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  • 10 Reasons why the build works locally but

    10 Reasons why the build works locally but
    fails on the build server

    This is a braindump:
    1.       Developer did not check all the files in, or
    developer doesn't have the latest files (sometimes TFS hiccups getting latest
    dlls files).

    2.       Different modes (release vs. debug). Either #if
    DEBUG, or project is unmarked in configuration manager.

    3.       Different bin structure - each project gets its own
    (Default for visual studio), vs. single shared bin for all (default for TFS).
    This is especially common when different versions of the same assembly is
    referenced in multiple projects in the same solution.

    4.       Different
    platform/configuration

    5.       The build is running other steps (perhaps a
    packaging or command-line unit tests)

    6.       Different bitness, say developer workstation is
    64-bit, but build server is 32-bit, and some extra step breaks because of
    this.

    7.       Rebuild-vs-build. Developer not running a rebuild.
    Hence there's an error in creating a dll, but it already exists on dev machine
    due to some other process, but build server fails.

    8.       Workspace mapping is incorrect – TFS not getting
    all the files it needs

    9.       Unit test code coverage – visual studio (at least
    2008) can be very brittle running command line unit tests and code
    coverage.
     
    10.   Treat warnings as compile errors – depending on
    your process, the build server may fail on these, but Visual studio may only
    flag you with a warning (which dev ignores)
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  • 原文地址:https://www.cnblogs.com/anorthwolf/p/2366927.html
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