关于IOCP的一篇不错的文章:
http://blog.csdn.net/neicole/article/details/7549497
http://www.cnblogs.com/Sniper-quay/archive/2011/06/22/2086636.html
基本的阻塞I/O模式(下面代码转自CSDN):
服务器:
// Server.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "winsock2.h"
#pragma comment(lib, "ws2_32.lib")
#include <iostream>
using namespace std;
int _tmain(int argc, char* argv[])
{
const int BUF_SIZE = 64;
WSADATA wsd; //WSADATA变量
SOCKET sServer; //服务器套接字
SOCKET sClient; //客户端套接字
SOCKADDR_IN addrServ;; //服务器地址
char buf[BUF_SIZE]; //接收数据缓冲区
char sendBuf[BUF_SIZE];//返回给客户端得数据
int retVal; //返回值
//初始化套结字动态库
if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
{
cout << "WSAStartup failed!" << endl;
return 1;
}
//创建套接字
sServer = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(INVALID_SOCKET == sServer)
{
cout << "socket failed!" << endl;
WSACleanup();//释放套接字资源;
return -1;
}
//服务器套接字地址
addrServ.sin_family = AF_INET;
addrServ.sin_port = htons(4999);
addrServ.sin_addr.s_addr = INADDR_ANY;
//绑定套接字
retVal = bind(sServer, (LPSOCKADDR)&addrServ, sizeof(SOCKADDR_IN));
if(SOCKET_ERROR == retVal)
{
cout << "bind failed!" << endl;
closesocket(sServer); //关闭套接字
WSACleanup(); //释放套接字资源;
return -1;
}
//开始监听
retVal = listen(sServer, 1);
if(SOCKET_ERROR == retVal)
{
cout << "listen failed!" << endl;
closesocket(sServer); //关闭套接字
WSACleanup(); //释放套接字资源;
return -1;
}
//接受客户端请求
sockaddr_in addrClient;
int addrClientlen = sizeof(addrClient);
sClient = accept(sServer,(sockaddr FAR*)&addrClient, &addrClientlen);
if(INVALID_SOCKET == sClient)
{
cout << "accept failed!" << endl;
closesocket(sServer); //关闭套接字
WSACleanup(); //释放套接字资源;
return -1;
}
while(true){
//接收客户端数据
ZeroMemory(buf, BUF_SIZE);
retVal = recv(sClient, buf, BUF_SIZE, 0);
if (SOCKET_ERROR == retVal)
{
cout << "recv failed!" << endl;
closesocket(sServer); //关闭套接字
closesocket(sClient); //关闭套接字
WSACleanup(); //释放套接字资源;
return -1;
}
if(buf[0] == '0')
break;
cout << "客户端发送的数据: " << buf <<endl;
cout << "向客户端发送数据: " ;
cin >> sendBuf;
send(sClient, sendBuf, strlen(sendBuf), 0);
}
//退出
closesocket(sServer); //关闭套接字
closesocket(sClient); //关闭套接字
WSACleanup(); //释放套接字资源;
return 0;
}
客户端:
// Client.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "winsock2.h" #include <iostream> #pragma comment(lib, "ws2_32.lib") using namespace std; BOOL RecvLine(SOCKET s, char* buf); //读取一行数据 int main(int argc, char* argv[]) { const int BUF_SIZE = 64; WSADATA wsd; //WSADATA变量 SOCKET sHost; //服务器套接字 SOCKADDR_IN servAddr; //服务器地址 char buf[BUF_SIZE]; //接收数据缓冲区 char bufRecv[BUF_SIZE]; int retVal; //返回值 //初始化套结字动态库 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { cout << "WSAStartup failed!" << endl; return -1; } //创建套接字 sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(INVALID_SOCKET == sHost) { cout << "socket failed!" << endl; WSACleanup();//释放套接字资源 return -1; } //设置服务器地址 servAddr.sin_family =AF_INET; servAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); servAddr.sin_port = htons((short)4999); int nServAddlen = sizeof(servAddr); //连接服务器 retVal=connect(sHost,(LPSOCKADDR)&servAddr, sizeof(servAddr)); if(SOCKET_ERROR == retVal) { cout << "connect failed!" << endl; closesocket(sHost); //关闭套接字 WSACleanup(); //释放套接字资源 return -1; } while(true){ //向服务器发送数据 ZeroMemory(buf, BUF_SIZE); cout << " 向服务器发送数据: "; cin >> buf; retVal = send(sHost, buf, strlen(buf), 0); if (SOCKET_ERROR == retVal) { cout << "send failed!" << endl; closesocket(sHost); //关闭套接字 WSACleanup(); //释放套接字资源 return -1; } //RecvLine(sHost, bufRecv); recv(sHost, bufRecv,5 , 0); // 接收服务器端的数据, 只接收5个字符 cout << endl <<"从服务器接收数据:" << bufRecv; } //退出 closesocket(sHost); //关闭套接字 WSACleanup(); //释放套接字资源 return 0; }