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  • asp .net 为图片添加图片水印 .

    首先写好一个写入图片水印的类,先创建一个ImageWriter类库   (该类中有包含枚举类型和方法)

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.IO;
    using System.Collections;
    using System.Drawing;
    using System.Drawing.Drawing2D;
    using System.Drawing.Imaging;
    namespace ImageWriter
    {
        /// <summary>
        /// 图片处理类
        /// </summary>
        public class ImageManager
        {
            #region 变量声明开始
            /// <summary>
            /// 枚举: 水印位置
            /// </summary>
            public enum WatermarkPosition
            {
                /// <summary>
                /// 左上
                /// </summary>
                LeftTop,
                /// <summary>
                /// 左中
                /// </summary>
                Left,
                /// <summary>
                /// 左下
                /// </summary>
                LeftBottom,
                /// <summary>
                /// 正上
                /// </summary>
                Top,
                /// <summary>
                /// 正中
                /// </summary>
                Center,
                /// <summary>
                /// 正下
                /// </summary>
                Bottom,
                /// <summary>
                /// 右上
                /// </summary>
                RightTop,
                /// <summary>
                /// 右中
                /// </summary>
                RightCenter,
                /// <summary>
                /// 右下
                /// </summary>
                RigthBottom
            }
            #endregion 变量声明结束
            #region 构造函数开始
            /// <summary>
            /// 构造函数: 默认
            /// </summary>
            public ImageManager()
            { }
            #endregion 构造函数结束
            #region 私有函数开始
            /// <summary>
            /// 获取: 图片去扩展名(包含完整路径及其文件名)小写字符串
            /// </summary>
            /// <param name="path">图片路径(包含完整路径,文件名及其扩展名): string</param>
            /// <returns>返回: 图片去扩展名(包含完整路径及其文件名)小写字符串: string</returns>
            private string GetFileName(string path)
            {
                return path.Remove(path.LastIndexOf('.')).ToLower();
            }
            /// <summary>
            /// 获取: 图片以'.'开头的小写字符串扩展名
            /// </summary>
            /// <param name="path">图片路径(包含完整路径,文件名及其扩展名): string</param>
            /// <returns>返回: 图片以'.'开头的小写字符串扩展名: string</returns>
            private string GetExtension(string path)
            {
                return path.Remove(0, path.LastIndexOf('.')).ToLower();
            }
            /// <summary>
            /// 获取: 图片以 '.' 开头的小写字符串扩展名对应的 System.Drawing.Imaging.ImageFormat 对象
            /// </summary>
            /// <param name="format">以 '. '开头的小写字符串扩展名: string</param>
            /// <returns>返回: 图片以 '.' 开头的小写字符串扩展名对应的 System.Drawing.Imaging.ImageFormat 对象: System.Drawing.Imaging.ImageFormat</returns>
            private ImageFormat GetImageFormat(string format)
            {
                switch (format)
                {
                    case ".bmp":
                        return ImageFormat.Bmp;
                    case ".emf":
                        return ImageFormat.Emf;
                    case ".exif":
                        return ImageFormat.Exif;
                    case ".gif":
                        return ImageFormat.Gif;
                    case ".ico":
                        return ImageFormat.Icon;
                    case ".png":
                        return ImageFormat.Png;
                    case ".tif":
                        return ImageFormat.Tiff;
                    case ".tiff":
                        return ImageFormat.Tiff;
                    case ".wmf":
                        return ImageFormat.Wmf;
                    default:
                        return ImageFormat.Jpeg;
                }
            }
            /// <summary>
            /// 获取: 枚举 Uinatlex.ToolBox.ImageManager.WatermarkPosition 对应的 System.Drawing.Rectangle 对象
            /// </summary>
            /// <param name="positon">枚举 Uinatlex.ToolBox.ImageManager.WatermarkPosition: Uinatlex.ToolBox.ImageManager.WatermarkPosition</param>
            /// <param name="X">原图宽度: int</param>
            /// <param name="Y">原图高度: int</param>
            /// <param name="x">水印宽度: int</param>
            /// <param name="y">水印高度: int</param>
            /// <param name="i">边距: int</param>
            /// <returns>返回: 枚举 Uinatlex.ToolBox.ImageManager.WatermarkPosition 对应的 System.Drawing.Rectangle 对象: System.Drawing.Rectangle</returns>
            private Rectangle GetWatermarkRectangle(WatermarkPosition positon, int X, int Y, int x, int y, int i)
            {
                switch (positon)
                {
                    case WatermarkPosition.LeftTop:
                        return new Rectangle(i, i, x, y);
                    case WatermarkPosition.Left:
                        return new Rectangle(i, (Y - y) / 2, x, y);
                    case WatermarkPosition.LeftBottom:
                        return new Rectangle(i, Y - y - i, x, y);
                    case WatermarkPosition.Top:
                        return new Rectangle((X - x) / 2, i, x, y);
                    case WatermarkPosition.Center:
                        return new Rectangle((X - x) / 2, (Y - y) / 2, x, y);
                    case WatermarkPosition.Bottom:
                        return new Rectangle((X - x) / 2, Y - y - i, x, y);
                    case WatermarkPosition.RightTop:
                        return new Rectangle(X - x - i, i, x, y);
                    case WatermarkPosition.RightCenter:
                        return new Rectangle(X - x - i, (Y - y) / 2, x, y);
                    default:
                        return new Rectangle(X - x - i, Y - y - i, x, y);
                }
            }
            #endregion 私有函数结束
            #region 文字生成开始
            #endregion 文字生成结束
            #region 设置透明度开始
            /// <summary>
            /// 设置: 图片 System.Drawing.Bitmap 对象透明度
            /// </summary>
            /// <param name="sBitmap">图片 System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="transparence">水印透明度(值越高透明度越低,范围在0.0f~1.0f之间): float</param>
            /// <returns>图片 System.Drawing.Bitmap: System.Drawing.Bitmap</returns>
            public Bitmap SetTransparence(Bitmap bm, float transparence)
            {
                if (transparence == 0.0f || transparence == 1.0f)
                    throw new ArgumentException("透明度值只能在0.0f~1.0f之间");
                float[][] floatArray = 
                {
                    new float[] { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f }, 
                    new float[] { 0.0f, 1.0f, 0.0f, 0.0f, 0.0f }, 
                    new float[] { 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }, 
                    new float[] { 0.0f, 0.0f, 0.0f, transparence, 0.0f },
                    new float[] { 0.0f, 0.0f, 0.0f, 0.0f, 1.0f } 
                };
                ImageAttributes imageAttributes = new ImageAttributes();
                imageAttributes.SetColorMatrix(new ColorMatrix(floatArray), ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
                Bitmap bitmap = new Bitmap(bm.Width, bm.Height);
                Graphics graphics = Graphics.FromImage(bitmap);
                graphics.DrawImage(bm, new Rectangle(0, 0, bm.Width, bm.Height), 0, 0, bm.Width, bm.Height, GraphicsUnit.Pixel, imageAttributes);
                graphics.Dispose();
                imageAttributes.Dispose();
                bm.Dispose();
                return bitmap;
            }
            /// <summary>
            ///  设置: 图片 System.Drawing.Bitmap 对象透明度
            /// </summary>
            /// <param name="readpath">图片路径(包含完整路径,文件名及其扩展名): string</param>
            /// <param name="transparence">水印透明度(值越高透明度越低,范围在0.0f~1.0f之间): float</param>
            /// <returns>图片 System.Drawing.Bitmap: System.Drawing.Bitmap</returns>
            public Bitmap SetTransparence(string readpath, float transparence)
            {
                return SetTransparence(new Bitmap(readpath), transparence);
            }
            #endregion 设置透明度结束
            #region 添加水印开始
            /// <summary>
            /// 生成: 原图绘制水印的 System.Drawing.Bitmap 对象
            /// </summary>
            /// <param name="sBitmap">原图 System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="wBitmap">水印 System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="position">枚举 Uinatlex.ToolBox.ImageManager.WatermarkPosition : Uinatlex.ToolBox.ImageManager.WatermarkPosition</param>
            /// <param name="margin">水印边距: int</param>
            /// <returns>返回: 原图绘制水印的 System.Drawing.Bitmap 对象 System.Drawing.Bitmap</returns>
            public Bitmap CreateWatermark(Bitmap sBitmap, Bitmap wBitmap, WatermarkPosition position, int margin)
            {
                Graphics graphics = Graphics.FromImage(sBitmap);
                graphics.DrawImage(wBitmap, GetWatermarkRectangle(position, sBitmap.Width, sBitmap.Height, wBitmap.Width, wBitmap.Height, margin));
                graphics.Dispose();
                wBitmap.Dispose();
                return sBitmap;
            }
            #endregion 添加水印结束
            #region 图片切割开始
            #endregion 图片切割结束
            #region 图片缩放开始
            #endregion 图片缩放结束
            #region 保存图片到文件开始
            #region 普通保存开始
            /// <summary>
            /// 保存: System.Drawing.Bitmap 对象到图片文件
            /// </summary>
            /// <param name="bitmap">System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="writepath">保存路径(包含完整路径,文件名及其扩展名): string</param>
            public void Save(Bitmap bitmap, string writepath)
            {
                try
                {
                    bitmap.Save(writepath, GetImageFormat(GetExtension(writepath)));
                    bitmap.Dispose();
                }
                catch
                {
                    throw new ArgumentException("图片保存错误");
                }
            }
            /// <summary>
            /// 保存: 对象到图片文件
            /// </summary>
            /// <param name="readpath">原图路径(包含完整路径,文件名及其扩展名): string</param>
            /// <param name="writepath">保存路径(包含完整路径,文件名及其扩展名): string</param>
            public void Save(string readpath, string writepath)
            {
                if (string.Compare(readpath, writepath) == 0)
                    throw new ArgumentException("源图片与目标图片地址相同");
                try
                {
                    Save(new Bitmap(readpath), writepath);
                }
                catch
                {
                    throw new ArgumentException("图片读取错误");
                }
            }
            #endregion 普通保存结束
            #region 文字绘图保存开始
            #endregion 文字绘图保存结束
            #region 透明度调整保存开始
            /// <summary>
            /// 保存: 设置透明度的对象到图片文件
            /// </summary>
            /// <param name="sBitmap">图片 System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="transparence">水印透明度(值越高透明度越低,范围在0.0f~1.0f之间): float</param>
            /// <param name="writepath">保存路径(包含完整路径,文件名及其扩展名): string</param>
            public void SaveTransparence(Bitmap bitmap, float transparence, string writepath)
            {
                Save(SetTransparence(bitmap, transparence), writepath);
            }
            /// <summary>
            /// 保存: 设置透明度的象到图片文件
            /// </summary>
            /// <param name="readpath">原图路径(包含完整路径,文件名及其扩展名): string</param>
            /// <param name="transparence">水印透明度(值越高透明度越低,范围在0.0f~1.0f之间): float</param>
            /// <param name="writepath">保存路径(包含完整路径,文件名及其扩展名): string</param>
            public void SaveTransparence(string readpath, float transparence, string writepath)
            {
                Save(SetTransparence(readpath, transparence), writepath);
            }
            #endregion 透明度调整保存结束
            #region 水印图片保存开始
            /// <summary>
            /// 保存: 绘制水印的对象到图片文件
            /// </summary>
            /// <param name="sBitmap">原图 System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="wBitmap">水印 System.Drawing.Bitmap 对象: System.Drawing.Bitmap</param>
            /// <param name="position">枚举 Uinatlex.ToolBox.ImageManager.WatermarkPosition : Uinatlex.ToolBox.ImageManager.WatermarkPosition</param>
            /// <param name="margin">水印边距: int</param>
            /// <param name="writepath">保存路径(包含完整路径,文件名及其扩展名): string</param>
            public void SaveWatermark(Bitmap sBitmap, Bitmap wBitmap, WatermarkPosition position, int margin, string writepath)
            {
                Save(CreateWatermark(sBitmap, wBitmap, position, margin), writepath);
            }
            /// <summary>
            /// 保存: 绘制水印的对象到图片文件
            /// </summary>
            /// <param name="readpath">图片路径(包含完整路径,文件名及其扩展名): string</param>
            /// <param name="watermarkpath">水印图片路径(包含完整路径,文件名及其扩展名): string</param>
            /// <param name="transparence">水印透明度(值越高透明度越低,范围在0.0f~1.0f之间): float</param>
            /// <param name="position">枚举 Uinatlex.ToolBox.ImageManager.WatermarkPosition : Uinatlex.ToolBox.ImageManager.WatermarkPosition</param>
            /// <param name="margin">水印边距: int</param>
            /// <param name="writepath">保存路径(包含完整路径,文件名及其扩展名): string</param>
            public void SaveWatermark(string readpath, string watermarkpath, float transparence, WatermarkPosition position, int margin, string writepath)
            {
                if (string.Compare(readpath, writepath) == 0)
                    throw new ArgumentException("源图片与目标图片地址相同");
                if (transparence == 0.0f)
                    Save(readpath, writepath);
                else if (transparence == 1.0f)
                    SaveWatermark(new Bitmap(readpath), new Bitmap(watermarkpath), position, margin, writepath);
                else
                    SaveWatermark(new Bitmap(readpath), SetTransparence(watermarkpath, transparence), position, margin, writepath);
            }
            #endregion 水印图片保存结束
            #region 图片切割保存开始
            #endregion 图片切割保存结束
            #region 图片缩放保存开始
            #endregion 图片缩放保存开始
            #endregion 保存图片到文件结束
        }
    }
    /*
      调用很简单 im.SaveWatermark(原图地址, 水印地址, 透明度, 水印位置, 边距,保存位置); 
      Uinatlex.ToolBox.ImageManager im = new Uinatlex.ToolBox.ImageManager();
      im.SaveWatermark(Server.MapPath("/原图.jpg"), Server.MapPath("/水印.jpg"), 0.5f, Uinatlex.ToolBox.ImageManager.WatermarkPosition.RigthBottom, 10, Server.MapPath("/原图.jpg"));
     */

    在客户端页面中调用上面这个类

        protected void Page_Load(object sender, EventArgs e)
        {
            string newfileName = Server.MapPath("img/") + DateTime.Now.Millisecond + "" + DateTime.Now.Second + ".jpg";
            ImageManager im = new ImageManager();
            //调用很简单 im.SaveWatermark(原图地址, 水印地址, 透明度, 水印位置, 边距,保存到的位置); 
            im.SaveWatermark(Server.MapPath("img/Chrysanthemum.jpg"), Server.MapPath("img/woshi.jpg"), 0.9f, ImageManager.WatermarkPosition.RigthBottom, 10, newfileName);
        }
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  • 原文地址:https://www.cnblogs.com/amylis_chen/p/3403072.html
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