基于TCP的服务端编程——实现一个简单的回声服务器端/客户端。即服务器端将客户端传输的字符串数据原封不动地传回客户端,就像回声一样。
服务端:
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <arpa/inet.h> #include <sys/socket.h> #define BUF_SIZE 1024 void ErrorHandling(char *message) { fputs(message, stderr); fputs(" ", stderr); exit(1); } int main(int argc, char * argv[]) { int serv_sock, clnt_sock; char message[BUF_SIZE]; int str_len, i; struct sockaddr_in serv_adr, clnt_adr; socklen_t clnt_adr_sz; if(argc != 2) { printf("Usage : %s <port> ", argv[0]); exit(1); } serv_sock = socket(PF_INET, SOCK_STREAM, 0); if (serv_sock == -1) ErrorHandling("socket() error!"); memset(&serv_adr, 0, sizeof(serv_adr)); serv_adr.sin_family = AF_INET; serv_adr.sin_addr.s_addr = htonl(INADDR_ANY); serv_adr.sin_port = htons(atoi(argv[1])); if(bind(serv_sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1) ErrorHandling("bind() error!"); if(listen(serv_sock, 5) == -1) ErrorHandling("listen() error!"); clnt_adr_sz = sizeof(clnt_adr); for(int i = 0; i < 5; ++i) { clnt_sock = accept(serv_sock, (struct sockaddr*)&clnt_adr, &clnt_adr_sz); if (clnt_sock == -1) ErrorHandling("accept() error!"); else printf("Connected client %d ", i + 1); while ((str_len = read(clnt_sock, message, BUF_SIZE)) != 0) write(clnt_sock, message, str_len); close(clnt_sock); } close(serv_sock); return 0; }
客户端:
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <arpa/inet.h> #include <sys/socket.h> #define BUF_SIZE 1024 void ErrorHandling(char *message) { fputs(message, stderr); fputs(" ", stderr); exit(1); } int main(int argc, char *argv[]) { int sock; char message[BUF_SIZE]; int str_len; struct sockaddr_in serv_adr; if (argc != 3) { printf("Usage: %s <IP> <port> ", argv[0]); exit(1); } sock = socket(PF_INET, SOCK_STREAM, 0); if(sock == -1) ErrorHandling("socket() error!"); memset(&serv_adr, 0, sizeof(serv_adr)); serv_adr.sin_family = AF_INET; serv_adr.sin_addr.s_addr = inet_addr(argv[1]); serv_adr.sin_port = htons(atoi(argv[2])); if (connect(sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1) ErrorHandling("connect() error!"); else printf("Connected....... "); while(1){ fputs("Input message(Q to quit): ", stdout); fgets(message, BUF_SIZE, stdin); if(!strcmp(message,"q ") || !strcmp(message,"Q ")) break; write(sock,message,strlen(message)); str_len = read(sock,message,BUF_SIZE-1); message[str_len]=0; printf("Message from server: %s ", message); } close(sock); return 0; }
回声客户端存在的问题:
write(sock,message,strlen(message)); str_len = read(sock,message,BUF_SIZE-1); message[str_len]=0; printf("Message from server: %s ", message);
由于TCP不存在数据边界,因此多次调用write()函数传递的字符串就有可能一次性传递到服务器端。此时客户端有可能从服务器端收到多个字符串。同时,服务器端希望通过调用1次write函数传输数据,但如果数据太大,操作系统就有可能把数据分成多个数据包发送到客户端。另外,在此过程中,客户端有可能在尚未收到全部数据包时就调用read函数。
解决方法:提前确认接收数据的大小。若之前传输了20个字节,则在接受接收时循环调用read函数读取20个字节即可。
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <arpa/inet.h> #include <sys/socket.h> #define BUF_SIZE 1024 void ErrorHandling(char *message) { fputs(message, stderr); fputs(" ", stderr); exit(1); } int main(int argc, char *argv[]) { int sock; char message[BUF_SIZE]; int str_len, recv_len, recv_cnt; struct sockaddr_in serv_adr; if (argc != 3) { printf("Usage: %s <IP> <port> ", argv[0]); exit(1); } sock = socket(PF_INET, SOCK_STREAM, 0); if (sock == -1) ErrorHandling("socket() error!"); memset(&serv_adr, 0, sizeof(serv_adr)); serv_adr.sin_family = AF_INET; serv_adr.sin_addr.s_addr = inet_addr(argv[1]); serv_adr.sin_port = htons(atoi(argv[2])); if (connect(sock, (struct sockaddr*)&serv_adr, sizeof(serv_adr)) == -1) ErrorHandling("connect() error!"); else printf("Connected....... "); while (1) { fputs("Input message(Q to quit): ", stdout); fgets(message, BUF_SIZE, stdin); if (!strcmp(message, "q ") || !strcmp(message, "Q ")) break; str_len = write(sock, message, strlen(message)); recv_len = 0; //while循环确保接受到服务器端传输的所有数据 while (recv_len != str_len) { recv_cnt = read(sock, message, BUF_SIZE - 1); if (recv_cnt == -1) ErrorHandling("read error"); recv_len += recv_cnt; } message[recv_len] = 0; printf("Message from server: %s", message); } close(sock); return 0; }
代码中的函数原型都很简单,就不展开解释了。