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  • 手机刮刮卡

    <!DOCTYPE html>
    <html>
    <head>
        <meta charset="utf-8">
        <meta name="viewport" content="initial-scale=1.0, width=device-width,minimum-scale=1.0,maximum-scale=1.0, user-scalable=no" />
        <title> 刮刮卡 </title>
    </head>
    <body>
    <canvas id="canvas" width="300" height="150"></canvas>
    <script>
        var oCanvas = document.getElementById('canvas'),
            aPrizeList = ['images/1.jpg', 'images/2.jpg'],//控制中奖几率
            prizeImg = aPrizeList[Math.floor(Math.random() * aPrizeList.length)];
    
        scratch(oCanvas, prizeImg, 0.3, function(){
            alert('成功!');
        });
    
        /**
         * 刮刮卡
         * @param oCanvas   canvas绘图对象
         * @param prizeImg  中奖图片
         * @param scale     刮开区域占比
         * @param callback  刮开后执行的函数
         */
        function scratch(oCanvas, prizeImg, scale, callback){
            if(!oCanvas.getContext) return;
            var w = oCanvas.getAttribute('width'),
                h = oCanvas.getAttribute('height'),
                ctx = oCanvas.getContext('2d'),
                fn = callback || function(){},
           bEnd = false; // 防止touchend多次执行回调
    
            // 设置奖品图片
            oCanvas.style.background = 'url('+ prizeImg +') 0 0/cover no-repeat';
    
            // 绘制灰色刮奖区域
            ctx.fillStyle = "#999";
            ctx.fillRect(0,0, w, h);
    
            // 设置重叠显示方式
            ctx.globalCompositeOperation="destination-out";
    
            // 绑定事件
            oCanvas.addEventListener('touchstart', function(){
    
                // 按下并滑动
                oCanvas.addEventListener('touchmove', function(e){
                    e.preventDefault();
                    var x = e.targetTouches[0].clientX + document.body.scrollLeft - oCanvas.offsetLeft,
                        y = e.targetTouches[0].clientY + document.body.scrollTop - oCanvas.offsetTop;
                    ctx.beginPath();
                    ctx.arc(x, y, 15, 0, Math.PI*2);
                    ctx.fill();
                    ctx.closePath();
                });
    
                oCanvas.addEventListener('touchend', function(e){
                    e.preventDefault();
                    var count = 0,
                        datas = ctx.getImageData(0,0,w,h);
                    for (var i = 0, len = datas.data.length; i < len; i++) {
                        if (datas.data[i] == 0) {
                            count++;
                        }
                    }
                    if (count >= datas.data.length * scale && !bEnd) {
                        fn();
                        ctx.fillRect(0,0,w,h);
                bEnd = true;
                    }
                });
            });
        }
    </script>
    </body>
    </html>
    

     效果如图:

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  • 原文地址:https://www.cnblogs.com/beiz/p/5069682.html
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