zoukankan      html  css  js  c++  java
  • POJ 2251 Dungeon Master(3D迷宫 bfs)

    Dungeon Master
    Time Limit: 1000MS   Memory Limit: 65536K
    Total Submissions: 28416   Accepted: 11109

    Description

    You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides. 

    Is an escape possible? If yes, how long will it take? 

    Input

    The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
    L is the number of levels making up the dungeon. 
    R and C are the number of rows and columns making up the plan of each level. 
    Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

    Output

    Each maze generates one line of output. If it is possible to reach the exit, print a line of the form 
    Escaped in x minute(s).

    where x is replaced by the shortest time it takes to escape. 
    If it is not possible to escape, print the line 
    Trapped!

    Sample Input

    3 4 5
    S....
    .###.
    .##..
    ###.#
    
    #####
    #####
    ##.##
    ##...
    
    #####
    #####
    #.###
    ####E
    
    1 3 3
    S##
    #E#
    ###
    
    0 0 0
    

    Sample Output

    Escaped in 11 minute(s).
    Trapped!

    思路

    迷宫问题简单变形,一个3D迷宫,给你起点终点,找出最短路径。

    #include<iostream>
    #include<cstdio>
    #include<queue>
    #include<cstring>
    using namespace std;
    const int INF = 0x3f3f3f3f;
    const int maxn =  35;
    char maze[maxn][maxn][maxn];
    int dis[maxn][maxn][maxn];
    int L, R, C;
    
    struct Node
    {
        int z, x, y;
        Node(int zz, int xx, int yy): z(zz), x(xx), y(yy) {}
    };
    
    int bfs(int sz, int sx, int sy, int gz, int gx, int gy)
    {
        queue<Node>que;
        int dx[5] = { -1, 0, 1,0}, dy[5] = {0, -1, 0, 1}, dz[3] = {0, -1, 1};
        memset(dis, INF, sizeof(dis));
    
        dis[sz][sx][sy] = 0;
        que.push(Node(sz, sx, sy));
    
        while (!que.empty())
        {
            Node pos = que.front();
            que.pop();
    
            if (pos.z == gz && pos.x == gx && pos.y == gy)
            {
                break;
            }
    
            for (int i = 0; i < 3; i++)
            {
                if (i)
                {
                    int nz = pos.z + dz[i], nx = pos.x, ny = pos.y;
                    if (nz >= 0 && nz < L && nx >= 0 && nx < R && ny >= 0 && ny < C && maze[nz][nx][ny] != '#' && dis[nz][nx][ny] == INF)
                    {
                        que.push(Node(nz, nx, ny));
                        dis[nz][nx][ny] = dis[pos.z][pos.x][pos.y] + 1;
                    }
                }
                else
                {
                    for (int j = 0; j < 5; j++)
                    {
                        int nz = pos.z + dz[i], nx = pos.x + dx[j], ny = pos.y + dy[j];
                        if (nz >= 0 && nz < L && nx >= 0 && nx < R && ny >= 0 && ny < C && maze[nz][nx][ny] != '#' && dis[nz][nx][ny] == INF)
                        {
                            que.push(Node(nz, nx, ny));
                            dis[nz][nx][ny] = dis[pos.z][pos.x][pos.y] + 1;
                        }
                    }
                }
    
    
            }
        }
        return dis[gz][gx][gy];
    }
    
    
    int main()
    {
        //freopen("input.txt", "r", stdin);
        while (~scanf("%d%d%d", &L, &R, &C) && L && R && C)
        {
            int sz, sx, sy, gz, gx, gy;
            for (int i = 0; i < L; i++)
            {
                for (int j = 0; j < R; j++)
                {
                    scanf("%s", maze[i][j]);
                    for (int k = 0; k < C; k++)
                    {
                        if (maze[i][j][k] == 'S')
                        {
                            sz = i, sx = j, sy = k;
                        }
                        if (maze[i][j][k] == 'E')
                        {
                            gz = i, gx = j, gy = k;
                        }
                    }
                }
                getchar();
            }
            bfs(sz, sx, sy, gz, gx, gy) == INF ? printf("Trapped!
    ") : printf("Escaped in %d minute(s).
    ", dis[gz][gx][gy]);
        }
        return 0;
    }
    

      

  • 相关阅读:
    快速排序算法
    excel取值
    5.管理控制文件和日志文件
    贝叶斯决策与参数估计小结
    Kernel Methods (5) Kernel PCA
    Kernel Methods (4) Kernel SVM
    Kernel Methods (3) Kernel Linear Regression
    Kernel Methods (2) Kernel function
    Kernel Methods (1) 从简单的例子开始
    PCA算法是怎么跟协方差矩阵/特征值/特征向量勾搭起来的?
  • 原文地址:https://www.cnblogs.com/ZhaoxiCheung/p/6123020.html
Copyright © 2011-2022 走看看