#include<queue> #include<cstdio> #include<string> #include<cstring> #include<iostream> #include<algorithm> using namespace std; const int MAXN = 1010; const int MAXM = 100010; const int INF = 0x7fffffff; typedef struct{ int to, next, w; }Edge; typedef struct Node{ int p, g, h; Node(int p, int g, int h){ this->p = p; this->g = g; this->h = h; } bool operator < (const Node &node) const{ return node.g+node.h < g+h; } }Node; Edge edge[MAXM << 1]; int n, m; int head[MAXN], tail[MAXN], dist[MAXN]; int cnt[MAXN], vis[MAXN]; void addEdge(int u, int v, int w, int k){ edge[k].to = v; edge[k].w = w; edge[k].next = head[u]; head[u] = k++; edge[k].to = u; edge[k].w = w; edge[k].next = tail[v]; tail[v] = k; } void init(int s){ memset(vis, 0, sizeof(vis)); memset(cnt, 0, sizeof(cnt)); for(int i = 1;i <= n;i ++) dist[i] = INF; dist[s] = 0; vis[s] = 1; } void spfa(int s){ init(s); queue<int>q; q.push(s); while(!q.empty()){ int p = q.front(); vis[p] = 0; q.pop(); for(int i = tail[p];~i;i = edge[i].next){ int u = edge[i].to; if(dist[u] > dist[p] + edge[i].w){ dist[u] = dist[p] + edge[i].w; if(!vis[u]){ vis[u] = 1; q.push(u); } } } } } int aStar(int s, int t, int k){ priority_queue<Node>Q; if(dist[s] == INF) return -1; Q.push(Node(s, 0, dist[s])); while(!Q.empty()){ Node tt = Q.top(); cnt[tt.p] ++ ; if(cnt[tt.p] > k) continue; if(cnt[tt.p] == k && tt.p == t) return tt.g+tt.h; Q.pop(); for(int i = head[tt.p];~i;i = edge[i].next){ int u = edge[i].to; Q.push(Node(u, tt.g+edge[i].w, dist[u])); } } return -1; } int main(){ int s, t, k; int u, v, w; //freopen("in.c", "r", stdin); while(~scanf("%d%d", &n, &m)){ memset(head, -1, sizeof(head)); memset(tail, -1, sizeof(tail)); k = 1; for(int i = 1;i <= m;i ++){ scanf("%d%d%d", &u, &v, &w); addEdge(u, v, w, k); k += 2; } scanf("%d%d%d", &s, &t, &k); if(s == t) k++; spfa(t); int ans = aStar(s, t, k); printf("%d ", ans); } return 0; }