxisLen;
                        dx += dPhase;
                        double dy = Math.Sin(dx);
    
                        //取得当前点的颜色
                        int nOldX = 0, nOldY = 0;
                        nOldX = bXDir ? i + (int)(dy * dMultValue) : i;
                        nOldY = bXDir ? j : j + (int)(dy * dMultValue);
    
                        System.Drawing.Color color = srcBmp.GetPixel(i, j);
                        if (nOldX >= 0 && nOldX < destBmp.Width && nOldY >= 0 && nOldY < destBmp.Height)
                        {
                            destBmp.SetPixel(nOldX, nOldY, color);
                        }
                    }
                }
                return destBmp;
            }
    
            public Stream CreateCheckCodeImage()
            {
                string checkCode;
                switch (_codetype)
                {
                    case CodeType.Alphas:
                        checkCode = GenerateAlphas();
                        break;
                    case CodeType.Numbers:
                        checkCode = GenerateNumbers();
                        break;
                    case CodeType.Characters:
                        checkCode = GenerateCharacters();
                        break;
                    default:
                        checkCode = GenerateAlphas();
                        break;
                }
                this._checkCode = checkCode;
                MemoryStream ms = null;
    
                if (checkCode == null || checkCode.Trim() == string.Empty)
                    return null;
                Bitmap image = new Bitmap((int)Math.Ceiling((checkCode.Length * _jianju)), (int)_height);
                Graphics g = Graphics.FromImage(image);
    
                try
                {
                    Random random = new Random();
                    g.Clear(Color.White);
                    //画图片的背景噪音线
    
                    for (int i = 0; i < 18; i++)
                    {
                        int x1 = random.Next(image.Width);
                        int x2 = random.Next(image.Width);
                        int y1 = random.Next(image.Height);
                        int y2 = random.Next(image.Height);
    
                        g.DrawLine(new Pen(Color.FromArgb(random.Next()), 1), x1, y1, x2, y2);
                    }
    
                    Font font = new Font("Times New Roman", 14, FontStyle.Bold);
                    LinearGradientBrush brush = new LinearGradientBrush(new Rectangle(0, 0, image.Width, image.Height), Color.Blue, Color.DarkRed, 1.2f, true);
                    if (_codetype != CodeType.Words)
                    {
                        for (int i = 0; i < checkCode.Length; i++)
                        {
                            g.DrawString(checkCode.Substring(i, 1), font, brush, 2 + i * _jianju, 1);
                        }
                    }
                    else
                    {
                        g.DrawString(checkCode, font, brush, 2, 2);
                    }
    
                    //画图片的前景噪音点
                    for (int i = 0; i < 150; i++)
                    {
                        int x = random.Next(image.Width);
                        int y = random.Next(image.Height);
                        image.SetPixel(x, y, Color.FromArgb(random.Next()));
                    }
    
                    //画图片的波形滤镜效果
                    if (_codetype != CodeType.Words)
                    {
                        image = TwistImage(image, true, 3, 1);
                    }
    
                    //画图片的边框线
                    g.DrawRectangle(new Pen(Color.Silver), 0, 0, image.Width - 1, image.Height - 1);
    
                    ms = new MemoryStream();
                    image.Save(ms, ImageFormat.Gif);
                }
                finally
                {
                    g.Dispose();
                    image.Dispose();
                }
                return ms;
            }
        }

    修改内容如下:

    1、大小写混合随机出现

      原文都是用大写出现的,而我们常见的验证码都有大小写同时出现的情况,因此,在代码里多写了一句“num = Convert.ToString((char)(97 + random.Next(10000) % 26));”其中97是a的ASCII值。

    2、增加一个返回的属性ReturnCode

      原文在每段代码里都声明了一个strOut,而最后生成的是图片,如果再去解析图片的话,就得不偿失了,因此,增加一个属性,把相应的部分,进行替换,在调用的时候方便了取数。

    调用页面的CS代码,写了一个MouseLeftButtonUp事件,可以在鼠标点击的时候,进行验证码变换。

    public partial class MainWindow : Window
        {
            ValidCode validCode;
            public MainWindow()
            {
                InitializeComponent();
                validCode = new ValidCode(4, ValidCode.CodeType.Alphas);
                image1.Source = BitmapFrame.Create(validCode.CreateCheckCodeImage());
            }
    
            private void image1_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
            {
                validCode = new ValidCode(4, ValidCode.CodeType.Alphas);
                image1.Source = BitmapFrame.Create(validCode.CreateCheckCodeImage());
            }
    
            private void btn1_Click(object sender, RoutedEventArgs e)
            {
                if (txtbox1.Text.ToUpper() == validCode.ReturnCode.ToUpper())
                    MessageBox.Show("输入验证码正确");
                else
                    MessageBox.Show("输入验证码错误");
            }
        }

    实现效果图

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  • 原文地址:https://www.cnblogs.com/ZXdeveloper/p/4809767.html
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