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  • Sensor传感器(摇一摇)

    <ImageView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:src="@drawable/flower"/>
    
    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerInParent="true"
        android:orientation="vertical">
    
        <ImageView
            android:id="@+id/up"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:src="@drawable/up"/>
    
        <ImageView
            android:id="@+id/down"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:src="@drawable/down"/>
    </LinearLayout>
    public class MainActivity extends AppCompatActivity {
    
        private ImageView up;
        private ImageView down;
        //上一次晃动手机的时间
        private long lastTime;
        private SoundPool soundPool;
        private int sound1;
        private Vibrator vibrator;
        private SensorEventListener listener = new SensorEventListener() {
            //当手机的加速度发生变化时调用
            @Override
            public void onSensorChanged(SensorEvent event) {
                //获取手机在不同方向上加速度的变化
                float valuesX = Math.abs(event.values[0]);
                float valuesY = Math.abs(event.values[1]);
                float valuesZ = Math.abs(event.values[2]);
    
                if (valuesX > 17 || valuesY > 17 || valuesZ > 17) {
                    startAnimation();
                    playSound();
                }
            }
    
            @Override
            public void onAccuracyChanged(Sensor sensor, int accuracy) {
    
            }
        };
    
        private void playSound() {
            //1.声音的id
            //2.3.表示左右声道的音量
            //4.优先级
            //5.是否循环
            //6.声音播放速率
            soundPool.play(sound1, 1, 1, 0, 0, 1);
            //手机震动
            //1.表示震动的节奏off/on/off/on/off/on......
            //2.表示是否重复震动,-1表示不重复
            vibrator.vibrate(new long[]{100, 200, 100, 200, 100, 200}, -1);
        }
    
        private void startAnimation() {
            //如果两次晃动手机的时间小于1秒,则只执行一次动画
            long currentTimeMillis = System.currentTimeMillis();
            if (currentTimeMillis - lastTime < 1000) {
                return;
            }
            lastTime = currentTimeMillis;
            AnimationSet upSet = new AnimationSet(true);
            TranslateAnimation upUp = new TranslateAnimation(TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF,
                    0, TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF, -1);
            upUp.setDuration(1000);
            TranslateAnimation upDown = new TranslateAnimation(TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF,
                    0, TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF, 1);
            upDown.setDuration(1000);
            upDown.setStartOffset(1000);
            upSet.addAnimation(upUp);
            upSet.addAnimation(upDown);
            up.startAnimation(upSet);
            AnimationSet downSet = new AnimationSet(true);
            TranslateAnimation downUp = new TranslateAnimation(TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF,
                    0, TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF, 1);
            downUp.setDuration(1000);
            TranslateAnimation downDown = new TranslateAnimation(TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF,
                    0, TranslateAnimation.RELATIVE_TO_SELF, 0, TranslateAnimation.RELATIVE_TO_SELF, -1);
            downDown.setDuration(1000);
            downDown.setStartOffset(1000);
            downSet.addAnimation(downUp);
            downSet.addAnimation(downDown);
            down.startAnimation(downSet);
        }
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            up = ((ImageView) findViewById(R.id.up));
            down = ((ImageView) findViewById(R.id.down));
            initSensor();
            initSoundPool();
            //获取手机震动服务
            vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);
        }
    
        /**
         * 初始化声音池
         */
        private void initSoundPool() {
            if (Build.VERSION.SDK_INT > 20) {
                SoundPool.Builder builder = new SoundPool.Builder();
                //1.最大并发流数
                builder.setMaxStreams(3);
                AudioAttributes.Builder aaBuilder = new AudioAttributes.Builder();
                aaBuilder.setLegacyStreamType(AudioManager.STREAM_MUSIC);
                builder.setAudioAttributes(aaBuilder.build());
                soundPool = builder.build();
            } else {
                soundPool = new SoundPool(3, AudioManager.STREAM_MUSIC, 0);
            }
            //加载一个音频文件
            sound1 = soundPool.load(this, R.raw.awe, 1);
        }
    
        /**
         * 初始化传感器
         */
        private void initSensor() {
            //获取到一个传感器管理器
            SensorManager sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
            //获得一个加速度传感器
            Sensor sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
            //注册传感器监听,
            //1.监听器
            //2.加速度传感器
            //3.传感器灵敏度
            //传感器灵敏度分为四级,从上往下灵敏度依次降低
            //SENSOR_DELAY_FASTEST
    //        SENSOR_DELAY_GAME
    //        SENSOR_DELAY_UI
    //        SENSOR_DELAY_NORMAL
            sensorManager.registerListener(listener, sensor, SensorManager.SENSOR_DELAY_GAME);
        }
    }
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  • 原文地址:https://www.cnblogs.com/anni-qianqian/p/5468618.html
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