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  • 《通过C#学Proto.Actor模型》之PID

    PID对象是代表Actor对象的进程,是能过Actor.Spawn(props)获取的;它有什么成员呢?既然代理Actor,首先有一个ID,标识自己是谁,Actor在Spawn时可以命名这个ID,否则会自动生成。还有三种向邮箱发消息的方法,Tell(),Request(),RequestAsync(),还有一个发送系统消息(Started,Stoping,Stoped等)方法SendSystemMessage(),还有一个停止的方法Stop()。

     1 using Proto;
     2 using System;
     3 using System.Threading;
     4 using System.Threading.Tasks;
     5 
     6 namespace P004_PID
     7 {
     8     class Program
     9     {
    10         static void Main(string[] args)
    11         {
    12             var props = Actor.FromProducer(() => new MyActor()); 
    13             var pid = Actor.Spawn(props);           
    14             while (true)
    15             {
    16                 Console.WriteLine("**************************************");
    17                 Console.WriteLine("1、单向请求Tell  2、单向请求Request  3、双向请求RequestAsync");
    18                 switch (Console.ReadLine())
    19                 {
    20                     case "1":
    21                         Console.WriteLine("单向请求开始");
    22                         pid.Tell(new Request { Name = "单向请求 Tell", RequestType = "one-way", Time = DateTime.Now });
    23                         break;
    24                     case "2":
    25                         Console.WriteLine("单向请求开始");
    26                         //无法接回应签,与官网说法不一
    27                         pid.Request(new Request { Name = "单向请求 Request", RequestType = "two-way-1", Time = DateTime.Now }, pid);
    28                         
    29                         break;
    30                     case "3":
    31                         Console.WriteLine("双向请求开始");
    32                         var response = pid.RequestAsync<Response>(new Request { Name = "双向请求 RequestAsync", RequestType = "two-way-2", Time = DateTime.Now }).Result;
    33                         Console.WriteLine(response.Time + ":" + response.Name);
    34                         break;
    35                 }
    36                 Thread.Sleep(2000);
    37             }
    38         }
    39     }
    40 
    41     public class MyActor : IActor
    42     {
    43         public Task ReceiveAsync(IContext context)
    44         {
    45 
    46             if (context.Message is Request request)
    47             {
    48                 switch (request.RequestType)
    49                 {
    50                     case "one-way"://context.Sender为null
    51                         Console.WriteLine("接收到:" + request.RequestType + "," + request.Time + ":" + request.Name);
    52                         break;
    53                     case "two-way-1"://context.Sender= context.Self为自己
    54                         Console.WriteLine("接收到:" + request.RequestType + "," + request.Time + ":" + request.Name);                      
    55                         context.Respond(new Response() { Time = DateTime.Now, Name = "服务端应答 two-way-1" });                    
    56                         break;
    57                     case "two-way-2"://context.Sender!= context.Self为新实例
    58                         Console.WriteLine("接收到:" + request.RequestType + "," + request.Time + ":" + request.Name);                       
    59                         context.Respond(new Response() { Time = DateTime.Now, Name = "服务端应答 two-way-2" });
    60                         break;
    61                 }
    62             }
    63             return Actor.Done;
    64         }
    65     }
    66 
    67     public class Request
    68     {
    69         public string Name
    70         { get; set; }
    71         public string RequestType
    72         { get; set; }
    73         public DateTime Time
    74         { get; set; }
    75     }
    76 
    77     public class Response
    78     {
    79         public string Name
    80         { get; set; }
    81         public DateTime Time
    82         { get; set; }
    83     }
    84 }

    Actor中的Receive接到消息后,Context是中有两个PID对象,一个Self,一个Sender,Tell方法到达后,Sender对象为空;Request到达后,Sender=Self;而RequestAsync则Sender,Self都有对象,但不相同,这是一个区别。再有就是Tell和Request都是单向调用(我实测与官方文档说明有出入),RequestAsync是可以有返回值的,详见代码,如下是运行结果:

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  • 原文地址:https://www.cnblogs.com/axzxs2001/p/9552186.html
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