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  • c# winform 窗体失去焦点关闭(钩子实现)

    先来一个辅助类

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Runtime.InteropServices;
    using System.Text;
    using System.Windows.Forms;
    
    namespace HZCX.Utils
    {
        /// <summary>
        /// 鼠标全局钩子
        /// </summary>
        public static class MouseHook
        {
            private const int WM_MOUSEMOVE = 0x200;
            private const int WM_LBUTTONDOWN = 0x201;
            private const int WM_RBUTTONDOWN = 0x204;
            private const int WM_MBUTTONDOWN = 0x207;
            private const int WM_LBUTTONUP = 0x202;
            private const int WM_RBUTTONUP = 0x205;
            private const int WM_MBUTTONUP = 0x208;
            private const int WM_LBUTTONDBLCLK = 0x203;
            private const int WM_RBUTTONDBLCLK = 0x206;
            private const int WM_MBUTTONDBLCLK = 0x209;
    
            /// <summary>
            ////// </summary>
            [StructLayout(LayoutKind.Sequential)]
            public class POINT
            {
                public int x;
                public int y;
            }
    
            /// <summary>
            /// 钩子结构体
            /// </summary>
            [StructLayout(LayoutKind.Sequential)]
            public class MouseHookStruct
            {
                public POINT pt;
                public int hWnd;
                public int wHitTestCode;
                public int dwExtraInfo;
            }
    
            public const int WH_MOUSE_LL = 14; // mouse hook constant
    
            // 装置钩子的函数
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
    
            // 卸下钩子的函数
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern bool UnhookWindowsHookEx(int idHook);
    
            // 下一个钩挂的函数
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
    
            // 全局的鼠标事件
            public static event MouseEventHandler OnMouseActivity;
    
            // 钩子回调函数
            public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
    
            // 声明鼠标钩子事件类型
            private static HookProc _mouseHookProcedure;
            private static int _hMouseHook = 0; // 鼠标钩子句柄
            /// <summary>
            /// 启动全局钩子
            /// </summary>
            public static void Start()
            {
                // 安装鼠标钩子
                if (_hMouseHook != 0)
                {
                    Stop();
                }
                // 生成一个HookProc的实例.
                _mouseHookProcedure = new HookProc(MouseHookProc);
    
                _hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, _mouseHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetEntryAssembly().GetModules()[0]), 0);
    
                //假设装置失败停止钩子
                if (_hMouseHook == 0)
                {
                    Stop();
                    throw new Exception("SetWindowsHookEx failed.");
                }
            }
    
            /// <summary>
            /// 停止全局钩子
            /// </summary>
            public static void Stop()
            {
                bool retMouse = true;
    
                if (_hMouseHook != 0)
                {
                    retMouse = UnhookWindowsHookEx(_hMouseHook);
                    _hMouseHook = 0;
                }
    
                // 假设卸下钩子失败
                if (!(retMouse))
                    throw new Exception("UnhookWindowsHookEx failed.");
            }
    
            /// <summary>
            /// 鼠标钩子回调函数
            /// </summary>
            private static int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
            {
                // 假设正常执行而且用户要监听鼠标的消息
                if ((nCode >= 0) && (OnMouseActivity != null))
                {
                    MouseButtons button = MouseButtons.None;
                    int clickCount = 0;
    
                    switch (wParam)
                    {
                        case WM_LBUTTONDOWN:
                            button = MouseButtons.Left;
                            clickCount = 1;
                            break;
                        case WM_LBUTTONUP:
                            button = MouseButtons.Left;
                            clickCount = 1;
                            break;
                        case WM_LBUTTONDBLCLK:
                            button = MouseButtons.Left;
                            clickCount = 2;
                            break;
                        case WM_RBUTTONDOWN:
                            button = MouseButtons.Right;
                            clickCount = 1;
                            break;
                        case WM_RBUTTONUP:
                            button = MouseButtons.Right;
                            clickCount = 1;
                            break;
                        case WM_RBUTTONDBLCLK:
                            button = MouseButtons.Right;
                            clickCount = 2;
                            break;
                    }
                    if (button != MouseButtons.None && clickCount>0)
                    {
                        // 从回调函数中得到鼠标的信息
                        MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
                        MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0);                  
                        OnMouseActivity(null, e);
                    }
                }
    
                // 启动下一次钩子
                int inext = CallNextHookEx(_hMouseHook, nCode, wParam, lParam);
                return inext;
            }
        }
    }

    Program的main函数里面调用 MouseHook.Start();

    main函数里面写 Application.ApplicationExit += Application_ApplicationExit;

    static void Application_ApplicationExit(object sender, EventArgs e)
    {
    MouseHook.Stop();
    }

    窗体load里面写 HZCX.Utils.MouseHook.OnMouseActivity += hook_OnMouseActivity;

    窗体closing里面写 HZCX.Utils.MouseHook.OnMouseActivity -= hook_OnMouseActivity;

     void hook_OnMouseActivity(object sender, MouseEventArgs e)
            {
                try
                {
                    if (this._isLoseFocusClose && e.Clicks > 0)
                    {
                        if (e.Button == System.Windows.Forms.MouseButtons.Left || e.Button == System.Windows.Forms.MouseButtons.Right)
                        {
                            if (!this.IsDisposed)
                            {
                                if (!this.ClientRectangle.Contains(this.PointToClient(e.Location)))
                                {
                                    base.Close();
                                }
                            }
                        }
                    }
                }
                catch { }
            }

    就这样了

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  • 原文地址:https://www.cnblogs.com/bfyx/p/11225944.html
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