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  • Zookeeper 源码(三)Zookeeper 客户端源码

    Zookeeper 源码(三)Zookeeper 客户端源码

    Zookeeper Client

    Zookeeper 客户端主要有以下几个重要的组件。客户端会话创建可以分为三个阶段:一是初始化阶段、二是会话创建阶段、三是响应处理阶段。

    说明
    Zookeeper Zookeeper 客户端入口
    ClientWatchManager 客户端 Watcher 管理器
    ClientCnxn 客户端核心线程,其内部又包含两个线程,即 SendThread 和 EventThread。前者是一个 IO 线程,主要负责 ZooKeeper 客户端和服务端之间的网络通信;后者是一个事件线程,主要负责对服务端事件进行处理。
    HostProvider 客户端地址列表管理器
    ClientCnxnSocketNetty 最底层的通信 netty

    客户端整体结构如下图:

    Zookeeper 客户端类图

    客户端在构造阶段创建 ClientCnxn 与服务端连接,后续命令都是通过 ClientCnxn 发送给服务端。ClientCnxn 是客户端与服务端通信的底层接口,它和 ClientCnxnSocketNetty 一起工作提供网络通信服务。服务端是 ZookeeperServer 类,收到 ClientCnxn 的请求处理后再通过 ClientCnxn 返回到客户端。

    ClientCnxn 连接时可以同时指定多台服务器地址,根据指定的算法连接一台服务器,当某个服务器发生故障无法连接时,会自动连接到其他的服务器。实现这一机制的是 StaticHostProvider 类。

    一、创建阶段

    (1) ZooKeeper 创建 【ZooKeeper】

    public ZooKeeper(String connectString, int sessionTimeout, Watcher watcher,
            long sessionId, byte[] sessionPasswd, boolean canBeReadOnly,
            HostProvider aHostProvider) throws IOException {
        
        // 1. watcher 保存在 ZKWatchManager 的 defaultWatcher 中,作为整个会话的默认 watcher
        watchManager = defaultWatchManager();
        watchManager.defaultWatcher = watcher;
       
        // 2. 解析 server 获取 IP 以及 PORT
        ConnectStringParser connectStringParser = new ConnectStringParser(
                connectString);
        hostProvider = aHostProvider;
    
        // 3. 创建 ClientCnxn 实例
        cnxn = new ClientCnxn(connectStringParser.getChrootPath(),
                hostProvider, sessionTimeout, this, watchManager,
                getClientCnxnSocket(), sessionId, sessionPasswd, canBeReadOnly);
        cnxn.seenRwServerBefore = true; // since user has provided sessionId
        // 4. 启动 SendThread 和 EventThread 线程,这两个线程均为守护线程
        cnxn.start();
    }
    

    创建底层通信 ClientCnxnSocketNIO 或 ClientCnxnSocketNetty

    public static final String ZOOKEEPER_CLIENT_CNXN_SOCKET = "zookeeper.clientCnxnSocket";
    private static ClientCnxnSocket getClientCnxnSocket() throws IOException {
        String clientCnxnSocketName = System
                .getProperty(ZOOKEEPER_CLIENT_CNXN_SOCKET);
        if (clientCnxnSocketName == null) {
            clientCnxnSocketName = ClientCnxnSocketNIO.class.getName();
        }
        try {
            return (ClientCnxnSocket) Class.forName(clientCnxnSocketName)
                    .newInstance();
        } catch (Exception e) {
            IOException ioe = new IOException("Couldn't instantiate "
                    + clientCnxnSocketName);
            ioe.initCause(e);
            throw ioe;
        }
    }
    

    (2) ClientCnxn 创建 【ClientCnxn】

    属性 说明
    Packet 所有的请求都会封装成 packet
    SendThread 请求处理
    EventThread 事件处理
    outgoingQueue 即将发送的请求 packets
    pendingQueue 已经发送等待响应的 packets

    ClientCnxn 创建时创建了两个线程 SendThread 和 EventThread,这两个线程都是守护线程,主线程结束时即关闭线程。

    // 已经发送等待响应的 packets
    private final LinkedList<Packet> pendingQueue = new LinkedList<Packet>();
    // 即将发送的请求 packets
    private final LinkedBlockingDeque<Packet> outgoingQueue = new LinkedBlockingDeque<Packet>();
    
    public ClientCnxn(String chrootPath, HostProvider hostProvider, int sessionTimeout, ZooKeeper zooKeeper,
            ClientWatchManager watcher, ClientCnxnSocket clientCnxnSocket,
            long sessionId, byte[] sessionPasswd, boolean canBeReadOnly) {
        this.zooKeeper = zooKeeper;
        this.watcher = watcher;
        this.sessionId = sessionId;
        this.sessionPasswd = sessionPasswd;
        this.sessionTimeout = sessionTimeout;
        this.hostProvider = hostProvider;
        this.chrootPath = chrootPath;
    
        connectTimeout = sessionTimeout / hostProvider.size();
        readTimeout = sessionTimeout * 2 / 3;
        readOnly = canBeReadOnly;
    
        sendThread = new SendThread(clientCnxnSocket);
        eventThread = new EventThread();
    }
    
    SendThread(ClientCnxnSocket clientCnxnSocket) {
        super(makeThreadName("-SendThread()"));
        state = States.CONNECTING;
        this.clientCnxnSocket = clientCnxnSocket;
        setDaemon(true);
    }
    
    EventThread() {
        super(makeThreadName("-EventThread"));
        setDaemon(true);
    }
    

    二、会话创建

    (3) 启动两个守护线程 【ClientCnxn】

    public void start() {
        sendThread.start();
        eventThread.start();
    }
    

    (4) 开始创建连接 【SendThread】

    SendThread 的 run 方法启动时会调用 startConnect() 先创建连接。

    if (!clientCnxnSocket.isConnected()) {
        // don't re-establish connection if we are closing
        if (closing) {
            break;
        }
        startConnect();
        clientCnxnSocket.updateLastSendAndHeard();
    }
    

    startConnect() 会通过 hostProvider 获取 zookeeper 服务端地址,然后调用底层的 clientCnxnSocket 来创建一个连接。

    private void startConnect() throws IOException {
        if(!isFirstConnect){
            try {
                Thread.sleep(r.nextInt(1000));
            } catch (InterruptedException e) {
                LOG.warn("Unexpected exception", e);
            }
        }
        state = States.CONNECTING;
    
        InetSocketAddress addr;
        if (rwServerAddress != null) {
            addr = rwServerAddress;
            rwServerAddress = null;
        } else {
            addr = hostProvider.next(1000);
        }
    
        setName(getName().replaceAll("\(.*\)",
                "(" + addr.getHostString() + ":" + addr.getPort() + ")"));
        // ... 省略
    
        logStartConnect(addr);
        clientCnxnSocket.connect(addr);
    }
    

    (5) 建立 TCP 连接 【ClientCnxnSocketNetty】

    ClientCnxnSocket 有两个实现类 ClientCnxnSocketNetty 和 ClientCnxnSocketNIO,负责底层的通信,以 ClientCnxnSocketNetty 为例通过 connect 方法创建了一个 TCP 连接。

    @Override
    void connect(InetSocketAddress addr) throws IOException {
        firstConnect = new CountDownLatch(1);
    
        ClientBootstrap bootstrap = new ClientBootstrap(channelFactory);
    
        bootstrap.setPipelineFactory(new ZKClientPipelineFactory());
        bootstrap.setOption("soLinger", -1);
        bootstrap.setOption("tcpNoDelay", true);
    
        connectFuture = bootstrap.connect(addr);
        connectFuture.addListener(new ChannelFutureListener() {
            @Override
            public void operationComplete(ChannelFuture channelFuture) throws Exception {
                // this lock guarantees that channel won't be assgined after cleanup().
                connectLock.lock();
                try {
                    if (!channelFuture.isSuccess() || connectFuture == null) {
                        LOG.info("future isn't success, cause: {}", channelFuture.getCause());
                        return;
                    }
                    // 1. 建立 tcp 连接
                    channel = channelFuture.getChannel();
    
                    // 2. 初始化参数
                    disconnected.set(false);
                    initialized = false;
                    lenBuffer.clear();
                    incomingBuffer = lenBuffer;
    
                    // 3. 发送 ConnectRequest 请求,会话创建完成
                    sendThread.primeConnection();
                    updateNow();
                    updateLastSendAndHeard();
    
                    if (sendThread.tunnelAuthInProgress()) {
                        waitSasl.drainPermits();
                        needSasl.set(true);
                        sendPrimePacket();
                    } else {
                        needSasl.set(false);
                    }
    
                    // we need to wake up on first connect to avoid timeout.
                    wakeupCnxn();
                    firstConnect.countDown();
                    LOG.info("channel is connected: {}", channelFuture.getChannel());
                } finally {
                    connectLock.unlock();
                }
            }
        });
    }
    

    (6) 发送 ConnectRequest 请求创建会话 【SendThread】

    void primeConnection() throws IOException {
        LOG.info("Socket connection established, initiating session, client: {}, server: {}",
                clientCnxnSocket.getLocalSocketAddress(),
                clientCnxnSocket.getRemoteSocketAddress());
        isFirstConnect = false;
        long sessId = (seenRwServerBefore) ? sessionId : 0;
        ConnectRequest conReq = new ConnectRequest(0, lastZxid,
                sessionTimeout, sessId, sessionPasswd);
        
        // 省略... 主要是对事件的处理
    
        // 1. 发送连接请求
        outgoingQueue.addFirst(new Packet(null, null, conReq,
                null, null, readOnly));
        clientCnxnSocket.connectionPrimed();
        if (LOG.isDebugEnabled()) {
            LOG.debug("Session establishment request sent on "
                    + clientCnxnSocket.getRemoteSocketAddress());
        }
    }
    

    至此,一个完整的会话就创建完成。但还有个疑问,ConnectRequest 请求放到了 outgoingQueue 中到底是如何发送的,客户端又是如何处理请求的呢?

    三、发送请求

    (7) 发送请求 【SendThread】

    @Override
    public void run() {
        // 1. 初始化设置,如:心跳时间、上次发送请求时间、当前时间
        clientCnxnSocket.introduce(this, sessionId, outgoingQueue);
        clientCnxnSocket.updateNow();
        clientCnxnSocket.updateLastSendAndHeard();
        int to;
        long lastPingRwServer = Time.currentElapsedTime();
        final int MAX_SEND_PING_INTERVAL = 10000; //10 seconds
        while (state.isAlive()) {
            try {
                // 2. 建立会话连接
                if (!clientCnxnSocket.isConnected()) {
                    // don't re-establish connection if we are closing
                    if (closing) {
                        break;
                    }
                    startConnect();
                    clientCnxnSocket.updateLastSendAndHeard();
                }
    
                // 3. 设置超时时间
                if (state.isConnected()) {
                    // 省略...
                    to = readTimeout - clientCnxnSocket.getIdleRecv();
                } else {
                    to = connectTimeout - clientCnxnSocket.getIdleRecv();
                }
                
                if (to <= 0) {
                    throw new SessionTimeoutException(
                            "Client session timed out, have not heard from server in "
                                    + clientCnxnSocket.getIdleRecv() + "ms"
                                    + " for sessionid 0x"
                                    + Long.toHexString(sessionId));
                }
                if (state.isConnected()) {
                    //1000(1 second) is to prevent race condition missing to send the second ping
                    //also make sure not to send too many pings when readTimeout is small 
                    int timeToNextPing = readTimeout / 2 - clientCnxnSocket.getIdleSend() - 
                            ((clientCnxnSocket.getIdleSend() > 1000) ? 1000 : 0);
                    //send a ping request either time is due or no packet sent out within MAX_SEND_PING_INTERVAL
                    if (timeToNextPing <= 0 || clientCnxnSocket.getIdleSend() > MAX_SEND_PING_INTERVAL) {
                        sendPing();
                        clientCnxnSocket.updateLastSend();
                    } else {
                        if (timeToNextPing < to) {
                            to = timeToNextPing;
                        }
                    }
                }
    
                // 省略...
                // 5. 处理请求,由底层的 ClientCnxnSocket 完成
                clientCnxnSocket.doTransport(to, pendingQueue, ClientCnxn.this);
            } catch (Throwable e) {
                // 6. closing=true 直接会话,跳出 while 循环
                if (closing) {
                    break;
                } else {
                    // 7. 清空 outgoingQueue 和 pendingQueue,等待一次 while 重新建立连接
                    cleanup();
                    if (state.isAlive()) {
                        eventThread.queueEvent(new WatchedEvent(
                                Event.EventType.None,
                                Event.KeeperState.Disconnected,
                                null));
                    }
                    clientCnxnSocket.updateNow();
                    clientCnxnSocket.updateLastSendAndHeard();
                }
            }
        }
    
        // 8. 在第 6 步跳出 while 后会关闭连接,清空 outgoingQueue 和 pendingQueue
        synchronized (state) {
            cleanup();
        }
        clientCnxnSocket.close();
        if (state.isAlive()) {
            eventThread.queueEvent(new WatchedEvent(Event.EventType.None,
                    Event.KeeperState.Disconnected, null));
        }
    }
    

    我们可以看到 while 循环中最终调用 clientCnxnSocket.doTransport(to, pendingQueue, ClientCnxn.this) 处理请求,以 ClientCnxnSocketNetty 为例。

    (8) 处理请求 【ClientCnxnSocketNetty】

    @Override
    void doTransport(int waitTimeOut,
                     List<Packet> pendingQueue,
                     ClientCnxn cnxn)
            throws IOException, InterruptedException {
        try {
            if (!firstConnect.await(waitTimeOut, TimeUnit.MILLISECONDS)) {
                return;
            }
            Packet head = null;
            if (needSasl.get()) {
                if (!waitSasl.tryAcquire(waitTimeOut, TimeUnit.MILLISECONDS)) {
                    return;
                }
            } else {
                if ((head = outgoingQueue.poll(waitTimeOut, TimeUnit.MILLISECONDS)) == null) {
                    return;
                }
            }
            // check if being waken up on closing.
            if (!sendThread.getZkState().isAlive()) {
                // adding back the patck to notify of failure in conLossPacket().
                addBack(head);
                return;
            }
            // channel disconnection happened
            if (disconnected.get()) {
                addBack(head);
                throw new EndOfStreamException("channel for sessionid 0x"
                        + Long.toHexString(sessionId)
                        + " is lost");
            }
            if (head != null) {
                doWrite(pendingQueue, head, cnxn);
            }
        } finally {
            updateNow();
        }
    }
    

    doTransport 中将处理请求的委托给了 doWrite 完成,在 doWrite 中会遍历所有的 outgoingQueue 发送请求。

    private void doWrite(List<Packet> pendingQueue, Packet p, ClientCnxn cnxn) {
        updateNow();
        while (true) {
            if (p != WakeupPacket.getInstance()) {
                if ((p.requestHeader != null) &&
                        (p.requestHeader.getType() != ZooDefs.OpCode.ping) &&
                        (p.requestHeader.getType() != ZooDefs.OpCode.auth)) {
                    p.requestHeader.setXid(cnxn.getXid());
                    synchronized (pendingQueue) {
                        pendingQueue.add(p);
                    }
                }
                sendPkt(p);
            }
            if (outgoingQueue.isEmpty()) {
                break;
            }
            p = outgoingQueue.remove();
        }
    }
    
    private void sendPkt(Packet p) {
        // Assuming the packet will be sent out successfully. Because if it fails,
        // the channel will close and clean up queues.
        p.createBB();
        updateLastSend();
        sentCount++;
        channel.write(ChannelBuffers.wrappedBuffer(p.bb));
    }
    

    四、响应阶段

    (9) 接收响应数据,处理业务 【ZKClientHandler】

    @Override
    public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
        updateNow();
        ChannelBuffer buf = (ChannelBuffer) e.getMessage();
        while (buf.readable()) {
            // incomingBuffer 的长度大小 buf 时会抛出异常
            if (incomingBuffer.remaining() > buf.readableBytes()) {
                int newLimit = incomingBuffer.position()
                        + buf.readableBytes();
                incomingBuffer.limit(newLimit);
            }
            buf.readBytes(incomingBuffer);
            incomingBuffer.limit(incomingBuffer.capacity());
    
            if (!incomingBuffer.hasRemaining()) {
                incomingBuffer.flip();
                if (incomingBuffer == lenBuffer) {
                    // 1. 读取长度
                    recvCount++;
                    readLength();
                } else if (!initialized) {
                    // 2. 连接信息
                    readConnectResult();
                    lenBuffer.clear();
                    incomingBuffer = lenBuffer;
                    initialized = true;
                    updateLastHeard();
                } else {
                    // 3. 请求信息
                    sendThread.readResponse(incomingBuffer);
                    lenBuffer.clear();
                    incomingBuffer = lenBuffer;
                    updateLastHeard();
                }
            }
        }
        wakeupCnxn();
    }
    

    重点关注一下 sendThread.readResponse(incomingBuffer) 是如何处理响应的。

    (10) 数据处理 【SendThread】

    void readResponse(ByteBuffer incomingBuffer) throws IOException {
        ByteBufferInputStream bbis = new ByteBufferInputStream(
                incomingBuffer);
        BinaryInputArchive bbia = BinaryInputArchive.getArchive(bbis);
        ReplyHeader replyHdr = new ReplyHeader();
    
        replyHdr.deserialize(bbia, "header");
        if (replyHdr.getXid() == -2) {
            // 1. -2 pings
            return;
        }
        if (replyHdr.getXid() == -4) {
            // 2. -4 认证             
            if(replyHdr.getErr() == KeeperException.Code.AUTHFAILED.intValue()) {
                state = States.AUTH_FAILED;                    
                eventThread.queueEvent( new WatchedEvent(Watcher.Event.EventType.None, 
                        Watcher.Event.KeeperState.AuthFailed, null) );                                      
            }
            return;
        }
        if (replyHdr.getXid() == -1) {
            // 3. -1 事件
            WatcherEvent event = new WatcherEvent();
            event.deserialize(bbia, "response");
    
            // convert from a server path to a client path
            if (chrootPath != null) {
                String serverPath = event.getPath();
                if(serverPath.compareTo(chrootPath)==0)
                    event.setPath("/");
                else if (serverPath.length() > chrootPath.length())
                    event.setPath(serverPath.substring(chrootPath.length()));
                else {
                    LOG.warn("Got server path " + event.getPath()
                            + " which is too short for chroot path "
                            + chrootPath);
                }
            }
    
            WatchedEvent we = new WatchedEvent(event);
            if (LOG.isDebugEnabled()) {
                LOG.debug("Got " + we + " for sessionid 0x"
                        + Long.toHexString(sessionId));
            }
    
            eventThread.queueEvent( we );
            return;
        }
    
        // 省略...
        // 4. 处理请求响应
        Packet packet;
        synchronized (pendingQueue) {
            if (pendingQueue.size() == 0) {
                throw new IOException("Nothing in the queue, but got "
                        + replyHdr.getXid());
            }
            packet = pendingQueue.remove();
        }
        
        try {
            // 4.1 服务端一定是顺序处理请求的,但最好验证一下请求和响应的 xid 是否一致
            if (packet.requestHeader.getXid() != replyHdr.getXid()) {
                packet.replyHeader.setErr(
                        KeeperException.Code.CONNECTIONLOSS.intValue());
                throw new IOException("Xid out of order. Got Xid "
                        + replyHdr.getXid() + " with err " +
                        + replyHdr.getErr() +
                        " expected Xid "
                        + packet.requestHeader.getXid()
                        + " for a packet with details: "
                        + packet );
            }
    
            packet.replyHeader.setXid(replyHdr.getXid());
            packet.replyHeader.setErr(replyHdr.getErr());
            packet.replyHeader.setZxid(replyHdr.getZxid());
            if (replyHdr.getZxid() > 0) {
                lastZxid = replyHdr.getZxid();
            }
            if (packet.response != null && replyHdr.getErr() == 0) {
                packet.response.deserialize(bbia, "response");
            }
        } finally {
            // 4.2 此至 packet 封装了请求和响应的消息,还需要根据业务进行具体的处理。如:同步 
            finishPacket(packet);
        }
    }
    

    五、请求处理的全过程

    (1) create 【Zookeeper】

    public String create(final String path, byte data[], List<ACL> acl,CreateMode createMode)
        throws KeeperException, InterruptedException {
        final String clientPath = path;
        PathUtils.validatePath(clientPath, createMode.isSequential());
    
        final String serverPath = prependChroot(clientPath);
    
        RequestHeader h = new RequestHeader();
        h.setType(createMode.isContainer() ? ZooDefs.OpCode.createContainer : ZooDefs.OpCode.create);
        CreateRequest request = new CreateRequest();
        CreateResponse response = new CreateResponse();
        request.setData(data);
        request.setFlags(createMode.toFlag());
        request.setPath(serverPath);
        if (acl != null && acl.size() == 0) {
            throw new KeeperException.InvalidACLException();
        }
        request.setAcl(acl);
        // 请求委托 cnxn 完成
        ReplyHeader r = cnxn.submitRequest(h, request, response, null);
        if (r.getErr() != 0) {
            throw KeeperException.create(KeeperException.Code.get(r.getErr()),
                    clientPath);
        }
        if (cnxn.chrootPath == null) {
            return response.getPath();
        } else {
            return response.getPath().substring(cnxn.chrootPath.length());
        }
    }
    

    (2) submitRequest 【ClientCnxn】

    public ReplyHeader submitRequest(RequestHeader h, Record request,
            Record response, WatchRegistration watchRegistration)
            throws InterruptedException {
        return submitRequest(h, request, response, watchRegistration, null);
    }
    
    // 同步等待请求处理完成
    public ReplyHeader submitRequest(RequestHeader h, Record request,
            Record response, WatchRegistration watchRegistration,
            WatchDeregistration watchDeregistration)
            throws InterruptedException {
        ReplyHeader r = new ReplyHeader();
        Packet packet = queuePacket(h, r, request, response, null, null, null,
                null, watchRegistration, watchDeregistration);
        synchronized (packet) {
            while (!packet.finished) {
                packet.wait();
            }
        }
        return r;
    }
    

    (3) queuePacket 【ClientCnxn】

    Packet queuePacket(RequestHeader h, ReplyHeader r, Record request,
            Record response, AsyncCallback cb, String clientPath,
            String serverPath, Object ctx, WatchRegistration watchRegistration,
            WatchDeregistration watchDeregistration) {
        Packet packet = null;
    
        // 封装成 Packet
        packet = new Packet(h, r, request, response, watchRegistration);
        packet.cb = cb;
        packet.ctx = ctx;
        packet.clientPath = clientPath;
        packet.serverPath = serverPath;
        packet.watchDeregistration = watchDeregistration;
        // The synchronized block here is for two purpose:
        // 1. synchronize with the final cleanup() in SendThread.run() to avoid race
        // 2. synchronized against each packet. So if a closeSession packet is added,
        // later packet will be notified.
        synchronized (state) {
            if (!state.isAlive() || closing) {
                conLossPacket(packet);
            } else {
                if (h.getType() == OpCode.closeSession) {
                    closing = true;
                }
                // 加入到 outgoingQueue 等待发送请求
                outgoingQueue.add(packet);
            }
        }
        sendThread.getClientCnxnSocket().packetAdded();
        return packet;
    }
    

    (4) finishPacket 【ClientCnxn】

    private void finishPacket(Packet p) {
        int err = p.replyHeader.getErr();
        if (p.watchRegistration != null) {
            p.watchRegistration.register(err);
        }
        // 处理事件
        if (p.watchDeregistration != null) {
            Map<EventType, Set<Watcher>> materializedWatchers = null;
            try {
                materializedWatchers = p.watchDeregistration.unregister(err);
                for (Entry<EventType, Set<Watcher>> entry : materializedWatchers
                        .entrySet()) {
                    Set<Watcher> watchers = entry.getValue();
                    if (watchers.size() > 0) {
                        queueEvent(p.watchDeregistration.getClientPath(), err,
                                watchers, entry.getKey());
                        p.replyHeader.setErr(Code.OK.intValue());
                    }
                }
            } catch (KeeperException.NoWatcherException nwe) {
                LOG.error("Failed to find watcher!", nwe);
                p.replyHeader.setErr(nwe.code().intValue());
            } catch (KeeperException ke) {
                LOG.error("Exception when removing watcher", ke);
                p.replyHeader.setErr(ke.code().intValue());
            }
        }
        
        // 响应请求内容 notifyAll
        if (p.cb == null) {
            synchronized (p) {
                p.finished = true;
                p.notifyAll();
            }
        } else {
            p.finished = true;
            eventThread.queuePacket(p);
        }
    }
    

    (5) cleanup 【ClientCnxn】

    注意到另一种情况,当会话断开时有可能出现死锁的情况,如何解决这个问题呢?

    // 会话失效时清空所有的 pendingQueue 和 outgoingQueue
    private void cleanup() {
        clientCnxnSocket.cleanup();
        synchronized (pendingQueue) {
            for (Packet p : pendingQueue) {
                conLossPacket(p);
            }
            pendingQueue.clear();
        }
        // We can't call outgoingQueue.clear() here because
        // between iterating and clear up there might be new
        // packets added in queuePacket().
        Iterator<Packet> iter = outgoingQueue.iterator();
        while (iter.hasNext()) {
            Packet p = iter.next();
            conLossPacket(p);
            iter.remove();
        }
    }
    
    // 手动结束请求
    private void conLossPacket(Packet p) {
        if (p.replyHeader == null) {
            return;
        }
        switch (state) {
        case AUTH_FAILED:
            p.replyHeader.setErr(KeeperException.Code.AUTHFAILED.intValue());
            break;
        case CLOSED:
            p.replyHeader.setErr(KeeperException.Code.SESSIONEXPIRED.intValue());
            break;
        default:
            p.replyHeader.setErr(KeeperException.Code.CONNECTIONLOSS.intValue());
        }
        finishPacket(p);
    }
    

    每天用心记录一点点。内容也许不重要,但习惯很重要!

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  • 原文地址:https://www.cnblogs.com/binarylei/p/9933024.html
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