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  • (五十五)c#Winform自定义控件-管道(工业)-HZHControls

    官网

    http://www.hzhcontrols.com

    前提

    入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。

    GitHub:https://github.com/kwwwvagaa/NetWinformControl

    码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git

    如果觉得写的还行,请点个 star 支持一下吧

    欢迎前来交流探讨: 企鹅群568015492 企鹅群568015492

    麻烦博客下方点个【推荐】,谢谢

    NuGet

    Install-Package HZH_Controls

    目录

    https://www.cnblogs.com/bfyx/p/11364884.html

    用处及效果

    准备工作

    使用GDI+画的,用到了三角函数,如果不了解可以先行百度

    开始

    添加一个类UCConduit,继承UserControl

    添加几个属性

      1 /// <summary>
      2         /// The conduit style
      3         /// </summary>
      4         private ConduitStyle conduitStyle = ConduitStyle.Horizontal_None_None;
      5 
      6         /// <summary>
      7         /// Gets or sets the conduit style.
      8         /// </summary>
      9         /// <value>The conduit style.</value>
     10         [Description("样式"), Category("自定义")]
     11         public ConduitStyle ConduitStyle
     12         {
     13             get { return conduitStyle; }
     14             set
     15             {
     16                 string strOld = conduitStyle.ToString().Substring(0, 1);
     17                 string strNew = value.ToString().Substring(0, 1);
     18                 conduitStyle = value;
     19                 if (strOld != strNew)
     20                 {
     21                     this.Size = new Size(this.Size.Height, this.Size.Width);
     22                 }
     23                 Refresh();
     24             }
     25         }
     26 
     27         /// <summary>
     28         /// The conduit color
     29         /// </summary>
     30         private Color conduitColor = Color.FromArgb(255, 77, 59);
     31         [Description("颜色"), Category("自定义")]
     32         /// <summary>
     33         /// Gets or sets the color of the conduit.
     34         /// </summary>
     35         /// <value>The color of the conduit.</value>
     36         public Color ConduitColor
     37         {
     38             get { return conduitColor; }
     39             set
     40             {
     41                 conduitColor = value;
     42                 Refresh();
     43             }
     44         }
     45 
     46         /// <summary>
     47         /// The liquid color
     48         /// </summary>
     49         private Color liquidColor = Color.FromArgb(3, 169, 243);
     50 
     51         /// <summary>
     52         /// Gets or sets the color of the liquid.
     53         /// </summary>
     54         /// <value>The color of the liquid.</value>
     55         [Description("液体颜色"), Category("自定义")]
     56         public Color LiquidColor
     57         {
     58             get { return liquidColor; }
     59             set
     60             {
     61                 liquidColor = value;
     62                 if (liquidDirection != Conduit.LiquidDirection.None)
     63                     Refresh();
     64             }
     65         }
     66 
     67         /// <summary>
     68         /// The liquid direction
     69         /// </summary>
     70         private LiquidDirection liquidDirection = LiquidDirection.Forward;
     71 
     72         /// <summary>
     73         /// Gets or sets the liquid direction.
     74         /// </summary>
     75         /// <value>The liquid direction.</value>
     76         [Description("液体流动方向"), Category("自定义")]
     77         public LiquidDirection LiquidDirection
     78         {
     79             get { return liquidDirection; }
     80             set
     81             {
     82                 liquidDirection = value;
     83                 Refresh();
     84             }
     85         }
     86 
     87         /// <summary>
     88         /// The liquid speed
     89         /// </summary>
     90         private int liquidSpeed = 100;
     91 
     92         /// <summary>
     93         /// 液体流速,越小,速度越快Gets or sets the liquid speed.
     94         /// </summary>
     95         /// <value>The liquid speed.</value>
     96         [Description("液体流速,越小,速度越快"), Category("自定义")]
     97         public int LiquidSpeed
     98         {
     99             get { return liquidSpeed; }
    100             set
    101             {
    102                 if (value <= 0)
    103                     return;
    104                 liquidSpeed = value;
    105                 m_timer.Interval = value;
    106             }
    107         }
    108 
    109         /// <summary>
    110         /// The int pen width
    111         /// </summary>
    112         int intPenWidth = 0;
    113 
    114         /// <summary>
    115         /// The int line left
    116         /// </summary>
    117         int intLineLeft = 0;
    118         /// <summary>
    119         /// The m timer
    120         /// </summary>
    121         Timer m_timer;

    根据参数设置重绘

      1 /// <summary>
      2         /// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
      3         /// </summary>
      4         /// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" /></param>
      5         protected override void OnPaint(PaintEventArgs e)
      6         {
      7             base.OnPaint(e);
      8             Graphics g = e.Graphics;
      9 
     10             List<ArcEntity> lstArcs = new List<ArcEntity>();
     11 
     12             GraphicsPath path = new GraphicsPath();
     13             GraphicsPath linePath = new GraphicsPath();
     14             switch (conduitStyle)
     15             {
     16                 #region H    English:H
     17                 case ConduitStyle.Horizontal_None_None:
     18                     path.AddLines(new PointF[]
     19                     { 
     20                         new PointF(0, 0), 
     21                         new PointF(this.ClientRectangle.Right, 0),
     22                         new PointF(this.ClientRectangle.Right, this.Height),
     23                         new PointF(0, this.Height)
     24                     });
     25                     path.CloseAllFigures();
     26                     linePath.AddLine(0, this.Height / 2, this.Width, this.Height / 2);
     27                     break;
     28                 case ConduitStyle.Horizontal_Up_None:
     29                     path.AddLines(new PointF[]
     30                     { 
     31                         new PointF(0, 0), 
     32                         new PointF(this.ClientRectangle.Right, 0),
     33                         new PointF(this.ClientRectangle.Right, this.Height),
     34                         new PointF(0+intPenWidth, this.Height)
     35                     });
     36                     path.AddArc(new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 90, 90);
     37                     path.CloseAllFigures();
     38 
     39                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
     40                     linePath.AddLine(intPenWidth, this.Height / 2, this.Width, this.Height / 2);
     41 
     42                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
     43                     break;
     44                 case ConduitStyle.Horizontal_Down_None:
     45                     path.AddLines(new PointF[]
     46                     { 
     47                         new PointF(intPenWidth, 0), 
     48                         new PointF(this.ClientRectangle.Right, 0),
     49                         new PointF(this.ClientRectangle.Right, this.Height),
     50                         new PointF(0, this.Height)
     51                     });
     52                     path.AddArc(new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), 180, 90);
     53                     path.CloseAllFigures();
     54 
     55                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, this.Height / 2, intPenWidth, intPenWidth), 179, 91);
     56                     linePath.AddLine(intPenWidth + 1, this.Height / 2, this.Width, this.Height / 2);
     57 
     58                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
     59                     break;
     60                 case ConduitStyle.Horizontal_None_Up:
     61                     path.AddLines(new PointF[]
     62                     { 
     63                         new PointF(this.ClientRectangle.Right-intPenWidth, this.Height),
     64                         new PointF(0, this.Height),
     65                         new PointF(0, 0), 
     66                         new PointF(this.ClientRectangle.Right-intPenWidth, 0)
     67                     });
     68                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 0, 90);
     69                     path.CloseAllFigures();
     70 
     71                     linePath.AddLine(0, this.Height / 2, this.Width - intPenWidth, this.Height / 2);
     72                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 91, -91);
     73 
     74                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
     75                     break;
     76                 case ConduitStyle.Horizontal_None_Down:
     77                     path.AddLines(new PointF[]
     78                     { 
     79                         new PointF(this.ClientRectangle.Right, this.Height),
     80                         new PointF(0, this.Height),
     81                         new PointF(0, 0), 
     82                         new PointF(this.ClientRectangle.Right-intPenWidth, 0)
     83                     });
     84                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), 270, 90);
     85                     path.CloseAllFigures();
     86 
     87                     linePath.AddLine(0, this.Height / 2, this.Width - intPenWidth - 1, this.Height / 2);
     88                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, intPenWidth / 2, intPenWidth, intPenWidth), 269, 91);
     89 
     90                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
     91                     break;
     92                 case ConduitStyle.Horizontal_Down_Up:
     93                     path.AddLine(new Point(intPenWidth, 0), new Point(this.Width, 0));
     94                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 0, 90);
     95                     path.AddLine(new Point(this.Width - intPenWidth, this.Height), new Point(0, this.Height));
     96                     path.AddArc(new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), 180, 90);
     97                     path.CloseAllFigures();
     98 
     99                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, this.Height / 2, intPenWidth, intPenWidth), 179, 91);
    100                     //linePath.AddLine(intPenWidth, this.Height / 2, this.Width - intPenWidth, this.Height / 2);
    101                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 91, -91);
    102 
    103                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    104                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    105                     break;
    106                 case ConduitStyle.Horizontal_Up_Down:
    107                     path.AddLine(new Point(0, 0), new Point(this.Width - intPenWidth, 0));
    108                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), 270, 90);
    109                     path.AddLine(new Point(this.Width, this.Height), new Point(intPenWidth, this.Height));
    110                     path.AddArc(new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 90, 90);
    111                     path.CloseAllFigures();
    112 
    113                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    114                     linePath.AddLine(intPenWidth, this.Height / 2, this.Width - intPenWidth - 1, this.Height / 2);
    115                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, intPenWidth / 2, intPenWidth, intPenWidth), 269, 91);
    116 
    117                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    118                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    119                     break;
    120                 case ConduitStyle.Horizontal_Up_Up:
    121                     path.AddLine(new Point(0, 0), new Point(this.Width, 0));
    122                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 0, 90);
    123                     path.AddLine(new Point(this.Width - intPenWidth, this.Height), new Point(intPenWidth, this.Height));
    124                     path.AddArc(new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 90, 90);
    125                     path.CloseAllFigures();
    126 
    127                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    128                     //linePath.AddLine(intPenWidth, this.Height / 2, this.Width - intPenWidth, this.Height / 2);
    129                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 91, -91);
    130 
    131                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    132                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    133                     break;
    134                 case ConduitStyle.Horizontal_Down_Down:
    135                     path.AddLine(new Point(intPenWidth, 0), new Point(this.Width - intPenWidth, 0));
    136                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), 270, 90);
    137                     path.AddLine(new Point(this.Width, this.Height), new Point(0, this.Height));
    138                     path.AddArc(new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), 180, 90);
    139                     path.CloseAllFigures();
    140 
    141                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, this.Height / 2, intPenWidth, intPenWidth), 179, 91);
    142                     linePath.AddLine(intPenWidth + 1, this.Height / 2, this.Width - intPenWidth - 1, this.Height / 2);
    143                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, intPenWidth / 2, intPenWidth, intPenWidth), 269, 91);
    144 
    145                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    146                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    147                     break;
    148                 #endregion
    149 
    150                 #region V    English:V
    151                 case ConduitStyle.Vertical_None_None:
    152                     path.AddLines(new PointF[]
    153                     { 
    154                         new PointF(0, 0), 
    155                         new PointF(this.ClientRectangle.Right, 0),
    156                         new PointF(this.ClientRectangle.Right, this.Height),
    157                         new PointF(0, this.Height)
    158                     });
    159                     path.CloseAllFigures();
    160                     linePath.AddLine(this.Width / 2, 0, this.Width / 2, this.Height);
    161                     break;
    162                 case ConduitStyle.Vertical_Left_None:
    163                     path.AddLines(new PointF[]
    164                     { 
    165                         new PointF(this.ClientRectangle.Right, intPenWidth),
    166                         new PointF(this.ClientRectangle.Right, this.Height),
    167                         new PointF(0, this.Height),
    168                         new PointF(0, 0)
    169                     });
    170                     path.AddArc(new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), 270, 90);
    171                     path.CloseAllFigures();
    172 
    173                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 269, 91);
    174                     linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height);
    175 
    176                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    177                     break;
    178                 case ConduitStyle.Vertical_Right_None:
    179                     path.AddLines(new PointF[]
    180                     { 
    181                         new PointF(this.ClientRectangle.Right, 0),
    182                         new PointF(this.ClientRectangle.Right, this.Height),
    183                         new PointF(0, this.Height),
    184                         new PointF(0, intPenWidth)
    185                     });
    186                     path.AddArc(new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), 180, 90);
    187                     path.CloseAllFigures();
    188 
    189                     linePath.AddArc(new Rectangle(intPenWidth / 2, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 271, -91);
    190                     linePath.AddLine(intPenWidth / 2, intPenWidth + 1, intPenWidth / 2, this.Height);
    191 
    192                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    193                     break;
    194                 case ConduitStyle.Vertical_None_Left:
    195                     path.AddLines(new PointF[]
    196                     { 
    197                         new PointF(0, this.Height),
    198                         new PointF(0, 0),
    199                         new PointF(this.ClientRectangle.Right, 0),
    200                         new PointF(this.ClientRectangle.Right, this.Height-intPenWidth),
    201                     });
    202                     path.AddArc(new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 0, 90);
    203                     path.CloseAllFigures();
    204 
    205                     linePath.AddLine(this.Width / 2, 0, this.Width / 2, this.Height - intPenWidth);
    206                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), -1, 91);
    207 
    208                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    209                     break;
    210                 case ConduitStyle.Vertical_None_Right:
    211                     path.AddLines(new PointF[]
    212                     { 
    213                         new PointF(0, this.Height-intPenWidth),
    214                         new PointF(0, 0),
    215                         new PointF(this.ClientRectangle.Right, 0),
    216                         new PointF(this.ClientRectangle.Right, this.Height),
    217                     });
    218                     path.AddArc(new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 90, 90);
    219                     path.CloseAllFigures();
    220 
    221                     linePath.AddLine(this.Width / 2, 0, this.Width / 2, this.Height - intPenWidth - 1);
    222                     linePath.AddArc(new Rectangle(intPenWidth / 2, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    223 
    224                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    225                     break;
    226                 case ConduitStyle.Vertical_Left_Right:
    227                     path.AddLine(this.Width, intPenWidth, this.Width, this.Height);
    228                     path.AddArc(new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 90, 90);
    229                     path.AddLine(0, this.Height - intPenWidth, 0, 0);
    230                     path.AddArc(new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), 270, 90);
    231                     path.CloseAllFigures();
    232 
    233                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 269, 91);
    234                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    235                     linePath.AddArc(new Rectangle(intPenWidth / 2, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    236 
    237                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    238                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    239                     break;
    240                 case ConduitStyle.Vertical_Right_Left:
    241                     path.AddLine(this.Width, 0, this.Width, this.Height - intPenWidth);
    242                     path.AddArc(new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 0, 90);
    243                     path.AddLine(0, this.Height, 0, intPenWidth);
    244                     path.AddArc(new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), 180, 90);
    245                     path.CloseAllFigures();
    246 
    247                     linePath.AddArc(new Rectangle(intPenWidth / 2, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 271, -91);
    248                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    249                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), -1, 91);
    250 
    251                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    252                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    253                     break;
    254                 case ConduitStyle.Vertical_Left_Left:
    255                     path.AddLine(this.Width, intPenWidth, this.Width, this.Height - intPenWidth);
    256                     path.AddArc(new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 0, 90);
    257                     path.AddLine(0, this.Height, 0, 0);
    258                     path.AddArc(new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), 270, 90);
    259                     path.CloseAllFigures();
    260 
    261                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 269, 91);
    262                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    263                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), -1, 91);
    264 
    265                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    266                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    267                     break;
    268                 case ConduitStyle.Vertical_Right_Right:
    269                     path.AddLine(this.Width, 0, this.Width, this.Height);
    270                     path.AddArc(new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 90, 90);
    271                     path.AddLine(0, this.Height - intPenWidth, 0, intPenWidth);
    272                     path.AddArc(new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), 180, 90);
    273                     path.CloseAllFigures();
    274 
    275                     linePath.AddArc(new Rectangle(intPenWidth / 2, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 271, -91);
    276                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    277                     linePath.AddArc(new Rectangle(intPenWidth / 2, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), 180, -91);
    278 
    279                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    280                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    281                     break;
    282                 #endregion
    283             }
    284             g.FillPath(new SolidBrush(conduitColor), path);
    285 
    286             //渐变色
    287             int intCount = intPenWidth / 2 / 4;
    288             int intSplit = (255 - 100) / intCount;
    289             for (int i = 0; i < intCount; i++)
    290             {
    291                 int _penWidth = intPenWidth / 2 - 4 * i;
    292                 if (_penWidth <= 0)
    293                     _penWidth = 1;
    294                 g.DrawPath(new Pen(new SolidBrush(Color.FromArgb(40, Color.White.R, Color.White.G, Color.White.B)), _penWidth), linePath);
    295                 if (_penWidth == 1)
    296                     break;
    297             }
    298 
    299             g.SetGDIHigh();
    300             //使用抗锯齿画圆角
    301             foreach (var item in lstArcs)
    302             {
    303                 g.DrawArc(new Pen(new SolidBrush(this.BackColor)), item.rect, item.startAngle, item.sweepAngle);
    304             }
    305 
    306             //液体流动
    307             if (LiquidDirection != Conduit.LiquidDirection.None)
    308             {
    309                 Pen p = new Pen(new SolidBrush(liquidColor), 4);
    310                 p.DashPattern = new float[] { 6, 6 };
    311                 p.DashOffset = intLineLeft * (LiquidDirection == Conduit.LiquidDirection.Forward ? -1 : 1);
    312                 g.DrawPath(p, linePath);
    313             }
    314         }

    一个记录圆角的类

     1  /// <summary>
     2         /// Class ArcEntity.
     3         /// </summary>
     4         class ArcEntity
     5         {
     6             /// <summary>
     7             /// Gets or sets the rect.
     8             /// </summary>
     9             /// <value>The rect.</value>
    10             public Rectangle rect { get; set; }
    11             /// <summary>
    12             /// Gets or sets the start angle.
    13             /// </summary>
    14             /// <value>The start angle.</value>
    15             public float startAngle { get; set; }
    16             /// <summary>
    17             /// Gets or sets the sweep angle.
    18             /// </summary>
    19             /// <value>The sweep angle.</value>
    20             public float sweepAngle { get; set; }
    21         }

    2个枚举

     1 /// <summary>
     2     /// Enum LiquidDirection
     3     /// </summary>
     4     public enum LiquidDirection
     5     {
     6         /// <summary>
     7         /// The none
     8         /// </summary>
     9         None,
    10         /// <summary>
    11         /// The forward
    12         /// </summary>
    13         Forward,
    14         /// <summary>
    15         /// The backward
    16         /// </summary>
    17         Backward
    18     }
    19 
    20     /// <summary>
    21     /// 管道样式Enum ConduitStyle
    22     /// </summary>
    23     public enum ConduitStyle
    24     {
    25         /// <summary>
    26         /// 直线 The horizontal none none
    27         /// </summary>
    28         Horizontal_None_None,
    29         /// <summary>
    30         /// 左上The horizontal up none
    31         /// </summary>
    32         Horizontal_Up_None,
    33         /// <summary>
    34         /// 左下The horizontal down none
    35         /// </summary>
    36         Horizontal_Down_None,
    37         /// <summary>
    38         /// 右上The horizontal none up
    39         /// </summary>
    40         Horizontal_None_Up,
    41         /// <summary>
    42         /// 右下The horizontal none down
    43         /// </summary>
    44         Horizontal_None_Down,
    45         /// <summary>
    46         /// 左下右上The horizontal down up
    47         /// </summary>
    48         Horizontal_Down_Up,
    49         /// <summary>
    50         /// 左上右下The horizontal up down
    51         /// </summary>
    52         Horizontal_Up_Down,
    53         /// <summary>
    54         /// 左上,右上The horizontal up up
    55         /// </summary>
    56         Horizontal_Up_Up,
    57         /// <summary>
    58         /// 左下右下The horizontal down down
    59         /// </summary>
    60         Horizontal_Down_Down,
    61 
    62         /// <summary>
    63         /// 竖线The vertical none none
    64         /// </summary>
    65         Vertical_None_None,
    66         /// <summary>
    67         /// 上左The vertical left none
    68         /// </summary>
    69         Vertical_Left_None,
    70         /// <summary>
    71         /// 上右The vertical right none
    72         /// </summary>
    73         Vertical_Right_None,
    74         /// <summary>
    75         /// 下左The vertical none left
    76         /// </summary>
    77         Vertical_None_Left,
    78         /// <summary>
    79         /// 下右The vertical none right
    80         /// </summary>
    81         Vertical_None_Right,
    82         /// <summary>
    83         /// 上左下右The vertical left right
    84         /// </summary>
    85         Vertical_Left_Right,
    86         /// <summary>
    87         /// 上右下左The vertical right left
    88         /// </summary>
    89         Vertical_Right_Left,
    90         /// <summary>
    91         /// 上左下左The vertical left left
    92         /// </summary>
    93         Vertical_Left_Left,
    94         /// <summary>
    95         /// 上右下右The vertical right left
    96         /// </summary>
    97         Vertical_Right_Right,
    98     }

    重点讲解来了,

    重绘的时候,先填充底色,并且记录下中心线path,和圆角

    填充底色后,画中间的渐变色

    然后设置g为抗锯齿模式,把圆角重画一遍,就没有锯齿感了

    然后根据中心线,画液体就可以了

    完整代码

      1 // ***********************************************************************
      2 // Assembly         : HZH_Controls
      3 // Created          : 2019-09-04
      4 //
      5 // ***********************************************************************
      6 // <copyright file="UCConduit.cs">
      7 //     Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
      8 // </copyright>
      9 //
     10 // Blog: https://www.cnblogs.com/bfyx
     11 // GitHub:https://github.com/kwwwvagaa/NetWinformControl
     12 // gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
     13 //
     14 // If you use this code, please keep this note.
     15 // ***********************************************************************
     16 using System;
     17 using System.Collections.Generic;
     18 using System.Linq;
     19 using System.Text;
     20 using System.Windows.Forms;
     21 using System.Drawing;
     22 using System.Drawing.Drawing2D;
     23 using System.ComponentModel;
     24 
     25 namespace HZH_Controls.Controls.Conduit
     26 {
     27     /// <summary>
     28     /// Class UCConduit.
     29     /// Implements the <see cref="System.Windows.Forms.UserControl" />
     30     /// </summary>
     31     /// <seealso cref="System.Windows.Forms.UserControl" />
     32     public class UCConduit : UserControl
     33     {
     34         /// <summary>
     35         /// The conduit style
     36         /// </summary>
     37         private ConduitStyle conduitStyle = ConduitStyle.Horizontal_None_None;
     38 
     39         /// <summary>
     40         /// Gets or sets the conduit style.
     41         /// </summary>
     42         /// <value>The conduit style.</value>
     43         [Description("样式"), Category("自定义")]
     44         public ConduitStyle ConduitStyle
     45         {
     46             get { return conduitStyle; }
     47             set
     48             {
     49                 string strOld = conduitStyle.ToString().Substring(0, 1);
     50                 string strNew = value.ToString().Substring(0, 1);
     51                 conduitStyle = value;
     52                 if (strOld != strNew)
     53                 {
     54                     this.Size = new Size(this.Size.Height, this.Size.Width);
     55                 }
     56                 Refresh();
     57             }
     58         }
     59 
     60         /// <summary>
     61         /// The conduit color
     62         /// </summary>
     63         private Color conduitColor = Color.FromArgb(255, 77, 59);
     64         [Description("颜色"), Category("自定义")]
     65         /// <summary>
     66         /// Gets or sets the color of the conduit.
     67         /// </summary>
     68         /// <value>The color of the conduit.</value>
     69         public Color ConduitColor
     70         {
     71             get { return conduitColor; }
     72             set
     73             {
     74                 conduitColor = value;
     75                 Refresh();
     76             }
     77         }
     78 
     79         /// <summary>
     80         /// The liquid color
     81         /// </summary>
     82         private Color liquidColor = Color.FromArgb(3, 169, 243);
     83 
     84         /// <summary>
     85         /// Gets or sets the color of the liquid.
     86         /// </summary>
     87         /// <value>The color of the liquid.</value>
     88         [Description("液体颜色"), Category("自定义")]
     89         public Color LiquidColor
     90         {
     91             get { return liquidColor; }
     92             set
     93             {
     94                 liquidColor = value;
     95                 if (liquidDirection != Conduit.LiquidDirection.None)
     96                     Refresh();
     97             }
     98         }
     99 
    100         /// <summary>
    101         /// The liquid direction
    102         /// </summary>
    103         private LiquidDirection liquidDirection = LiquidDirection.Forward;
    104 
    105         /// <summary>
    106         /// Gets or sets the liquid direction.
    107         /// </summary>
    108         /// <value>The liquid direction.</value>
    109         [Description("液体流动方向"), Category("自定义")]
    110         public LiquidDirection LiquidDirection
    111         {
    112             get { return liquidDirection; }
    113             set
    114             {
    115                 liquidDirection = value;
    116                 Refresh();
    117             }
    118         }
    119 
    120         /// <summary>
    121         /// The liquid speed
    122         /// </summary>
    123         private int liquidSpeed = 100;
    124 
    125         /// <summary>
    126         /// 液体流速,越小,速度越快Gets or sets the liquid speed.
    127         /// </summary>
    128         /// <value>The liquid speed.</value>
    129         [Description("液体流速,越小,速度越快"), Category("自定义")]
    130         public int LiquidSpeed
    131         {
    132             get { return liquidSpeed; }
    133             set
    134             {
    135                 if (value <= 0)
    136                     return;
    137                 liquidSpeed = value;
    138                 m_timer.Interval = value;
    139             }
    140         }
    141 
    142         /// <summary>
    143         /// The int pen width
    144         /// </summary>
    145         int intPenWidth = 0;
    146 
    147         /// <summary>
    148         /// The int line left
    149         /// </summary>
    150         int intLineLeft = 0;
    151         /// <summary>
    152         /// The m timer
    153         /// </summary>
    154         Timer m_timer;
    155         /// <summary>
    156         /// Initializes a new instance of the <see cref="UCConduit"/> class.
    157         /// </summary>
    158         public UCConduit()
    159         {
    160             this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
    161             this.SetStyle(ControlStyles.DoubleBuffer, true);
    162             this.SetStyle(ControlStyles.ResizeRedraw, true);
    163             this.SetStyle(ControlStyles.Selectable, true);
    164             this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
    165             this.SetStyle(ControlStyles.UserPaint, true);
    166             this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
    167             this.SizeChanged += UCConduit_SizeChanged;
    168             this.Size = new Size(200, 50);
    169             m_timer = new Timer();
    170             m_timer.Interval = 100;
    171             m_timer.Tick += timer_Tick;
    172             m_timer.Enabled = true;
    173         }
    174 
    175         /// <summary>
    176         /// Handles the Tick event of the timer control.
    177         /// </summary>
    178         /// <param name="sender">The source of the event.</param>
    179         /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
    180         void timer_Tick(object sender, EventArgs e)
    181         {
    182             intLineLeft += 2;
    183             if (intLineLeft > 12)
    184                 intLineLeft = 0;
    185             Refresh();
    186         }
    187 
    188 
    189         /// <summary>
    190         /// Handles the SizeChanged event of the UCConduit control.
    191         /// </summary>
    192         /// <param name="sender">The source of the event.</param>
    193         /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
    194         void UCConduit_SizeChanged(object sender, EventArgs e)
    195         {
    196             intPenWidth = conduitStyle.ToString().StartsWith("H") ? this.Height : this.Width;
    197         }
    198 
    199         /// <summary>
    200         /// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
    201         /// </summary>
    202         /// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" /></param>
    203         protected override void OnPaint(PaintEventArgs e)
    204         {
    205             base.OnPaint(e);
    206             Graphics g = e.Graphics;
    207 
    208             List<ArcEntity> lstArcs = new List<ArcEntity>();
    209 
    210             GraphicsPath path = new GraphicsPath();
    211             GraphicsPath linePath = new GraphicsPath();
    212             switch (conduitStyle)
    213             {
    214                 #region H    English:H
    215                 case ConduitStyle.Horizontal_None_None:
    216                     path.AddLines(new PointF[]
    217                     { 
    218                         new PointF(0, 0), 
    219                         new PointF(this.ClientRectangle.Right, 0),
    220                         new PointF(this.ClientRectangle.Right, this.Height),
    221                         new PointF(0, this.Height)
    222                     });
    223                     path.CloseAllFigures();
    224                     linePath.AddLine(0, this.Height / 2, this.Width, this.Height / 2);
    225                     break;
    226                 case ConduitStyle.Horizontal_Up_None:
    227                     path.AddLines(new PointF[]
    228                     { 
    229                         new PointF(0, 0), 
    230                         new PointF(this.ClientRectangle.Right, 0),
    231                         new PointF(this.ClientRectangle.Right, this.Height),
    232                         new PointF(0+intPenWidth, this.Height)
    233                     });
    234                     path.AddArc(new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 90, 90);
    235                     path.CloseAllFigures();
    236 
    237                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    238                     linePath.AddLine(intPenWidth, this.Height / 2, this.Width, this.Height / 2);
    239 
    240                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    241                     break;
    242                 case ConduitStyle.Horizontal_Down_None:
    243                     path.AddLines(new PointF[]
    244                     { 
    245                         new PointF(intPenWidth, 0), 
    246                         new PointF(this.ClientRectangle.Right, 0),
    247                         new PointF(this.ClientRectangle.Right, this.Height),
    248                         new PointF(0, this.Height)
    249                     });
    250                     path.AddArc(new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), 180, 90);
    251                     path.CloseAllFigures();
    252 
    253                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, this.Height / 2, intPenWidth, intPenWidth), 179, 91);
    254                     linePath.AddLine(intPenWidth + 1, this.Height / 2, this.Width, this.Height / 2);
    255 
    256                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    257                     break;
    258                 case ConduitStyle.Horizontal_None_Up:
    259                     path.AddLines(new PointF[]
    260                     { 
    261                         new PointF(this.ClientRectangle.Right-intPenWidth, this.Height),
    262                         new PointF(0, this.Height),
    263                         new PointF(0, 0), 
    264                         new PointF(this.ClientRectangle.Right-intPenWidth, 0)
    265                     });
    266                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 0, 90);
    267                     path.CloseAllFigures();
    268 
    269                     linePath.AddLine(0, this.Height / 2, this.Width - intPenWidth, this.Height / 2);
    270                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 91, -91);
    271 
    272                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    273                     break;
    274                 case ConduitStyle.Horizontal_None_Down:
    275                     path.AddLines(new PointF[]
    276                     { 
    277                         new PointF(this.ClientRectangle.Right, this.Height),
    278                         new PointF(0, this.Height),
    279                         new PointF(0, 0), 
    280                         new PointF(this.ClientRectangle.Right-intPenWidth, 0)
    281                     });
    282                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), 270, 90);
    283                     path.CloseAllFigures();
    284 
    285                     linePath.AddLine(0, this.Height / 2, this.Width - intPenWidth - 1, this.Height / 2);
    286                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, intPenWidth / 2, intPenWidth, intPenWidth), 269, 91);
    287 
    288                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    289                     break;
    290                 case ConduitStyle.Horizontal_Down_Up:
    291                     path.AddLine(new Point(intPenWidth, 0), new Point(this.Width, 0));
    292                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 0, 90);
    293                     path.AddLine(new Point(this.Width - intPenWidth, this.Height), new Point(0, this.Height));
    294                     path.AddArc(new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), 180, 90);
    295                     path.CloseAllFigures();
    296 
    297                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, this.Height / 2, intPenWidth, intPenWidth), 179, 91);
    298                     //linePath.AddLine(intPenWidth, this.Height / 2, this.Width - intPenWidth, this.Height / 2);
    299                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 91, -91);
    300 
    301                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    302                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    303                     break;
    304                 case ConduitStyle.Horizontal_Up_Down:
    305                     path.AddLine(new Point(0, 0), new Point(this.Width - intPenWidth, 0));
    306                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), 270, 90);
    307                     path.AddLine(new Point(this.Width, this.Height), new Point(intPenWidth, this.Height));
    308                     path.AddArc(new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 90, 90);
    309                     path.CloseAllFigures();
    310 
    311                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    312                     linePath.AddLine(intPenWidth, this.Height / 2, this.Width - intPenWidth - 1, this.Height / 2);
    313                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, intPenWidth / 2, intPenWidth, intPenWidth), 269, 91);
    314 
    315                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    316                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    317                     break;
    318                 case ConduitStyle.Horizontal_Up_Up:
    319                     path.AddLine(new Point(0, 0), new Point(this.Width, 0));
    320                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 0, 90);
    321                     path.AddLine(new Point(this.Width - intPenWidth, this.Height), new Point(intPenWidth, this.Height));
    322                     path.AddArc(new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), 90, 90);
    323                     path.CloseAllFigures();
    324 
    325                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    326                     //linePath.AddLine(intPenWidth, this.Height / 2, this.Width - intPenWidth, this.Height / 2);
    327                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, -1 * intPenWidth / 2 - 1, intPenWidth, intPenWidth), 91, -91);
    328 
    329                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    330                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, intPenWidth * -1, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    331                     break;
    332                 case ConduitStyle.Horizontal_Down_Down:
    333                     path.AddLine(new Point(intPenWidth, 0), new Point(this.Width - intPenWidth, 0));
    334                     path.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), 270, 90);
    335                     path.AddLine(new Point(this.Width, this.Height), new Point(0, this.Height));
    336                     path.AddArc(new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), 180, 90);
    337                     path.CloseAllFigures();
    338 
    339                     linePath.AddArc(new Rectangle(intPenWidth / 2 + 1, this.Height / 2, intPenWidth, intPenWidth), 179, 91);
    340                     linePath.AddLine(intPenWidth + 1, this.Height / 2, this.Width - intPenWidth - 1, this.Height / 2);
    341                     linePath.AddArc(new Rectangle(this.ClientRectangle.Right - intPenWidth - intPenWidth / 2 - 1, intPenWidth / 2, intPenWidth, intPenWidth), 269, 91);
    342 
    343                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(0, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    344                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(this.ClientRectangle.Right - intPenWidth * 2, -1, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    345                     break;
    346                 #endregion
    347 
    348                 #region V    English:V
    349                 case ConduitStyle.Vertical_None_None:
    350                     path.AddLines(new PointF[]
    351                     { 
    352                         new PointF(0, 0), 
    353                         new PointF(this.ClientRectangle.Right, 0),
    354                         new PointF(this.ClientRectangle.Right, this.Height),
    355                         new PointF(0, this.Height)
    356                     });
    357                     path.CloseAllFigures();
    358                     linePath.AddLine(this.Width / 2, 0, this.Width / 2, this.Height);
    359                     break;
    360                 case ConduitStyle.Vertical_Left_None:
    361                     path.AddLines(new PointF[]
    362                     { 
    363                         new PointF(this.ClientRectangle.Right, intPenWidth),
    364                         new PointF(this.ClientRectangle.Right, this.Height),
    365                         new PointF(0, this.Height),
    366                         new PointF(0, 0)
    367                     });
    368                     path.AddArc(new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), 270, 90);
    369                     path.CloseAllFigures();
    370 
    371                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 269, 91);
    372                     linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height);
    373 
    374                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    375                     break;
    376                 case ConduitStyle.Vertical_Right_None:
    377                     path.AddLines(new PointF[]
    378                     { 
    379                         new PointF(this.ClientRectangle.Right, 0),
    380                         new PointF(this.ClientRectangle.Right, this.Height),
    381                         new PointF(0, this.Height),
    382                         new PointF(0, intPenWidth)
    383                     });
    384                     path.AddArc(new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), 180, 90);
    385                     path.CloseAllFigures();
    386 
    387                     linePath.AddArc(new Rectangle(intPenWidth / 2, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 271, -91);
    388                     linePath.AddLine(intPenWidth / 2, intPenWidth + 1, intPenWidth / 2, this.Height);
    389 
    390                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    391                     break;
    392                 case ConduitStyle.Vertical_None_Left:
    393                     path.AddLines(new PointF[]
    394                     { 
    395                         new PointF(0, this.Height),
    396                         new PointF(0, 0),
    397                         new PointF(this.ClientRectangle.Right, 0),
    398                         new PointF(this.ClientRectangle.Right, this.Height-intPenWidth),
    399                     });
    400                     path.AddArc(new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 0, 90);
    401                     path.CloseAllFigures();
    402 
    403                     linePath.AddLine(this.Width / 2, 0, this.Width / 2, this.Height - intPenWidth);
    404                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), -1, 91);
    405 
    406                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    407                     break;
    408                 case ConduitStyle.Vertical_None_Right:
    409                     path.AddLines(new PointF[]
    410                     { 
    411                         new PointF(0, this.Height-intPenWidth),
    412                         new PointF(0, 0),
    413                         new PointF(this.ClientRectangle.Right, 0),
    414                         new PointF(this.ClientRectangle.Right, this.Height),
    415                     });
    416                     path.AddArc(new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 90, 90);
    417                     path.CloseAllFigures();
    418 
    419                     linePath.AddLine(this.Width / 2, 0, this.Width / 2, this.Height - intPenWidth - 1);
    420                     linePath.AddArc(new Rectangle(intPenWidth / 2, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    421 
    422                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    423                     break;
    424                 case ConduitStyle.Vertical_Left_Right:
    425                     path.AddLine(this.Width, intPenWidth, this.Width, this.Height);
    426                     path.AddArc(new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 90, 90);
    427                     path.AddLine(0, this.Height - intPenWidth, 0, 0);
    428                     path.AddArc(new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), 270, 90);
    429                     path.CloseAllFigures();
    430 
    431                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 269, 91);
    432                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    433                     linePath.AddArc(new Rectangle(intPenWidth / 2, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), 181, -91);
    434 
    435                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    436                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    437                     break;
    438                 case ConduitStyle.Vertical_Right_Left:
    439                     path.AddLine(this.Width, 0, this.Width, this.Height - intPenWidth);
    440                     path.AddArc(new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 0, 90);
    441                     path.AddLine(0, this.Height, 0, intPenWidth);
    442                     path.AddArc(new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), 180, 90);
    443                     path.CloseAllFigures();
    444 
    445                     linePath.AddArc(new Rectangle(intPenWidth / 2, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 271, -91);
    446                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    447                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), -1, 91);
    448 
    449                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    450                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    451                     break;
    452                 case ConduitStyle.Vertical_Left_Left:
    453                     path.AddLine(this.Width, intPenWidth, this.Width, this.Height - intPenWidth);
    454                     path.AddArc(new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 0, 90);
    455                     path.AddLine(0, this.Height, 0, 0);
    456                     path.AddArc(new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), 270, 90);
    457                     path.CloseAllFigures();
    458 
    459                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 269, 91);
    460                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    461                     linePath.AddArc(new Rectangle(-1 * intPenWidth / 2 - 1, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), -1, 91);
    462 
    463                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 270, sweepAngle = 90 });
    464                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1 * intPenWidth, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 0, sweepAngle = 90 });
    465                     break;
    466                 case ConduitStyle.Vertical_Right_Right:
    467                     path.AddLine(this.Width, 0, this.Width, this.Height);
    468                     path.AddArc(new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), 90, 90);
    469                     path.AddLine(0, this.Height - intPenWidth, 0, intPenWidth);
    470                     path.AddArc(new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), 180, 90);
    471                     path.CloseAllFigures();
    472 
    473                     linePath.AddArc(new Rectangle(intPenWidth / 2, intPenWidth / 2 + 1, intPenWidth, intPenWidth), 271, -91);
    474                     //linePath.AddLine(intPenWidth / 2, intPenWidth, intPenWidth / 2, this.Height - intPenWidth);
    475                     linePath.AddArc(new Rectangle(intPenWidth / 2, this.Height - intPenWidth - intPenWidth / 2 - 1, intPenWidth, intPenWidth), 180, -91);
    476 
    477                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, 0, intPenWidth * 2, intPenWidth * 2), startAngle = 180, sweepAngle = 90 });
    478                     lstArcs.Add(new ArcEntity() { rect = new Rectangle(-1, this.Height - intPenWidth * 2, intPenWidth * 2, intPenWidth * 2), startAngle = 90, sweepAngle = 90 });
    479                     break;
    480                 #endregion
    481             }
    482             g.FillPath(new SolidBrush(conduitColor), path);
    483 
    484             //渐变色
    485             int intCount = intPenWidth / 2 / 4;
    486             int intSplit = (255 - 100) / intCount;
    487             for (int i = 0; i < intCount; i++)
    488             {
    489                 int _penWidth = intPenWidth / 2 - 4 * i;
    490                 if (_penWidth <= 0)
    491                     _penWidth = 1;
    492                 g.DrawPath(new Pen(new SolidBrush(Color.FromArgb(40, Color.White.R, Color.White.G, Color.White.B)), _penWidth), linePath);
    493                 if (_penWidth == 1)
    494                     break;
    495             }
    496 
    497             g.SetGDIHigh();
    498             //使用抗锯齿画圆角
    499             foreach (var item in lstArcs)
    500             {
    501                 g.DrawArc(new Pen(new SolidBrush(this.BackColor)), item.rect, item.startAngle, item.sweepAngle);
    502             }
    503 
    504             //液体流动
    505             if (LiquidDirection != Conduit.LiquidDirection.None)
    506             {
    507                 Pen p = new Pen(new SolidBrush(liquidColor), 4);
    508                 p.DashPattern = new float[] { 6, 6 };
    509                 p.DashOffset = intLineLeft * (LiquidDirection == Conduit.LiquidDirection.Forward ? -1 : 1);
    510                 g.DrawPath(p, linePath);
    511             }
    512         }
    513 
    514 
    515         /// <summary>
    516         /// Class ArcEntity.
    517         /// </summary>
    518         class ArcEntity
    519         {
    520             /// <summary>
    521             /// Gets or sets the rect.
    522             /// </summary>
    523             /// <value>The rect.</value>
    524             public Rectangle rect { get; set; }
    525             /// <summary>
    526             /// Gets or sets the start angle.
    527             /// </summary>
    528             /// <value>The start angle.</value>
    529             public float startAngle { get; set; }
    530             /// <summary>
    531             /// Gets or sets the sweep angle.
    532             /// </summary>
    533             /// <value>The sweep angle.</value>
    534             public float sweepAngle { get; set; }
    535         }
    536 
    537     }
    538 
    539     /// <summary>
    540     /// Enum LiquidDirection
    541     /// </summary>
    542     public enum LiquidDirection
    543     {
    544         /// <summary>
    545         /// The none
    546         /// </summary>
    547         None,
    548         /// <summary>
    549         /// The forward
    550         /// </summary>
    551         Forward,
    552         /// <summary>
    553         /// The backward
    554         /// </summary>
    555         Backward
    556     }
    557 
    558     /// <summary>
    559     /// 管道样式Enum ConduitStyle
    560     /// </summary>
    561     public enum ConduitStyle
    562     {
    563         /// <summary>
    564         /// 直线 The horizontal none none
    565         /// </summary>
    566         Horizontal_None_None,
    567         /// <summary>
    568         /// 左上The horizontal up none
    569         /// </summary>
    570         Horizontal_Up_None,
    571         /// <summary>
    572         /// 左下The horizontal down none
    573         /// </summary>
    574         Horizontal_Down_None,
    575         /// <summary>
    576         /// 右上The horizontal none up
    577         /// </summary>
    578         Horizontal_None_Up,
    579         /// <summary>
    580         /// 右下The horizontal none down
    581         /// </summary>
    582         Horizontal_None_Down,
    583         /// <summary>
    584         /// 左下右上The horizontal down up
    585         /// </summary>
    586         Horizontal_Down_Up,
    587         /// <summary>
    588         /// 左上右下The horizontal up down
    589         /// </summary>
    590         Horizontal_Up_Down,
    591         /// <summary>
    592         /// 左上,右上The horizontal up up
    593         /// </summary>
    594         Horizontal_Up_Up,
    595         /// <summary>
    596         /// 左下右下The horizontal down down
    597         /// </summary>
    598         Horizontal_Down_Down,
    599 
    600         /// <summary>
    601         /// 竖线The vertical none none
    602         /// </summary>
    603         Vertical_None_None,
    604         /// <summary>
    605         /// 上左The vertical left none
    606         /// </summary>
    607         Vertical_Left_None,
    608         /// <summary>
    609         /// 上右The vertical right none
    610         /// </summary>
    611         Vertical_Right_None,
    612         /// <summary>
    613         /// 下左The vertical none left
    614         /// </summary>
    615         Vertical_None_Left,
    616         /// <summary>
    617         /// 下右The vertical none right
    618         /// </summary>
    619         Vertical_None_Right,
    620         /// <summary>
    621         /// 上左下右The vertical left right
    622         /// </summary>
    623         Vertical_Left_Right,
    624         /// <summary>
    625         /// 上右下左The vertical right left
    626         /// </summary>
    627         Vertical_Right_Left,
    628         /// <summary>
    629         /// 上左下左The vertical left left
    630         /// </summary>
    631         Vertical_Left_Left,
    632         /// <summary>
    633         /// 上右下右The vertical right left
    634         /// </summary>
    635         Vertical_Right_Right,
    636     }
    637 }
    View Code

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  • 原文地址:https://www.cnblogs.com/bfyx/p/11460784.html
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