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  • WPF 画心2.0版之元旦快乐

     2017年元旦已经到了,想做一个祝福语的窗口,就把上一篇画心的程序改了改,变成了如下界面。

      

    说下改动的地方,首先窗口没有标题栏了。

    MainWindow.xaml

      AllowsTransparency="True"
      MouseDoubleClick="Window_MouseDoubleClick"
      WindowStyle="None" Background="#00FFFFFF" Loaded="Window_Loaded" MouseMove="Window_MouseMove"
      Title="MainWindow" Height="700" Width="900"

    中间圆形按钮的样式

    <Style TargetType="Button" x:Key="ButtonStyle">
                    <Setter Property="Template">
                        <Setter.Value>
                            <ControlTemplate TargetType="Button">
                                <Grid>
                                    <Ellipse Width="200" Height="200">
                                        <Ellipse.Fill>
                                            <LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
                                                <GradientStop Offset="0" Color="blue"/>
                                                <GradientStop Offset="1" Color="LightBlue"/>
                                            </LinearGradientBrush>
                                        </Ellipse.Fill>
                                    </Ellipse>
                                    <Ellipse Width="180" Height="180">
                                        <Ellipse.Fill>
                                            <LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
                                                <GradientStop Offset="0" Color="White"/>
                                                <GradientStop Offset="1" Color="Transparent"/>
                                            </LinearGradientBrush>
                                        </Ellipse.Fill>
                                    </Ellipse>
                                    <ContentControl VerticalAlignment="Center" HorizontalAlignment="Center" Content="{TemplateBinding Content}" 
                                         FontSize="20" FontWeight="Bold" Foreground="Red"/>
                                </Grid>
                            </ControlTemplate>
                        </Setter.Value>
                    </Setter>
                </Style>

    虽然没有了标题栏,为了能够让窗口自由移动

          private void Window_MouseMove(object sender, MouseEventArgs e)
            {
                if (e.LeftButton == MouseButtonState.Pressed)
                {
                    this.DragMove();
                }
            }

    双击鼠标,关闭窗口

            private void Window_MouseDoubleClick(object sender, MouseButtonEventArgs e)
            {
               this.Close();
            }

    不再使用线程睡眠的方式来动态显示心的生成,这次采用计时器。

          private DispatcherTimer timer = new DispatcherTimer();//创建定时器对象  
    
            public MainWindow()
            {
                InitializeComponent();
    
                WindowStartupLocation = WindowStartupLocation.CenterScreen;
    
                this.bendediction.Content = "2017年
    元旦快乐";
                timer.Tick += new EventHandler(timer_Tick); //添加事件,定时到事件  
                timer.Interval = TimeSpan.FromMilliseconds(100);//设置定时长  
                timer.Start();
            }
    
            void timer_Tick(object sender, EventArgs e)
            {
                if (iTick < maxStep)
                {
                    CreateHeartLine(iTick);
                }
                else
                {
                    timer.Stop();
                }
                iTick++;
            }
    

      本次心的生成算法,基本不变,只是把心的半径和位置调整了下。

            private void CreateHeartLine(int iTick)
            {
                centerPt = canvas_Shape.Width/ 4;
                radius = canvas_Shape.Width / 6;
                for (int i = 0; i < iTick; i++)
                {
                    System.Windows.Controls.Image img = new System.Windows.Controls.Image();
    
                    img.Source =  new BitmapImage(new Uri(@"image/" + 2 + ".png", UriKind.Relative));//给出照片路径  
                    img.Height = 200;
                    img.Width = 200;
                    img.Stretch = Stretch.Fill;
    
                    double angle = 2 * Math.PI / maxStep * i;
    
                    //桃形心
                    double x = centerPt - 16 * (Math.Sin(angle) * Math.Sin(angle) * Math.Sin(angle)) * 20;//
                    double y = centerPt - (13 * Math.Cos(angle) - 5 * Math.Cos(2 * angle) - 2 * Math.Cos(3 * angle) - Math.Cos(4 * angle)) * 20;//
                    Canvas.SetLeft(img, x);
                    Canvas.SetTop(img, y);
                    canvas_Shape.Children.Add(img);
                }
            }
         

    为了添加背景音乐,使用了MediaElement。

           private void Window_Loaded(object sender, RoutedEventArgs e)
            {
    
                me.LoadedBehavior = MediaState.Manual;  //设置为手动控制  
                me.UnloadedBehavior = MediaState.Manual;
                string strPath = string.Format(@"{0}datamusick.mp3", System.Windows.Forms.Application.StartupPath);
                Uri uri = new Uri(strPath, UriKind.Relative);
                me.Source = uri;
    
                me.IsHitTestVisible = true;
                me.MediaEnded += new RoutedEventHandler(me_MediaEnded);
                gd.Children.Add(me);
                me.Play();
            }
    

     为了能够循环播放

          private void me_MediaEnded(object sender, RoutedEventArgs e)
            {
                me.Stop();
                me.Play();
            }
    高山流水,海纳百川!
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  • 原文地址:https://www.cnblogs.com/ahcc08/p/6240853.html
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